6 Commits

Author SHA1 Message Date
acidicoala
d3a11186d0 Updated key of hooked interfaces 2022-06-03 02:45:22 +03:00
acidicoala
ec10445710 [WIP] Koalageddon mode 2022-06-02 11:48:41 +03:00
acidicoala
53d28ee65d Fixed flat functions 2022-05-30 13:48:18 +03:00
acidicoala
5b76d155a8 Added IClientApps, IClientAppManager, IClientUser 2022-05-29 16:57:34 +03:00
acidicoala
be9fa39508 Fix 64-bit build 2022-05-29 13:36:19 +03:00
acidicoala
5d1abc6498 [WIP] Koalageddon mode 2022-05-29 04:45:22 +03:00
20 changed files with 382 additions and 171 deletions

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@@ -4,7 +4,7 @@ on: push
jobs: jobs:
ci: ci:
name: CI name: CI
uses: acidicoala/KoalaBox/.github/workflows/build-and-package.yml@a1a8661947cc3260ed217ec75fb8cf15825cdf6e uses: acidicoala/KoalaBox/.github/workflows/build-and-package.yml@d9b0d1a00beb065a9a931a60ef615ce8d1fc7164
permissions: permissions:
contents: write contents: write
with: with:

10
.idea/cmake.xml generated
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@@ -1,10 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="CMakeSharedSettings">
<configurations>
<configuration PROFILE_NAME="Debug [32]" ENABLED="true" GENERATION_DIR="build/32" CONFIG_NAME="Debug" TOOLCHAIN_NAME="Visual Studio 2022 [x86]" GENERATION_OPTIONS="-G &quot;Visual Studio 17 2022&quot; -A Win32" />
<configuration PROFILE_NAME="Debug [64]" ENABLED="true" GENERATION_DIR="build/64" CONFIG_NAME="Debug" TOOLCHAIN_NAME="Visual Studio 2022 [amd64]" GENERATION_OPTIONS="-G &quot;Visual Studio 17 2022&quot; -A x64" />
<configuration PROFILE_NAME="Relase [64]" ENABLED="false" GENERATION_DIR="build/64/release" CONFIG_NAME="Release" TOOLCHAIN_NAME="Visual Studio 2022 [amd64]" GENERATION_OPTIONS="-G &quot;Visual Studio 17 2022&quot; -A x64" />
</configurations>
</component>
</project>

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@@ -1,6 +1,6 @@
cmake_minimum_required(VERSION 3.22) cmake_minimum_required(VERSION 3.22)
project(SmokeAPI VERSION 1.0.0) project(SmokeAPI VERSION 1.0.3)
include(KoalaBox/cmake/KoalaBox.cmake) include(KoalaBox/cmake/KoalaBox.cmake)
@@ -53,11 +53,22 @@ set(
src/steam_functions/steam_functions.hpp src/steam_functions/steam_functions.hpp
src/steam_types/steam_types.hpp src/steam_types/steam_types.hpp
src/steamclient_exports/steamclient.cpp src/steamclient_exports/steamclient.cpp
src/vstdlib/vstdlib.cpp
src/main.cpp src/main.cpp
${GENERATED_LINKER_EXPORTS} ${GENERATED_LINKER_EXPORTS}
) )
if (CMAKE_SIZEOF_VOID_P EQUAL 4)
set(
SMOKE_API_SOURCES ${SMOKE_API_SOURCES}
src/koalageddon/vstdlib.cpp
src/koalageddon/steamclient.cpp
src/steamclient_virtuals/client_app_manager.cpp
src/steamclient_virtuals/client_apps.cpp
src/steamclient_virtuals/client_inventory.cpp
src/steamclient_virtuals/client_user.cpp
)
endif ()
add_library(SmokeAPI SHARED ${SMOKE_API_SOURCES} ${VERSION_RESOURCE}) add_library(SmokeAPI SHARED ${SMOKE_API_SOURCES} ${VERSION_RESOURCE})
configure_output_name(${ORIGINAL_DLL}) configure_output_name(${ORIGINAL_DLL})

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@@ -0,0 +1,54 @@
#include <smoke_api/smoke_api.hpp>
#include <steam_functions/steam_functions.hpp>
#include <koalabox/hook.hpp>
using namespace smoke_api;
DLL_EXPORT(void) Log_Interface(const char* interface_name, const char* function_name) {
try {
void**** parent_ebp;
__asm mov parent_ebp, ebp
auto* interface_address = (*parent_ebp)[2];
static Set<String> hooked_functions;
auto hook_function = [&](const auto hook_function, const String& name, const int ordinal) {
if (hooked_functions.contains(name)) {
return;
}
hook::swap_virtual_func_or_throw(interface_address, name, ordinal, (FunctionAddress) (hook_function));
hooked_functions.insert(name);
};
const auto compound_name = interface_name + String("::") + function_name;
#define HOOK(FUNC, ORDINAL) hook_function(FUNC, #FUNC, ORDINAL);
if (util::strings_are_equal(interface_name, "IClientAppManager")) {
HOOK(IClientAppManager_IsAppDlcInstalled, 8)
} else if (util::strings_are_equal(interface_name, "IClientApps")) {
HOOK(IClientApps_GetDLCCount, 8)
HOOK(IClientApps_BGetDLCDataByIndex, 9)
} else if (util::strings_are_equal(interface_name, "IClientInventory")) {
HOOK(IClientInventory_GetResultStatus, 0)
HOOK(IClientInventory_GetResultItems, 2)
HOOK(IClientInventory_GetResultItemProperty, 3)
HOOK(IClientInventory_CheckResultSteamID, 5)
HOOK(IClientInventory_GetAllItems, 8)
HOOK(IClientInventory_GetItemsByID, 9)
HOOK(IClientInventory_SerializeResult, 6)
HOOK(IClientInventory_GetItemDefinitionIDs, 19)
}
GET_ORIGINAL_FUNCTION(Log_Interface)
Log_Interface_o(interface_name, function_name);
} catch (const Exception& ex) {
logger->error("{} -> Error: {}", __func__, ex.what());
}
}

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@@ -2,13 +2,17 @@
#include <steam_functions/steam_functions.hpp> #include <steam_functions/steam_functions.hpp>
#include <build_config.h> #include <build_config.h>
#include <koalabox/loader.hpp>
#include <koalabox/config_parser.hpp> #include <koalabox/config_parser.hpp>
#include <koalabox/file_logger.hpp>
#include <koalabox/win_util.hpp>
#include <koalabox/hook.hpp>
#include <koalabox/dll_monitor.hpp> #include <koalabox/dll_monitor.hpp>
#include <koalabox/file_logger.hpp>
#include <koalabox/hook.hpp>
#include <koalabox/loader.hpp>
#include <koalabox/win_util.hpp>
#ifndef _WIN64
#include <koalabox/patcher.hpp>
#endif
#define DETOUR_EX(FUNC, ADDRESS) hook::detour_or_warn(ADDRESS, #FUNC, reinterpret_cast<FunctionAddress>(FUNC));
#define DETOUR(FUNC) hook::detour_or_warn(original_library, #FUNC, reinterpret_cast<FunctionAddress>(FUNC)); #define DETOUR(FUNC) hook::detour_or_warn(original_library, #FUNC, reinterpret_cast<FunctionAddress>(FUNC));
namespace smoke_api { namespace smoke_api {
@@ -47,14 +51,29 @@ namespace smoke_api {
if (is_hook_mode) { if (is_hook_mode) {
hook::init(true); hook::init(true);
if (util::strings_are_equal(exe_name, "steam.exe")) { // target vstdlib_s.dll if (util::strings_are_equal(exe_name, "steam.exe")) {
#ifndef _WIN64
logger->info("🐨 Detected Koalageddon mode 💥"); logger->info("🐨 Detected Koalageddon mode 💥");
dll_monitor::init(VSTDLIB_DLL, [](const HMODULE& library) { dll_monitor::init({VSTDLIB_DLL, STEAMCLIENT_DLL}, [](const HMODULE& library, const String& name) {
original_library = library; original_library = library; // TODO: Is this necessary?
DETOUR(Coroutine_Create) if (name == VSTDLIB_DLL) {
// Family Sharing functions
DETOUR(Coroutine_Create)
} else if (name == STEAMCLIENT_DLL) {
// Unlocking functions
// TODO: Un-hardcode the pattern
const String pattern("55 8B EC 8B ?? ?? ?? ?? ?? 81 EC ?? ?? ?? ?? 53 FF 15");
auto Log_Interface_address = (FunctionAddress) patcher::find_pattern_address(
win_util::get_module_info(library), "Log_Interface", pattern
);
if (Log_Interface_address) {
DETOUR_EX(Log_Interface, Log_Interface_address)
}
}
}); });
#endif
} else if (config.hook_steamclient) { // target steamclient(64).dll } else if (config.hook_steamclient) { // target steamclient(64).dll
logger->info("🪝 Detected hook mode for SteamClient"); logger->info("🪝 Detected hook mode for SteamClient");
@@ -88,7 +107,6 @@ namespace smoke_api {
DETOUR(SteamAPI_ISteamInventory_GetAllItems) DETOUR(SteamAPI_ISteamInventory_GetAllItems)
DETOUR(SteamAPI_ISteamInventory_GetItemsByID) DETOUR(SteamAPI_ISteamInventory_GetItemsByID)
DETOUR(SteamAPI_ISteamInventory_GetItemDefinitionIDs) DETOUR(SteamAPI_ISteamInventory_GetItemDefinitionIDs)
DETOUR(SteamAPI_ISteamInventory_GetItemDefinitionProperty)
}); });
} }
} else { } else {
@@ -116,8 +134,8 @@ namespace smoke_api {
} }
} }
bool should_unlock(uint32_t appId) { bool should_unlock(uint32_t app_id) {
return config.unlock_all != config.override.contains(appId); return config.unlock_all != config.override.contains(app_id);
} }
} }

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@@ -58,6 +58,6 @@ namespace smoke_api {
void shutdown(); void shutdown();
bool should_unlock(uint32_t appId); bool should_unlock(uint32_t app_id);
} }

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@@ -6,15 +6,15 @@ using namespace smoke_api;
// ISteamApps // ISteamApps
DLL_EXPORT(bool) SteamAPI_ISteamApps_BIsSubscribedApp(ISteamApps*, AppId_t appID) { DLL_EXPORT(bool) SteamAPI_ISteamApps_BIsSubscribedApp(ISteamApps*, AppId_t appID) {
return steam_apps::IsSubscribedApp(__func__, appID); return steam_apps::IsDlcUnlocked(__func__, 0, appID);
} }
DLL_EXPORT(bool) SteamAPI_ISteamApps_BIsDlcInstalled(ISteamApps*, AppId_t appID) { DLL_EXPORT(bool) SteamAPI_ISteamApps_BIsDlcInstalled(ISteamApps*, AppId_t appID) {
return steam_apps::IsDlcInstalled(__func__, appID); return steam_apps::IsDlcUnlocked(__func__, 0, appID);
} }
DLL_EXPORT(int) SteamAPI_ISteamApps_GetDLCCount(ISteamApps* self) { DLL_EXPORT(int) SteamAPI_ISteamApps_GetDLCCount(ISteamApps* self) {
return steam_apps::GetDLCCount(__func__, [&]() { return steam_apps::GetDLCCount(__func__, 0, [&]() {
GET_ORIGINAL_FUNCTION(SteamAPI_ISteamApps_GetDLCCount) GET_ORIGINAL_FUNCTION(SteamAPI_ISteamApps_GetDLCCount)
return SteamAPI_ISteamApps_GetDLCCount_o(self); return SteamAPI_ISteamApps_GetDLCCount_o(self);
@@ -29,7 +29,7 @@ DLL_EXPORT(bool) SteamAPI_ISteamApps_BGetDLCDataByIndex(
char* pchName, char* pchName,
int cchNameBufferSize int cchNameBufferSize
) { ) {
return steam_apps::GetDLCDataByIndex(__func__, iDLC, pAppID, pbAvailable, pchName, cchNameBufferSize, [&]() { return steam_apps::GetDLCDataByIndex(__func__, 0, iDLC, pAppID, pbAvailable, pchName, cchNameBufferSize, [&]() {
GET_ORIGINAL_FUNCTION(SteamAPI_ISteamApps_BGetDLCDataByIndex) GET_ORIGINAL_FUNCTION(SteamAPI_ISteamApps_BGetDLCDataByIndex)
return SteamAPI_ISteamApps_BGetDLCDataByIndex_o( return SteamAPI_ISteamApps_BGetDLCDataByIndex_o(
@@ -107,11 +107,11 @@ DLL_EXPORT(bool) SteamAPI_ISteamInventory_GetResultItemProperty(
uint32_t unItemIndex, uint32_t unItemIndex,
const char* pchPropertyName, const char* pchPropertyName,
char* pchValueBuffer, char* pchValueBuffer,
const uint32_t* punValueBufferSizeOut uint32_t* punValueBufferSizeOut
) { ) {
return steam_inventory::GetResultItemProperty( return steam_inventory::GetResultItemProperty(
__func__, resultHandle, unItemIndex, pchPropertyName, pchValueBuffer, punValueBufferSizeOut, [&]() { __func__, resultHandle, unItemIndex, pchPropertyName, pchValueBuffer, punValueBufferSizeOut, [&]() {
GET_ORIGINAL_VIRTUAL_FUNCTION(SteamAPI_ISteamInventory_GetResultItemProperty) GET_ORIGINAL_FUNCTION(SteamAPI_ISteamInventory_GetResultItemProperty)
return SteamAPI_ISteamInventory_GetResultItemProperty_o( return SteamAPI_ISteamInventory_GetResultItemProperty_o(
self, resultHandle, unItemIndex, pchPropertyName, pchValueBuffer, punValueBufferSizeOut self, resultHandle, unItemIndex, pchPropertyName, pchValueBuffer, punValueBufferSizeOut
@@ -126,7 +126,7 @@ DLL_EXPORT(bool) SteamAPI_ISteamInventory_CheckResultSteamID(
CSteamID steamIDExpected CSteamID steamIDExpected
) { ) {
return steam_inventory::CheckResultSteamID(__func__, resultHandle, steamIDExpected, [&]() { return steam_inventory::CheckResultSteamID(__func__, resultHandle, steamIDExpected, [&]() {
GET_ORIGINAL_VIRTUAL_FUNCTION(SteamAPI_ISteamInventory_CheckResultSteamID) GET_ORIGINAL_FUNCTION(SteamAPI_ISteamInventory_CheckResultSteamID)
return SteamAPI_ISteamInventory_CheckResultSteamID_o(self, resultHandle, steamIDExpected); return SteamAPI_ISteamInventory_CheckResultSteamID_o(self, resultHandle, steamIDExpected);
}); });
@@ -180,21 +180,3 @@ DLL_EXPORT(bool) SteamAPI_ISteamInventory_GetItemDefinitionIDs(
return SteamAPI_ISteamInventory_GetItemDefinitionIDs_o(self, pItemDefIDs, punItemDefIDsArraySize); return SteamAPI_ISteamInventory_GetItemDefinitionIDs_o(self, pItemDefIDs, punItemDefIDsArraySize);
}); });
} }
DLL_EXPORT(bool) SteamAPI_ISteamInventory_GetItemDefinitionProperty(
ISteamInventory* self,
SteamItemDef_t iDefinition,
const char* pchPropertyName,
char* pchValueBuffer,
uint32_t* punValueBufferSizeOut
) {
return steam_inventory::GetItemDefinitionProperty(
__func__, iDefinition, pchPropertyName, pchValueBuffer, punValueBufferSizeOut, [&]() {
GET_ORIGINAL_FUNCTION(SteamAPI_ISteamInventory_GetItemDefinitionProperty)
return SteamAPI_ISteamInventory_GetItemDefinitionProperty_o(
self, iDefinition, pchPropertyName, pchValueBuffer, punValueBufferSizeOut
);
}
);
}

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@@ -4,15 +4,15 @@
using namespace smoke_api; using namespace smoke_api;
VIRTUAL(bool) ISteamApps_BIsSubscribedApp(PARAMS(AppId_t appID)) { // NOLINT(misc-unused-parameters) VIRTUAL(bool) ISteamApps_BIsSubscribedApp(PARAMS(AppId_t appID)) { // NOLINT(misc-unused-parameters)
return steam_apps::IsSubscribedApp(__func__, appID); return steam_apps::IsDlcUnlocked(__func__, 0, appID);
} }
VIRTUAL(bool) ISteamApps_BIsDlcInstalled(PARAMS(AppId_t appID)) { // NOLINT(misc-unused-parameters) VIRTUAL(bool) ISteamApps_BIsDlcInstalled(PARAMS(AppId_t appID)) { // NOLINT(misc-unused-parameters)
return steam_apps::IsDlcInstalled(__func__, appID); return steam_apps::IsDlcUnlocked(__func__, 0, appID);
} }
VIRTUAL(int) ISteamApps_GetDLCCount(PARAMS()) { VIRTUAL(int) ISteamApps_GetDLCCount(PARAMS()) {
return steam_apps::GetDLCCount(__func__, [&]() { return steam_apps::GetDLCCount(__func__, 0, [&]() {
GET_ORIGINAL_VIRTUAL_FUNCTION(ISteamApps_GetDLCCount) GET_ORIGINAL_VIRTUAL_FUNCTION(ISteamApps_GetDLCCount)
return ISteamApps_GetDLCCount_o(ARGS()); return ISteamApps_GetDLCCount_o(ARGS());
@@ -28,7 +28,7 @@ VIRTUAL(bool) ISteamApps_BGetDLCDataByIndex(
int cchNameBufferSize int cchNameBufferSize
) )
) { ) {
return steam_apps::GetDLCDataByIndex(__func__, iDLC, pAppID, pbAvailable, pchName, cchNameBufferSize, [&]() { return steam_apps::GetDLCDataByIndex(__func__, 0, iDLC, pAppID, pbAvailable, pchName, cchNameBufferSize, [&]() {
GET_ORIGINAL_VIRTUAL_FUNCTION(ISteamApps_BGetDLCDataByIndex) GET_ORIGINAL_VIRTUAL_FUNCTION(ISteamApps_BGetDLCDataByIndex)
return ISteamApps_BGetDLCDataByIndex_o( return ISteamApps_BGetDLCDataByIndex_o(

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@@ -40,7 +40,7 @@ VIRTUAL(bool) ISteamInventory_GetResultItemProperty(
uint32_t unItemIndex, uint32_t unItemIndex,
const char* pchPropertyName, const char* pchPropertyName,
char* pchValueBuffer, char* pchValueBuffer,
const uint32_t* punValueBufferSizeOut uint32_t * punValueBufferSizeOut
) )
) { ) {
return steam_inventory::GetResultItemProperty( return steam_inventory::GetResultItemProperty(
@@ -115,27 +115,3 @@ VIRTUAL(bool) ISteamInventory_GetItemDefinitionIDs(
return ISteamInventory_GetItemDefinitionIDs_o(ARGS(pItemDefIDs, punItemDefIDsArraySize)); return ISteamInventory_GetItemDefinitionIDs_o(ARGS(pItemDefIDs, punItemDefIDsArraySize));
}); });
} }
VIRTUAL(bool) ISteamInventory_GetItemDefinitionProperty(
PARAMS(
SteamItemDef_t iDefinition,
const char* pchPropertyName,
char* pchValueBuffer,
uint32_t * punValueBufferSizeOut
)
) {
return steam_inventory::GetItemDefinitionProperty(
__func__, iDefinition, pchPropertyName, pchValueBuffer, punValueBufferSizeOut, [&]() {
GET_ORIGINAL_VIRTUAL_FUNCTION(ISteamInventory_GetItemDefinitionProperty)
return ISteamInventory_GetItemDefinitionProperty_o(
ARGS(
iDefinition,
pchPropertyName,
pchValueBuffer,
punValueBufferSizeOut
)
);
}
);
}

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@@ -67,15 +67,14 @@ namespace steam_functions {
}; };
FunctionOrdinalMap steam_inventory_ordinal_map = { // NOLINT(cert-err58-cpp) FunctionOrdinalMap steam_inventory_ordinal_map = { // NOLINT(cert-err58-cpp)
{"ISteamInventory_GetResultStatus", {{1, 0}}}, {"ISteamInventory_GetResultStatus", {{1, 0}}},
{"ISteamInventory_GetResultItems", {{1, 1}}}, {"ISteamInventory_GetResultItems", {{1, 1}}},
{"ISteamInventory_GetResultItemProperty", {{2, 2}}}, {"ISteamInventory_GetResultItemProperty", {{2, 2}}},
{"ISteamInventory_CheckResultSteamID", {{1, 3}, {2, 4}}}, {"ISteamInventory_CheckResultSteamID", {{1, 3}, {2, 4}}},
{"ISteamInventory_GetAllItems", {{1, 5}, {2, 6}}}, {"ISteamInventory_GetAllItems", {{1, 5}, {2, 6}}},
{"ISteamInventory_GetItemsByID", {{1, 6}, {2, 7}}}, {"ISteamInventory_GetItemsByID", {{1, 6}, {2, 7}}},
{"ISteamInventory_SerializeResult", {{1, 7}, {2, 8}}}, {"ISteamInventory_SerializeResult", {{1, 7}, {2, 8}}},
{"ISteamInventory_GetItemDefinitionIDs", {{1, 20}, {2, 21}}}, {"ISteamInventory_GetItemDefinitionIDs", {{1, 20}, {2, 21}}},
{"ISteamInventory_GetItemDefinitionProperty", {{1, 21}, {2, 22}}},
}; };
int extract_version_number( int extract_version_number(
@@ -139,9 +138,11 @@ namespace steam_functions {
return; return;
} }
static Set<void*> hooked_interfaces; static Set<std::pair<void*, String>> hooked_interfaces;
if (hooked_interfaces.contains(interface)) { const auto interface_pair = std::pair{interface, version_string};
if (hooked_interfaces.contains(interface_pair)) {
// This interface is already hooked. Skipping it. // This interface is already hooked. Skipping it.
return; return;
} }
@@ -189,7 +190,6 @@ namespace steam_functions {
HOOK_STEAM_INVENTORY(ISteamInventory_GetItemsByID) HOOK_STEAM_INVENTORY(ISteamInventory_GetItemsByID)
HOOK_STEAM_INVENTORY(ISteamInventory_SerializeResult) HOOK_STEAM_INVENTORY(ISteamInventory_SerializeResult)
HOOK_STEAM_INVENTORY(ISteamInventory_GetItemDefinitionIDs) HOOK_STEAM_INVENTORY(ISteamInventory_GetItemDefinitionIDs)
HOOK_STEAM_INVENTORY(ISteamInventory_GetItemDefinitionProperty)
if (version_number >= 2) { if (version_number >= 2) {
HOOK_STEAM_INVENTORY(ISteamInventory_GetResultItemProperty) HOOK_STEAM_INVENTORY(ISteamInventory_GetResultItemProperty)
@@ -198,7 +198,7 @@ namespace steam_functions {
return; return;
} }
hooked_interfaces.insert(interface); hooked_interfaces.insert(interface_pair);
} }
HSteamPipe get_steam_pipe_or_throw() { HSteamPipe get_steam_pipe_or_throw() {

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@@ -74,13 +74,12 @@ VIRTUAL(EUserHasLicenseForAppResult) ISteamUser_UserHasLicenseForApp(PARAMS(CSte
VIRTUAL(EResult) ISteamInventory_GetResultStatus(PARAMS(uint32_t)); VIRTUAL(EResult) ISteamInventory_GetResultStatus(PARAMS(uint32_t));
VIRTUAL(bool) ISteamInventory_GetResultItems(PARAMS(SteamInventoryResult_t, SteamItemDetails_t*, uint32_t*)); VIRTUAL(bool) ISteamInventory_GetResultItems(PARAMS(SteamInventoryResult_t, SteamItemDetails_t*, uint32_t*));
VIRTUAL(bool) ISteamInventory_GetResultItemProperty( VIRTUAL(bool) ISteamInventory_GetResultItemProperty(
PARAMS(SteamInventoryResult_t, uint32_t, const char*, char*, const uint32_t*) PARAMS(SteamInventoryResult_t, uint32_t, const char*, char*, uint32_t*)
); );
VIRTUAL(bool) ISteamInventory_GetAllItems(PARAMS(SteamInventoryResult_t*)); VIRTUAL(bool) ISteamInventory_GetAllItems(PARAMS(SteamInventoryResult_t*));
VIRTUAL(bool) ISteamInventory_GetItemsByID(PARAMS(SteamInventoryResult_t*, const SteamItemInstanceID_t*, uint32_t)); VIRTUAL(bool) ISteamInventory_GetItemsByID(PARAMS(SteamInventoryResult_t*, const SteamItemInstanceID_t*, uint32_t));
VIRTUAL(bool) ISteamInventory_SerializeResult(PARAMS(SteamInventoryResult_t, void*, uint32_t*)); VIRTUAL(bool) ISteamInventory_SerializeResult(PARAMS(SteamInventoryResult_t, void*, uint32_t*));
VIRTUAL(bool) ISteamInventory_GetItemDefinitionIDs(PARAMS(SteamItemDef_t*, uint32_t*)); VIRTUAL(bool) ISteamInventory_GetItemDefinitionIDs(PARAMS(SteamItemDef_t*, uint32_t*));
VIRTUAL(bool) ISteamInventory_GetItemDefinitionProperty(PARAMS(SteamItemDef_t, const char*, char*, uint32_t*));
VIRTUAL(bool) ISteamInventory_CheckResultSteamID(PARAMS(SteamInventoryResult_t, CSteamID)); VIRTUAL(bool) ISteamInventory_CheckResultSteamID(PARAMS(SteamInventoryResult_t, CSteamID));
// API // API
@@ -105,7 +104,7 @@ DLL_EXPORT(bool) SteamAPI_ISteamInventory_GetResultItems(
ISteamInventory*, SteamInventoryResult_t, SteamItemDetails_t*, uint32_t* ISteamInventory*, SteamInventoryResult_t, SteamItemDetails_t*, uint32_t*
); );
DLL_EXPORT(bool) SteamAPI_ISteamInventory_GetResultItemProperty( DLL_EXPORT(bool) SteamAPI_ISteamInventory_GetResultItemProperty(
ISteamInventory*, SteamInventoryResult_t, uint32_t, const char*, char*, const uint32_t* ISteamInventory*, SteamInventoryResult_t, uint32_t, const char*, char*, uint32_t*
); );
DLL_EXPORT(bool) SteamAPI_ISteamInventory_CheckResultSteamID(ISteamInventory*, SteamInventoryResult_t, CSteamID); DLL_EXPORT(bool) SteamAPI_ISteamInventory_CheckResultSteamID(ISteamInventory*, SteamInventoryResult_t, CSteamID);
DLL_EXPORT(bool) SteamAPI_ISteamInventory_GetAllItems(ISteamInventory*, SteamInventoryResult_t*); DLL_EXPORT(bool) SteamAPI_ISteamInventory_GetAllItems(ISteamInventory*, SteamInventoryResult_t*);
@@ -114,13 +113,36 @@ DLL_EXPORT(bool) SteamAPI_ISteamInventory_GetItemsByID(
); );
DLL_EXPORT(bool) SteamAPI_ISteamInventory_SerializeResult(ISteamInventory*, SteamInventoryResult_t, void*, uint32_t*); DLL_EXPORT(bool) SteamAPI_ISteamInventory_SerializeResult(ISteamInventory*, SteamInventoryResult_t, void*, uint32_t*);
DLL_EXPORT(bool) SteamAPI_ISteamInventory_GetItemDefinitionIDs(ISteamInventory*, SteamItemDef_t*, uint32_t*); DLL_EXPORT(bool) SteamAPI_ISteamInventory_GetItemDefinitionIDs(ISteamInventory*, SteamItemDef_t*, uint32_t*);
DLL_EXPORT(bool) SteamAPI_ISteamInventory_GetItemDefinitionProperty(
ISteamInventory*, SteamItemDef_t, const char*, char*, uint32_t*
);
// vstdlib // Koalageddon mode
DLL_EXPORT(HCoroutine) Coroutine_Create(void* callback_address, struct CoroutineData* data); DLL_EXPORT(HCoroutine) Coroutine_Create(void* callback_address, struct CoroutineData* data);
DLL_EXPORT(void) Log_Interface(const char* interface_name, const char* function_name);
// IClientApps
VIRTUAL(int) IClientApps_GetDLCCount(PARAMS(AppId_t));
VIRTUAL(bool) IClientApps_BGetDLCDataByIndex(PARAMS(AppId_t, int, AppId_t*, bool*, char*, int));
// IClientAppManager
VIRTUAL(bool) IClientAppManager_IsAppDlcInstalled(PARAMS(AppId_t, AppId_t));
// IClientUser
VIRTUAL(bool) IClientUser_IsSubscribedApp(PARAMS(AppId_t));
// IClientInventory
VIRTUAL(EResult) IClientInventory_GetResultStatus(PARAMS(SteamInventoryResult_t));
VIRTUAL(bool) IClientInventory_GetResultItems(
PARAMS(SteamInventoryResult_t, SteamItemDetails_t*, uint32_t, uint32_t *)
);
//////
VIRTUAL(bool) IClientInventory_GetResultItemProperty(
PARAMS(SteamInventoryResult_t, uint32_t, const char*, char*, uint32_t, uint32_t*)
);
VIRTUAL(bool) IClientInventory_CheckResultSteamID(PARAMS(SteamInventoryResult_t, CSteamID));
VIRTUAL(bool) IClientInventory_GetAllItems(PARAMS(SteamInventoryResult_t*));
VIRTUAL(bool) IClientInventory_GetItemsByID(PARAMS(SteamInventoryResult_t*, const SteamItemInstanceID_t*, uint32_t));
VIRTUAL(bool) IClientInventory_SerializeResult(PARAMS(SteamInventoryResult_t, void*, uint32_t, uint32_t *));
VIRTUAL(bool) IClientInventory_GetItemDefinitionIDs(PARAMS(SteamItemDef_t*, uint32_t, uint32_t *));
namespace steam_functions { namespace steam_functions {
using namespace koalabox; using namespace koalabox;

View File

@@ -51,14 +51,15 @@ void save_to_cache(const String& app_id_str) {
} }
} }
void fetch_and_cache_dlcs() { void fetch_and_cache_dlcs(AppId_t app_id) {
uint32_t app_id; if (not app_id) {
try { try {
app_id = steam_functions::get_app_id_or_throw(); app_id = steam_functions::get_app_id_or_throw();
logger->info("Detected App ID: {}", app_id); logger->info("Detected App ID: {}", app_id);
} catch (const Exception& ex) { } catch (const Exception& ex) {
logger->error("Failed to get app ID: {}", ex.what()); logger->error("Failed to get app ID: {}", ex.what());
return; return;
}
} }
const auto app_id_str = std::to_string(app_id); const auto app_id_str = std::to_string(app_id);
@@ -131,30 +132,32 @@ void fetch_and_cache_dlcs() {
} }
} }
String get_app_id_log(const AppId_t app_id) {
return app_id ? fmt::format("App ID: {}, ", app_id) : "";
}
namespace steam_apps{ namespace steam_apps {
bool IsSubscribedApp(const String& function_name, AppId_t appID) { bool IsDlcUnlocked(const String& function_name, AppId_t app_id, AppId_t dlc_id) {
const auto subscribed = should_unlock(appID); const auto app_id_unlocked = not app_id or should_unlock(app_id); // true if app_id == 0
const auto dlc_id_unlocked = should_unlock(dlc_id);
logger->info("{} -> App ID: {}, Subscribed: {}", function_name, appID, subscribed); const auto installed = app_id_unlocked and dlc_id_unlocked;
return subscribed; logger->info("{} -> {}DLC ID: {}, Unlocked: {}", function_name, get_app_id_log(app_id), dlc_id, installed);
}
bool IsDlcInstalled(const String& function_name, AppId_t appID) {
const auto installed = should_unlock(appID);
logger->info("{} -> App ID: {}, Installed: {}", function_name, appID, installed);
return installed; return installed;
} }
int GetDLCCount(const String& function_name, const std::function<int()>& original_function) { int GetDLCCount(const String& function_name, const AppId_t app_id, const std::function<int()>& original_function) {
static std::mutex section; static std::mutex section;
std::lock_guard<std::mutex> guard(section); std::lock_guard<std::mutex> guard(section);
// Compute count only once if (app_id) {
logger->debug("{} -> App ID: {}", function_name, app_id);
}
// Compute count only once // FIXME: This doesn't work in Koalageddon mode
static int total_count = [&]() { static int total_count = [&]() {
original_dlc_count = original_function(); original_dlc_count = original_function();
logger->debug("{} -> Original DLC count: {}", function_name, original_dlc_count); logger->debug("{} -> Original DLC count: {}", function_name, original_dlc_count);
@@ -171,7 +174,7 @@ namespace steam_apps{
} }
logger->debug("Game has {} or more DLCs. Fetching DLCs from a web API.", max_dlc); logger->debug("Game has {} or more DLCs. Fetching DLCs from a web API.", max_dlc);
fetch_and_cache_dlcs(); fetch_and_cache_dlcs(app_id);
const auto fetched_count = static_cast<int>(cached_dlcs.size()); const auto fetched_count = static_cast<int>(cached_dlcs.size());
logger->debug("{} -> Fetched/cached DLC count: {}", function_name, fetched_count); logger->debug("{} -> Fetched/cached DLC count: {}", function_name, fetched_count);
@@ -186,8 +189,9 @@ namespace steam_apps{
bool GetDLCDataByIndex( bool GetDLCDataByIndex(
const String& function_name, const String& function_name,
AppId_t app_id,
int iDLC, int iDLC,
AppId_t* pAppID, AppId_t* pDlcId,
bool* pbAvailable, bool* pbAvailable,
char* pchName, char* pchName,
int cchNameBufferSize, int cchNameBufferSize,
@@ -195,13 +199,13 @@ namespace steam_apps{
) { ) {
const auto print_dlc_info = [&](const String& tag) { const auto print_dlc_info = [&](const String& tag) {
logger->info( logger->info(
"{} -> [{}] index: {}, App ID: {}, available: {}, name: '{}'", "{} -> [{}] {}index: {}, DLC ID: {}, available: {}, name: '{}'",
function_name, tag, iDLC, *pAppID, *pbAvailable, pchName function_name, tag, get_app_id_log(app_id), iDLC, *pDlcId, *pbAvailable, pchName
); );
}; };
const auto fill_dlc_info = [&](const AppId_t id) { const auto fill_dlc_info = [&](const AppId_t id) {
*pAppID = id; *pDlcId = id;
*pbAvailable = should_unlock(id); *pbAvailable = should_unlock(id);
auto name = fmt::format("DLC #{} with ID: {} ", iDLC, id); auto name = fmt::format("DLC #{} with ID: {} ", iDLC, id);
@@ -216,8 +220,8 @@ namespace steam_apps{
return false; return false;
} }
const auto app_id = config.dlc_ids[index]; const auto dlc_id = config.dlc_ids[index];
fill_dlc_info(app_id); fill_dlc_info(dlc_id);
print_dlc_info("injected"); print_dlc_info("injected");
return true; return true;
}; };
@@ -229,7 +233,7 @@ namespace steam_apps{
const auto success = original_function(); const auto success = original_function();
if (success) { if (success) {
*pbAvailable = should_unlock(*pAppID); *pbAvailable = should_unlock(*pDlcId);
print_dlc_info("original"); print_dlc_info("original");
} else { } else {
logger->warn("{} -> original function failed for index: {}", function_name, iDLC); logger->warn("{} -> original function failed for index: {}", function_name, iDLC);
@@ -254,8 +258,8 @@ namespace steam_apps{
// Cached index // Cached index
if (iDLC < cached_dlcs.size()) { if (iDLC < cached_dlcs.size()) {
const auto app_id = cached_dlcs[iDLC]; const auto dlc_id = cached_dlcs[iDLC];
fill_dlc_info(app_id); fill_dlc_info(dlc_id);
print_dlc_info("cached"); print_dlc_info("cached");
return true; return true;
} }

View File

@@ -4,16 +4,15 @@ using namespace koalabox;
namespace steam_apps { namespace steam_apps {
bool IsSubscribedApp(const String& function_name, AppId_t appID); bool IsDlcUnlocked(const String& function_name, AppId_t app_id, AppId_t dlc_id);
bool IsDlcInstalled(const String& function_name, AppId_t appID); int GetDLCCount(const String& function_name, AppId_t app_id, const std::function<int()>& original_function);
int GetDLCCount(const String& function_name, const std::function<int()>& original_function);
bool GetDLCDataByIndex( bool GetDLCDataByIndex(
const String& function_name, const String& function_name,
AppId_t app_id,
int iDLC, int iDLC,
AppId_t* pAppID, AppId_t* pDlcId,
bool* pbAvailable, bool* pbAvailable,
char* pchName, char* pchName,
int cchNameBufferSize, int cchNameBufferSize,
@@ -65,7 +64,7 @@ namespace steam_inventory {
uint32_t unItemIndex, uint32_t unItemIndex,
const char* pchPropertyName, const char* pchPropertyName,
char* pchValueBuffer, char* pchValueBuffer,
const uint32_t* punValueBufferSizeOut, uint32_t* punValueBufferSizeOut,
const std::function<bool()>& original_function const std::function<bool()>& original_function
); );
@@ -98,14 +97,6 @@ namespace steam_inventory {
const std::function<bool()>& original_function const std::function<bool()>& original_function
); );
bool GetItemDefinitionProperty(
const String& function_name,
SteamItemDef_t iDefinition,
const char* pchPropertyName,
char* pchValueBuffer,
const uint32_t* punValueBufferSizeOut,
const std::function<bool()>& original_function
);
bool CheckResultSteamID( bool CheckResultSteamID(
const String& function_name, const String& function_name,

View File

@@ -119,7 +119,7 @@ namespace steam_inventory {
uint32_t unItemIndex, uint32_t unItemIndex,
const char* pchPropertyName, const char* pchPropertyName,
char* pchValueBuffer, char* pchValueBuffer,
const uint32_t* punValueBufferSizeOut, uint32_t* punValueBufferSizeOut,
const std::function<bool()>& original_function const std::function<bool()>& original_function
) { ) {
const auto common_info = fmt::format( const auto common_info = fmt::format(
@@ -210,37 +210,13 @@ namespace steam_inventory {
if (pItemDefIDs) { // Definitions were copied if (pItemDefIDs) { // Definitions were copied
for (int i = 0; i < *punItemDefIDsArraySize; i++) { for (int i = 0; i < *punItemDefIDsArraySize; i++) {
const auto& def = pItemDefIDs[i]; const auto& def = pItemDefIDs[i];
logger->debug(" Index: {}, ID: {}", i, def); logger->debug(" Index: {}, ID: {}", i, def);
} }
} }
return success; return success;
} }
bool GetItemDefinitionProperty(
const String& function_name,
SteamItemDef_t iDefinition,
const char* pchPropertyName,
char* pchValueBuffer,
const uint32_t* punValueBufferSizeOut,
const std::function<bool()>& original_function
) {
const auto common_info = fmt::format(
"{} -> Definition ID: {}, Name: '{}'", function_name, iDefinition, pchPropertyName
);
const auto success = original_function();
if (!success) {
logger->warn("{}, Result is false", common_info);
return false;
}
logger->debug("{}, Buffer: '{}'", common_info, String(pchValueBuffer, *punValueBufferSizeOut - 1));
return success;
}
bool CheckResultSteamID( bool CheckResultSteamID(
const String& function_name, const String& function_name,
SteamInventoryResult_t resultHandle, SteamInventoryResult_t resultHandle,

View File

@@ -0,0 +1,13 @@
#include <smoke_api/smoke_api.hpp>
#include <steam_impl/steam_impl.hpp>
using namespace smoke_api;
VIRTUAL(bool) IClientAppManager_IsAppDlcInstalled(
PARAMS( // NOLINT(misc-unused-parameters)
AppId_t app_id,
AppId_t dlc_id
)
) {
return steam_apps::IsDlcUnlocked(__func__, app_id, dlc_id);
}

View File

@@ -0,0 +1,31 @@
#include <smoke_api/smoke_api.hpp>
#include <steam_impl/steam_impl.hpp>
using namespace smoke_api;
VIRTUAL(int) IClientApps_GetDLCCount(PARAMS(AppId_t appId)) {
return steam_apps::GetDLCCount(__func__, appId, [&]() {
GET_ORIGINAL_VIRTUAL_FUNCTION(IClientApps_GetDLCCount)
return IClientApps_GetDLCCount_o(ARGS(appId));
});
}
VIRTUAL(bool) IClientApps_BGetDLCDataByIndex(
PARAMS(
AppId_t appID,
int iDLC,
AppId_t* pDlcID,
bool* pbAvailable,
char* pchName,
int cchNameBufferSize
)
) {
return steam_apps::GetDLCDataByIndex(__func__, appID, iDLC, pDlcID, pbAvailable, pchName, cchNameBufferSize, [&]() {
GET_ORIGINAL_VIRTUAL_FUNCTION(IClientApps_BGetDLCDataByIndex)
return IClientApps_BGetDLCDataByIndex_o(
ARGS(appID, iDLC, pDlcID, pbAvailable, pchName, cchNameBufferSize)
);
});
}

View File

@@ -0,0 +1,135 @@
#include <smoke_api/smoke_api.hpp>
#include <steam_impl/steam_impl.hpp>
using namespace smoke_api;
VIRTUAL(EResult) IClientInventory_GetResultStatus(PARAMS(SteamInventoryResult_t resultHandle)) {
return steam_inventory::GetResultStatus(__func__, resultHandle, [&]() {
GET_ORIGINAL_VIRTUAL_FUNCTION(IClientInventory_GetResultStatus)
return IClientInventory_GetResultStatus_o(ARGS(resultHandle));
});
}
VIRTUAL(bool) IClientInventory_GetResultItems(
PARAMS(
SteamInventoryResult_t resultHandle,
SteamItemDetails_t* pOutItemsArray, // 1st pass: null, 2nd pass: ptr to out array
uint32_t item_count, // 1st pass: 0, 2nd pass: array size
uint32_t * punOutItemsArraySize // 1st pass: ptr to out array size, 2nd pass: ptr to 0
)
) {
return steam_inventory::GetResultItems(
__func__, resultHandle, pOutItemsArray, punOutItemsArraySize,
[&]() {
GET_ORIGINAL_VIRTUAL_FUNCTION(IClientInventory_GetResultItems)
*punOutItemsArraySize = item_count;
return IClientInventory_GetResultItems_o(
ARGS(resultHandle, pOutItemsArray, item_count, punOutItemsArraySize)
);
},
[&](SteamItemDef_t* pItemDefIDs, uint32_t* punItemDefIDsArraySize) {
GET_ORIGINAL_VIRTUAL_FUNCTION(IClientInventory_GetItemDefinitionIDs)
return IClientInventory_GetItemDefinitionIDs_o(
ARGS(pItemDefIDs, *punItemDefIDsArraySize, punItemDefIDsArraySize)
);
}
);
}
// TODO: Verify this function [ ] signature, in-game [ ]
VIRTUAL(bool) IClientInventory_GetResultItemProperty(
PARAMS(
SteamInventoryResult_t resultHandle,
uint32_t unItemIndex,
const char* pchPropertyName,
char* pchValueBuffer,
uint32_t item_count,
uint32_t * punValueBufferSizeOut
)
) {
return steam_inventory::GetResultItemProperty(
__func__, resultHandle, unItemIndex, pchPropertyName, pchValueBuffer, punValueBufferSizeOut, [&]() {
GET_ORIGINAL_VIRTUAL_FUNCTION(IClientInventory_GetResultItemProperty)
*punValueBufferSizeOut = item_count;
return IClientInventory_GetResultItemProperty_o(
ARGS(resultHandle, unItemIndex, pchPropertyName, pchValueBuffer, item_count, punValueBufferSizeOut)
);
}
);
}
// TODO: Verify this function [x] signature, in-game [ ]
VIRTUAL(bool) IClientInventory_CheckResultSteamID(
PARAMS(
SteamInventoryResult_t resultHandle,
CSteamID steamIDExpected
)
) {
return steam_inventory::CheckResultSteamID(__func__, resultHandle, steamIDExpected, [&]() {
GET_ORIGINAL_VIRTUAL_FUNCTION(IClientInventory_CheckResultSteamID)
return IClientInventory_CheckResultSteamID_o(ARGS(resultHandle, steamIDExpected));
});
}
// TODO: Verify this function [x] signature, in-game [ ]
VIRTUAL(bool) IClientInventory_GetAllItems(PARAMS(SteamInventoryResult_t* pResultHandle)) {
return steam_inventory::GetAllItems(__func__, pResultHandle, [&]() {
GET_ORIGINAL_VIRTUAL_FUNCTION(IClientInventory_GetAllItems)
return IClientInventory_GetAllItems_o(ARGS(pResultHandle));
});
}
// TODO: Verify this function [x] signature, in-game [ ]
VIRTUAL(bool) IClientInventory_GetItemsByID(
PARAMS(
SteamInventoryResult_t* pResultHandle,
const SteamItemInstanceID_t* pInstanceIDs,
uint32_t unCountInstanceIDs
)
) {
return steam_inventory::GetItemsByID(__func__, pResultHandle, pInstanceIDs, unCountInstanceIDs, [&]() {
GET_ORIGINAL_VIRTUAL_FUNCTION(IClientInventory_GetItemsByID)
return IClientInventory_GetItemsByID_o(ARGS(pResultHandle, pInstanceIDs, unCountInstanceIDs));
});
}
// TODO: Verify this function [x] signature, in-game [ ]
VIRTUAL(bool) IClientInventory_SerializeResult(
PARAMS(
SteamInventoryResult_t resultHandle,
void* pOutBuffer,
uint32_t buffer_size,
uint32_t * punOutBufferSize
)
) {
return steam_inventory::SerializeResult(__func__, resultHandle, pOutBuffer, punOutBufferSize, [&]() {
GET_ORIGINAL_VIRTUAL_FUNCTION(IClientInventory_SerializeResult)
*punOutBufferSize = buffer_size;
return IClientInventory_SerializeResult_o(ARGS(resultHandle, pOutBuffer, buffer_size, punOutBufferSize));
});
}
VIRTUAL(bool) IClientInventory_GetItemDefinitionIDs(
PARAMS(
SteamItemDef_t* pItemDefIDs, // 1st pass: null, 2nd pass: ptr to out array
uint32_t item_count, // 1st pass: 0, 2nd pass: array size
uint32_t * p_array_size // 1st pass: ptr to out array size, 2nd pass: ptr to 0
)
) {
return steam_inventory::GetItemDefinitionIDs(__func__, pItemDefIDs, p_array_size, [&]() {
GET_ORIGINAL_VIRTUAL_FUNCTION(IClientInventory_GetItemDefinitionIDs)
*p_array_size = item_count;
return IClientInventory_GetItemDefinitionIDs_o(ARGS(pItemDefIDs, item_count, p_array_size));
});
}

View File

@@ -0,0 +1,8 @@
#include <smoke_api/smoke_api.hpp>
#include <steam_impl/steam_impl.hpp>
using namespace smoke_api;
VIRTUAL(bool) IClientUser_IsSubscribedApp(PARAMS(AppId_t app_id)) { // NOLINT(misc-unused-parameters)
return steam_apps::IsDlcUnlocked(__func__, 0, app_id);
}