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Refactor
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22
src/steam_impl/steam_apps.hpp
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22
src/steam_impl/steam_apps.hpp
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#include <steam_functions/steam_functions.hpp>
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using namespace smoke_api;
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namespace steam_apps {
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bool IsDlcUnlocked(const String& function_name, AppId_t app_id, AppId_t dlc_id);
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int GetDLCCount(const String& function_name, AppId_t app_id, const std::function<int()>& original_function);
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bool GetDLCDataByIndex(
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const String& function_name,
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AppId_t app_id,
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int iDLC,
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AppId_t* pDlcId,
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bool* pbAvailable,
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char* pchName,
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int cchNameBufferSize,
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const std::function<bool()>& original_function
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);
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}
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