4 Commits

Author SHA1 Message Date
acidicoala
53d28ee65d Fixed flat functions 2022-05-30 13:48:18 +03:00
acidicoala
5b76d155a8 Added IClientApps, IClientAppManager, IClientUser 2022-05-29 16:57:34 +03:00
acidicoala
be9fa39508 Fix 64-bit build 2022-05-29 13:36:19 +03:00
acidicoala
5d1abc6498 [WIP] Koalageddon mode 2022-05-29 04:45:22 +03:00
18 changed files with 216 additions and 71 deletions

View File

@@ -4,7 +4,7 @@ on: push
jobs: jobs:
ci: ci:
name: CI name: CI
uses: acidicoala/KoalaBox/.github/workflows/build-and-package.yml@a1a8661947cc3260ed217ec75fb8cf15825cdf6e uses: acidicoala/KoalaBox/.github/workflows/build-and-package.yml@d9b0d1a00beb065a9a931a60ef615ce8d1fc7164
permissions: permissions:
contents: write contents: write
with: with:

10
.idea/cmake.xml generated
View File

@@ -1,10 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="CMakeSharedSettings">
<configurations>
<configuration PROFILE_NAME="Debug [32]" ENABLED="true" GENERATION_DIR="build/32" CONFIG_NAME="Debug" TOOLCHAIN_NAME="Visual Studio 2022 [x86]" GENERATION_OPTIONS="-G &quot;Visual Studio 17 2022&quot; -A Win32" />
<configuration PROFILE_NAME="Debug [64]" ENABLED="true" GENERATION_DIR="build/64" CONFIG_NAME="Debug" TOOLCHAIN_NAME="Visual Studio 2022 [amd64]" GENERATION_OPTIONS="-G &quot;Visual Studio 17 2022&quot; -A x64" />
<configuration PROFILE_NAME="Relase [64]" ENABLED="false" GENERATION_DIR="build/64/release" CONFIG_NAME="Release" TOOLCHAIN_NAME="Visual Studio 2022 [amd64]" GENERATION_OPTIONS="-G &quot;Visual Studio 17 2022&quot; -A x64" />
</configurations>
</component>
</project>

View File

@@ -1,6 +1,6 @@
cmake_minimum_required(VERSION 3.22) cmake_minimum_required(VERSION 3.22)
project(SmokeAPI VERSION 1.0.0) project(SmokeAPI VERSION 1.0.2)
include(KoalaBox/cmake/KoalaBox.cmake) include(KoalaBox/cmake/KoalaBox.cmake)
@@ -53,11 +53,23 @@ set(
src/steam_functions/steam_functions.hpp src/steam_functions/steam_functions.hpp
src/steam_types/steam_types.hpp src/steam_types/steam_types.hpp
src/steamclient_exports/steamclient.cpp src/steamclient_exports/steamclient.cpp
src/vstdlib/vstdlib.cpp
src/main.cpp src/main.cpp
${GENERATED_LINKER_EXPORTS} ${GENERATED_LINKER_EXPORTS}
) )
if (CMAKE_SIZEOF_VOID_P EQUAL 4)
set(
SMOKE_API_SOURCES ${SMOKE_API_SOURCES}
src/koalageddon/vstdlib.cpp
src/koalageddon/steamclient.cpp
src/steamclient_virtuals/client_app_manager.cpp
src/steamclient_virtuals/client_apps.cpp
src/steamclient_virtuals/client_inventory.cpp
src/steamclient_virtuals/client_user.cpp
src/steamclient_virtuals/client_utils.cpp
)
endif ()
add_library(SmokeAPI SHARED ${SMOKE_API_SOURCES} ${VERSION_RESOURCE}) add_library(SmokeAPI SHARED ${SMOKE_API_SOURCES} ${VERSION_RESOURCE})
configure_output_name(${ORIGINAL_DLL}) configure_output_name(${ORIGINAL_DLL})

View File

@@ -0,0 +1,58 @@
#include <smoke_api/smoke_api.hpp>
#include <steam_functions/steam_functions.hpp>
#include <koalabox/hook.hpp>
using namespace smoke_api;
DLL_EXPORT(void) Log_Interface(const char* interface_name, const char* function_name) {
try {
void**** parent_ebp;
__asm mov parent_ebp, ebp
auto* interface_address = (*parent_ebp)[2];
static Set<String> hooked_functions;
auto hook_function = [&](const auto hook_function, const String& name, const int ordinal) {
if (hooked_functions.contains(name)) {
return;
}
hook::swap_virtual_func_or_throw(interface_address, name, ordinal, (FunctionAddress) (hook_function));
hooked_functions.insert(name);
};
const auto compound_name = interface_name + String("::") + function_name;
#define HOOK(FUNC, ORDINAL) hook_function(FUNC, #FUNC, ORDINAL);
if (compound_name == "IClientAppManager::IsAppDlcInstalled") {
HOOK(IClientAppManager_IsAppDlcInstalled, 8)
} else if (compound_name == "IClientApps::GetDLCCount") {
HOOK(IClientApps_GetDLCCount, 8)
} else if (compound_name == "IClientApps::BGetDLCDataByIndex") {
HOOK(IClientApps_BGetDLCDataByIndex, 9)
} else if (compound_name == "IClientUser::IsSubscribedApp") {
HOOK(IClientUser_IsSubscribedApp, 0xB5)
} else if (util::strings_are_equal(interface_name, "IClientInventory")) {
if (util::strings_are_equal(function_name, "GetResultItems")) {
auto* function_address = interface_address[0x2]; // TODO: Un-hardcode
logger->debug("{} -> {}::{} @ {}", __func__, interface_name, function_name, function_address);
}
} else if (util::strings_are_equal(interface_name, "IClientUtils")) {
if (util::strings_are_equal(function_name, "GetAppID")) {
auto* function_address = interface_address[0x12]; // TODO: Un-hardcode
logger->debug("{} -> {}::{} @ {}", __func__, interface_name, function_name, function_address);
}
}
GET_ORIGINAL_FUNCTION(Log_Interface)
Log_Interface_o(interface_name, function_name);
} catch (const Exception& ex) {
logger->error("{} -> Error: {}", __func__, ex.what());
}
}

View File

@@ -2,13 +2,17 @@
#include <steam_functions/steam_functions.hpp> #include <steam_functions/steam_functions.hpp>
#include <build_config.h> #include <build_config.h>
#include <koalabox/loader.hpp>
#include <koalabox/config_parser.hpp> #include <koalabox/config_parser.hpp>
#include <koalabox/file_logger.hpp>
#include <koalabox/win_util.hpp>
#include <koalabox/hook.hpp>
#include <koalabox/dll_monitor.hpp> #include <koalabox/dll_monitor.hpp>
#include <koalabox/file_logger.hpp>
#include <koalabox/hook.hpp>
#include <koalabox/loader.hpp>
#include <koalabox/win_util.hpp>
#ifndef _WIN64
#include <koalabox/patcher.hpp>
#endif
#define DETOUR_EX(FUNC, ADDRESS) hook::detour_or_warn(ADDRESS, #FUNC, reinterpret_cast<FunctionAddress>(FUNC));
#define DETOUR(FUNC) hook::detour_or_warn(original_library, #FUNC, reinterpret_cast<FunctionAddress>(FUNC)); #define DETOUR(FUNC) hook::detour_or_warn(original_library, #FUNC, reinterpret_cast<FunctionAddress>(FUNC));
namespace smoke_api { namespace smoke_api {
@@ -47,14 +51,29 @@ namespace smoke_api {
if (is_hook_mode) { if (is_hook_mode) {
hook::init(true); hook::init(true);
if (util::strings_are_equal(exe_name, "steam.exe")) { // target vstdlib_s.dll if (util::strings_are_equal(exe_name, "steam.exe")) {
#ifndef _WIN64
logger->info("🐨 Detected Koalageddon mode 💥"); logger->info("🐨 Detected Koalageddon mode 💥");
dll_monitor::init(VSTDLIB_DLL, [](const HMODULE& library) { dll_monitor::init({VSTDLIB_DLL, STEAMCLIENT_DLL}, [](const HMODULE& library, const String& name) {
original_library = library; original_library = library; // TODO: Is this necessary?
DETOUR(Coroutine_Create) if (name == VSTDLIB_DLL) {
// Family Sharing functions
DETOUR(Coroutine_Create)
} else if (name == STEAMCLIENT_DLL) {
// Unlocking functions
// TODO: Un-hardcode the pattern
const String pattern("55 8B EC 8B ?? ?? ?? ?? ?? 81 EC ?? ?? ?? ?? 53 FF 15");
auto Log_Interface_address = (FunctionAddress) patcher::find_pattern_address(
win_util::get_module_info(library), "Log_Interface", pattern
);
if (Log_Interface_address) {
DETOUR_EX(Log_Interface, Log_Interface_address)
}
}
}); });
#endif
} else if (config.hook_steamclient) { // target steamclient(64).dll } else if (config.hook_steamclient) { // target steamclient(64).dll
logger->info("🪝 Detected hook mode for SteamClient"); logger->info("🪝 Detected hook mode for SteamClient");
@@ -116,8 +135,8 @@ namespace smoke_api {
} }
} }
bool should_unlock(uint32_t appId) { bool should_unlock(uint32_t app_id) {
return config.unlock_all != config.override.contains(appId); return config.unlock_all != config.override.contains(app_id);
} }
} }

View File

@@ -58,6 +58,6 @@ namespace smoke_api {
void shutdown(); void shutdown();
bool should_unlock(uint32_t appId); bool should_unlock(uint32_t app_id);
} }

View File

@@ -6,15 +6,15 @@ using namespace smoke_api;
// ISteamApps // ISteamApps
DLL_EXPORT(bool) SteamAPI_ISteamApps_BIsSubscribedApp(ISteamApps*, AppId_t appID) { DLL_EXPORT(bool) SteamAPI_ISteamApps_BIsSubscribedApp(ISteamApps*, AppId_t appID) {
return steam_apps::IsSubscribedApp(__func__, appID); return steam_apps::IsDlcUnlocked(__func__, 0, appID);
} }
DLL_EXPORT(bool) SteamAPI_ISteamApps_BIsDlcInstalled(ISteamApps*, AppId_t appID) { DLL_EXPORT(bool) SteamAPI_ISteamApps_BIsDlcInstalled(ISteamApps*, AppId_t appID) {
return steam_apps::IsDlcInstalled(__func__, appID); return steam_apps::IsDlcUnlocked(__func__, 0, appID);
} }
DLL_EXPORT(int) SteamAPI_ISteamApps_GetDLCCount(ISteamApps* self) { DLL_EXPORT(int) SteamAPI_ISteamApps_GetDLCCount(ISteamApps* self) {
return steam_apps::GetDLCCount(__func__, [&]() { return steam_apps::GetDLCCount(__func__, 0, [&]() {
GET_ORIGINAL_FUNCTION(SteamAPI_ISteamApps_GetDLCCount) GET_ORIGINAL_FUNCTION(SteamAPI_ISteamApps_GetDLCCount)
return SteamAPI_ISteamApps_GetDLCCount_o(self); return SteamAPI_ISteamApps_GetDLCCount_o(self);
@@ -29,7 +29,7 @@ DLL_EXPORT(bool) SteamAPI_ISteamApps_BGetDLCDataByIndex(
char* pchName, char* pchName,
int cchNameBufferSize int cchNameBufferSize
) { ) {
return steam_apps::GetDLCDataByIndex(__func__, iDLC, pAppID, pbAvailable, pchName, cchNameBufferSize, [&]() { return steam_apps::GetDLCDataByIndex(__func__, 0, iDLC, pAppID, pbAvailable, pchName, cchNameBufferSize, [&]() {
GET_ORIGINAL_FUNCTION(SteamAPI_ISteamApps_BGetDLCDataByIndex) GET_ORIGINAL_FUNCTION(SteamAPI_ISteamApps_BGetDLCDataByIndex)
return SteamAPI_ISteamApps_BGetDLCDataByIndex_o( return SteamAPI_ISteamApps_BGetDLCDataByIndex_o(
@@ -111,7 +111,7 @@ DLL_EXPORT(bool) SteamAPI_ISteamInventory_GetResultItemProperty(
) { ) {
return steam_inventory::GetResultItemProperty( return steam_inventory::GetResultItemProperty(
__func__, resultHandle, unItemIndex, pchPropertyName, pchValueBuffer, punValueBufferSizeOut, [&]() { __func__, resultHandle, unItemIndex, pchPropertyName, pchValueBuffer, punValueBufferSizeOut, [&]() {
GET_ORIGINAL_VIRTUAL_FUNCTION(SteamAPI_ISteamInventory_GetResultItemProperty) GET_ORIGINAL_FUNCTION(SteamAPI_ISteamInventory_GetResultItemProperty)
return SteamAPI_ISteamInventory_GetResultItemProperty_o( return SteamAPI_ISteamInventory_GetResultItemProperty_o(
self, resultHandle, unItemIndex, pchPropertyName, pchValueBuffer, punValueBufferSizeOut self, resultHandle, unItemIndex, pchPropertyName, pchValueBuffer, punValueBufferSizeOut
@@ -126,7 +126,7 @@ DLL_EXPORT(bool) SteamAPI_ISteamInventory_CheckResultSteamID(
CSteamID steamIDExpected CSteamID steamIDExpected
) { ) {
return steam_inventory::CheckResultSteamID(__func__, resultHandle, steamIDExpected, [&]() { return steam_inventory::CheckResultSteamID(__func__, resultHandle, steamIDExpected, [&]() {
GET_ORIGINAL_VIRTUAL_FUNCTION(SteamAPI_ISteamInventory_CheckResultSteamID) GET_ORIGINAL_FUNCTION(SteamAPI_ISteamInventory_CheckResultSteamID)
return SteamAPI_ISteamInventory_CheckResultSteamID_o(self, resultHandle, steamIDExpected); return SteamAPI_ISteamInventory_CheckResultSteamID_o(self, resultHandle, steamIDExpected);
}); });

View File

@@ -4,15 +4,15 @@
using namespace smoke_api; using namespace smoke_api;
VIRTUAL(bool) ISteamApps_BIsSubscribedApp(PARAMS(AppId_t appID)) { // NOLINT(misc-unused-parameters) VIRTUAL(bool) ISteamApps_BIsSubscribedApp(PARAMS(AppId_t appID)) { // NOLINT(misc-unused-parameters)
return steam_apps::IsSubscribedApp(__func__, appID); return steam_apps::IsDlcUnlocked(__func__, 0, appID);
} }
VIRTUAL(bool) ISteamApps_BIsDlcInstalled(PARAMS(AppId_t appID)) { // NOLINT(misc-unused-parameters) VIRTUAL(bool) ISteamApps_BIsDlcInstalled(PARAMS(AppId_t appID)) { // NOLINT(misc-unused-parameters)
return steam_apps::IsDlcInstalled(__func__, appID); return steam_apps::IsDlcUnlocked(__func__, 0, appID);
} }
VIRTUAL(int) ISteamApps_GetDLCCount(PARAMS()) { VIRTUAL(int) ISteamApps_GetDLCCount(PARAMS()) {
return steam_apps::GetDLCCount(__func__, [&]() { return steam_apps::GetDLCCount(__func__, 0, [&]() {
GET_ORIGINAL_VIRTUAL_FUNCTION(ISteamApps_GetDLCCount) GET_ORIGINAL_VIRTUAL_FUNCTION(ISteamApps_GetDLCCount)
return ISteamApps_GetDLCCount_o(ARGS()); return ISteamApps_GetDLCCount_o(ARGS());
@@ -28,7 +28,7 @@ VIRTUAL(bool) ISteamApps_BGetDLCDataByIndex(
int cchNameBufferSize int cchNameBufferSize
) )
) { ) {
return steam_apps::GetDLCDataByIndex(__func__, iDLC, pAppID, pbAvailable, pchName, cchNameBufferSize, [&]() { return steam_apps::GetDLCDataByIndex(__func__, 0, iDLC, pAppID, pbAvailable, pchName, cchNameBufferSize, [&]() {
GET_ORIGINAL_VIRTUAL_FUNCTION(ISteamApps_BGetDLCDataByIndex) GET_ORIGINAL_VIRTUAL_FUNCTION(ISteamApps_BGetDLCDataByIndex)
return ISteamApps_BGetDLCDataByIndex_o( return ISteamApps_BGetDLCDataByIndex_o(

View File

@@ -118,9 +118,20 @@ DLL_EXPORT(bool) SteamAPI_ISteamInventory_GetItemDefinitionProperty(
ISteamInventory*, SteamItemDef_t, const char*, char*, uint32_t* ISteamInventory*, SteamItemDef_t, const char*, char*, uint32_t*
); );
// vstdlib // koalageddon
DLL_EXPORT(HCoroutine) Coroutine_Create(void* callback_address, struct CoroutineData* data); DLL_EXPORT(HCoroutine) Coroutine_Create(void* callback_address, struct CoroutineData* data);
DLL_EXPORT(void) Log_Interface(const char* interface_name, const char* function_name);
// IClientApps
VIRTUAL(int) IClientApps_GetDLCCount(PARAMS(AppId_t));
VIRTUAL(bool) IClientApps_BGetDLCDataByIndex(PARAMS(AppId_t, int, AppId_t*, bool*, char*, int));
// IClientAppManager
VIRTUAL(bool) IClientAppManager_IsAppDlcInstalled(PARAMS(AppId_t, AppId_t));
// IClientUser
VIRTUAL(bool) IClientUser_IsSubscribedApp(PARAMS(AppId_t));
namespace steam_functions { namespace steam_functions {
using namespace koalabox; using namespace koalabox;

View File

@@ -51,14 +51,15 @@ void save_to_cache(const String& app_id_str) {
} }
} }
void fetch_and_cache_dlcs() { void fetch_and_cache_dlcs(AppId_t app_id) {
uint32_t app_id; if (not app_id) {
try { try {
app_id = steam_functions::get_app_id_or_throw(); app_id = steam_functions::get_app_id_or_throw();
logger->info("Detected App ID: {}", app_id); logger->info("Detected App ID: {}", app_id);
} catch (const Exception& ex) { } catch (const Exception& ex) {
logger->error("Failed to get app ID: {}", ex.what()); logger->error("Failed to get app ID: {}", ex.what());
return; return;
}
} }
const auto app_id_str = std::to_string(app_id); const auto app_id_str = std::to_string(app_id);
@@ -131,29 +132,31 @@ void fetch_and_cache_dlcs() {
} }
} }
String get_app_id_log(const AppId_t app_id) {
return app_id ? fmt::format("App ID: {}, ", app_id) : "";
}
namespace steam_apps{ namespace steam_apps {
bool IsSubscribedApp(const String& function_name, AppId_t appID) { bool IsDlcUnlocked(const String& function_name, AppId_t app_id, AppId_t dlc_id) {
const auto subscribed = should_unlock(appID); const auto app_id_unlocked = not app_id or should_unlock(app_id); // true if app_id == 0
const auto dlc_id_unlocked = should_unlock(dlc_id);
logger->info("{} -> App ID: {}, Subscribed: {}", function_name, appID, subscribed); const auto installed = app_id_unlocked and dlc_id_unlocked;
return subscribed; logger->info("{} -> {}DLC ID: {}, Unlocked: {}", function_name, get_app_id_log(app_id), dlc_id, installed);
}
bool IsDlcInstalled(const String& function_name, AppId_t appID) {
const auto installed = should_unlock(appID);
logger->info("{} -> App ID: {}, Installed: {}", function_name, appID, installed);
return installed; return installed;
} }
int GetDLCCount(const String& function_name, const std::function<int()>& original_function) { int GetDLCCount(const String& function_name, const AppId_t app_id, const std::function<int()>& original_function) {
static std::mutex section; static std::mutex section;
std::lock_guard<std::mutex> guard(section); std::lock_guard<std::mutex> guard(section);
if (app_id) {
logger->debug("{} -> App ID: {}", function_name, app_id);
}
// Compute count only once // Compute count only once
static int total_count = [&]() { static int total_count = [&]() {
original_dlc_count = original_function(); original_dlc_count = original_function();
@@ -171,7 +174,7 @@ namespace steam_apps{
} }
logger->debug("Game has {} or more DLCs. Fetching DLCs from a web API.", max_dlc); logger->debug("Game has {} or more DLCs. Fetching DLCs from a web API.", max_dlc);
fetch_and_cache_dlcs(); fetch_and_cache_dlcs(app_id);
const auto fetched_count = static_cast<int>(cached_dlcs.size()); const auto fetched_count = static_cast<int>(cached_dlcs.size());
logger->debug("{} -> Fetched/cached DLC count: {}", function_name, fetched_count); logger->debug("{} -> Fetched/cached DLC count: {}", function_name, fetched_count);
@@ -186,8 +189,9 @@ namespace steam_apps{
bool GetDLCDataByIndex( bool GetDLCDataByIndex(
const String& function_name, const String& function_name,
AppId_t app_id,
int iDLC, int iDLC,
AppId_t* pAppID, AppId_t* pDlcId,
bool* pbAvailable, bool* pbAvailable,
char* pchName, char* pchName,
int cchNameBufferSize, int cchNameBufferSize,
@@ -195,13 +199,13 @@ namespace steam_apps{
) { ) {
const auto print_dlc_info = [&](const String& tag) { const auto print_dlc_info = [&](const String& tag) {
logger->info( logger->info(
"{} -> [{}] index: {}, App ID: {}, available: {}, name: '{}'", "{} -> [{}] {}index: {}, DLC ID: {}, available: {}, name: '{}'",
function_name, tag, iDLC, *pAppID, *pbAvailable, pchName function_name, tag, get_app_id_log(app_id), iDLC, *pDlcId, *pbAvailable, pchName
); );
}; };
const auto fill_dlc_info = [&](const AppId_t id) { const auto fill_dlc_info = [&](const AppId_t id) {
*pAppID = id; *pDlcId = id;
*pbAvailable = should_unlock(id); *pbAvailable = should_unlock(id);
auto name = fmt::format("DLC #{} with ID: {} ", iDLC, id); auto name = fmt::format("DLC #{} with ID: {} ", iDLC, id);
@@ -216,8 +220,8 @@ namespace steam_apps{
return false; return false;
} }
const auto app_id = config.dlc_ids[index]; const auto dlc_id = config.dlc_ids[index];
fill_dlc_info(app_id); fill_dlc_info(dlc_id);
print_dlc_info("injected"); print_dlc_info("injected");
return true; return true;
}; };
@@ -229,7 +233,7 @@ namespace steam_apps{
const auto success = original_function(); const auto success = original_function();
if (success) { if (success) {
*pbAvailable = should_unlock(*pAppID); *pbAvailable = should_unlock(*pDlcId);
print_dlc_info("original"); print_dlc_info("original");
} else { } else {
logger->warn("{} -> original function failed for index: {}", function_name, iDLC); logger->warn("{} -> original function failed for index: {}", function_name, iDLC);
@@ -254,8 +258,8 @@ namespace steam_apps{
// Cached index // Cached index
if (iDLC < cached_dlcs.size()) { if (iDLC < cached_dlcs.size()) {
const auto app_id = cached_dlcs[iDLC]; const auto dlc_id = cached_dlcs[iDLC];
fill_dlc_info(app_id); fill_dlc_info(dlc_id);
print_dlc_info("cached"); print_dlc_info("cached");
return true; return true;
} }

View File

@@ -4,16 +4,15 @@ using namespace koalabox;
namespace steam_apps { namespace steam_apps {
bool IsSubscribedApp(const String& function_name, AppId_t appID); bool IsDlcUnlocked(const String& function_name, AppId_t app_id, AppId_t dlc_id);
bool IsDlcInstalled(const String& function_name, AppId_t appID); int GetDLCCount(const String& function_name, AppId_t app_id, const std::function<int()>& original_function);
int GetDLCCount(const String& function_name, const std::function<int()>& original_function);
bool GetDLCDataByIndex( bool GetDLCDataByIndex(
const String& function_name, const String& function_name,
AppId_t app_id,
int iDLC, int iDLC,
AppId_t* pAppID, AppId_t* pDlcId,
bool* pbAvailable, bool* pbAvailable,
char* pchName, char* pchName,
int cchNameBufferSize, int cchNameBufferSize,

View File

@@ -0,0 +1,13 @@
#include <smoke_api/smoke_api.hpp>
#include <steam_impl/steam_impl.hpp>
using namespace smoke_api;
VIRTUAL(bool) IClientAppManager_IsAppDlcInstalled(
PARAMS( // NOLINT(misc-unused-parameters)
AppId_t app_id,
AppId_t dlc_id
)
) {
return steam_apps::IsDlcUnlocked(__func__, app_id, dlc_id);
}

View File

@@ -0,0 +1,31 @@
#include <smoke_api/smoke_api.hpp>
#include <steam_impl/steam_impl.hpp>
using namespace smoke_api;
VIRTUAL(int) IClientApps_GetDLCCount(PARAMS(AppId_t appId)) {
return steam_apps::GetDLCCount(__func__, appId, [&]() {
GET_ORIGINAL_VIRTUAL_FUNCTION(IClientApps_GetDLCCount)
return IClientApps_GetDLCCount_o(ARGS(appId));
});
}
VIRTUAL(bool) IClientApps_BGetDLCDataByIndex(
PARAMS(
AppId_t appID,
int iDLC,
AppId_t* pDlcID,
bool* pbAvailable,
char* pchName,
int cchNameBufferSize
)
) {
return steam_apps::GetDLCDataByIndex(__func__, appID, iDLC, pDlcID, pbAvailable, pchName, cchNameBufferSize, [&]() {
GET_ORIGINAL_VIRTUAL_FUNCTION(IClientApps_BGetDLCDataByIndex)
return IClientApps_BGetDLCDataByIndex_o(
ARGS(appID, iDLC, pDlcID, pbAvailable, pchName, cchNameBufferSize)
);
});
}

View File

@@ -0,0 +1,8 @@
#include <smoke_api/smoke_api.hpp>
#include <steam_impl/steam_impl.hpp>
using namespace smoke_api;
VIRTUAL(bool) IClientUser_IsSubscribedApp(PARAMS(AppId_t app_id)) { // NOLINT(misc-unused-parameters)
return steam_apps::IsDlcUnlocked(__func__, 0, app_id);
}