9 Commits

Author SHA1 Message Date
acidicoala
d9f477898c Updated KoalaBox 2023-03-12 04:33:04 +04:00
acidicoala
3c707f2474 Fixed koalabox globals 2023-03-11 21:41:59 +04:00
acidicoala
e1987515d8 Fixed koalabox calls 2023-03-11 19:05:48 +04:00
acidicoala
feb212e841 Updated Koalabox 2023-03-11 17:28:14 +04:00
acidicoala
98c61f6e46 Updated Koalabox with hook fixes 2023-03-11 17:11:32 +04:00
acidicoala
6b9cb115c3 Updated README [skip ci] 2023-02-15 18:45:51 +03:00
acidicoala
73a05f1d91 Fixed critical bugs 2023-02-01 01:26:05 +03:00
acidicoala
95ceac3d47 Fixed steam url 2023-01-30 14:43:25 +03:00
acidicoala
aa23be373d Updated README 2023-01-22 18:31:54 +03:00
25 changed files with 283 additions and 209 deletions

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@@ -4,7 +4,7 @@ on: push
jobs: jobs:
ci: ci:
name: CI name: CI
uses: acidicoala/KoalaBox/.github/workflows/build-and-package.yml@15d5cfc2e515bc72e47da6c0c563820cff98551f uses: acidicoala/KoalaBox/.github/workflows/build-and-package.yml@acac7a4450414784f441dc55c52758f550f182ab
permissions: permissions:
contents: write contents: write
with: with:

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@@ -1,6 +1,6 @@
cmake_minimum_required(VERSION 3.24) cmake_minimum_required(VERSION 3.24)
project(SmokeAPI VERSION 2.0.0) project(SmokeAPI VERSION 2.0.3)
include(KoalaBox/cmake/KoalaBox.cmake) include(KoalaBox/cmake/KoalaBox.cmake)

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@@ -61,7 +61,7 @@ Usage of this unlocker entails breaking one or more terms of service, which migh
SmokeAPI supports 2 main modes of installation: *Store* mode and *Game* mode, which are described in the next section. SmokeAPI supports 2 main modes of installation: *Store* mode and *Game* mode, which are described in the next section.
NOTE: It is worth noting that the following instructions describe a _manual_ installation method. NOTE: It is worth noting that the following instructions describe a _manual_ installation method.
You can benefit from _automatic_ installation and GUI configuration by using Koalageddon v2 (Coming soon). You can benefit from _automatic_ installation and GUI configuration by using https://github.com/acidicoala/Koalageddon2#readme[Koalageddon v2].
=== 🛍️ Store mode === 🛍️ Store mode
@@ -140,7 +140,8 @@ The configuration file is expected to conform to the Json standard.
Type::: Boolean Type::: Boolean
Default::: `false` Default::: `false`
`unlock_family_sharing`:: Toggles Family Sharing bypass, which enables the borrower of a shared library to start and continue playing games when library owner is playing as well. `unlock_family_sharing`:: *_Store mode only_*.
Toggles Family Sharing bypass, which enables the borrower of a shared library to start and continue playing games when library owner is playing as well.
+ +
[horizontal] [horizontal]
Type::: Boolean Type::: Boolean
@@ -203,7 +204,8 @@ The format is the same as in the aforementioned GitHub config.
Type::: Object (Map of String to Object) Type::: Object (Map of String to Object)
Default::: `{}` Default::: `{}`
`store_config`:: An object that specifies offsets required for store mode operation. `store_config`:: *_Store mode only_*.
An object that specifies offsets required for store mode operation.
It will override the config fetched from {steam_config}[remote source] or local cache. It will override the config fetched from {steam_config}[remote source] or local cache.
Do not modify this value unless you know what you are doing. Do not modify this value unless you know what you are doing.
+ +

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@@ -7,12 +7,9 @@ constexpr auto KEY_APPS = "apps";
AppDlcNameMap get_cached_apps() noexcept { AppDlcNameMap get_cached_apps() noexcept {
try { try {
const auto cache = koalabox::cache::read_from_cache(KEY_APPS); return koalabox::cache::get(KEY_APPS).get<AppDlcNameMap>();
return cache.get<AppDlcNameMap>();
} catch (const Exception& e) { } catch (const Exception& e) {
LOG_WARN("Failed to get cached apps: {}", e.what()) LOG_WARN("Failed to get cached apps: {}", e.what())
return {}; return {};
} }
} }
@@ -41,7 +38,7 @@ namespace smoke_api::app_cache {
apps[std::to_string(app_id)] = App{.dlcs=DLC::get_dlc_map_from_vector(dlcs)}; apps[std::to_string(app_id)] = App{.dlcs=DLC::get_dlc_map_from_vector(dlcs)};
return koalabox::cache::save_to_cache(KEY_APPS, Json(apps)); return koalabox::cache::put(KEY_APPS, Json(apps));
} catch (const Exception& e) { } catch (const Exception& e) {
LOG_ERROR("Error saving DLCs to disk cache: {}", e.what()) LOG_ERROR("Error saving DLCs to disk cache: {}", e.what())

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@@ -15,7 +15,7 @@ namespace api {
try { try {
const auto* url = const auto* url =
"https://raw.githubusercontent.com/acidicoala/public-entitlements/main/steam/v2/dlc.json"; "https://raw.githubusercontent.com/acidicoala/public-entitlements/main/steam/v2/dlc.json";
const auto json = koalabox::http_client::fetch_json(url); const auto json = koalabox::http_client::get_json(url);
const auto response = json.get<AppDlcNameMap>(); const auto response = json.get<AppDlcNameMap>();
return DLC::get_dlcs_from_apps(response, app_id); return DLC::get_dlcs_from_apps(response, app_id);
@@ -27,8 +27,10 @@ namespace api {
std::optional<Vector<DLC>> fetch_dlcs_from_steam(AppId_t app_id) noexcept { std::optional<Vector<DLC>> fetch_dlcs_from_steam(AppId_t app_id) noexcept {
try { try {
const auto url = fmt::format("https://store_mode.steampowered.com/dlc/{}/ajaxgetdlclist", app_id); // TODO: Communicate directly with Steam servers.
const auto json = koalabox::http_client::fetch_json(url); // ref.: https://github.com/SteamRE/SteamKit
const auto url = fmt::format("https://store.steampowered.com/dlc/{}/ajaxgetdlclist", app_id);
const auto json = koalabox::http_client::get_json(url);
const auto response = json.get<SteamResponse>(); const auto response = json.get<SteamResponse>();

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@@ -1,11 +1,8 @@
#include <core/globals.hpp>
namespace globals { namespace globals {
HMODULE smokeapi_handle = nullptr; HMODULE smokeapi_handle = nullptr;
HMODULE steamapi_module = nullptr; HMODULE steamapi_module = nullptr;
HMODULE vstdlib_module = nullptr; HMODULE vstdlib_module = nullptr;
HMODULE steamclient_module = nullptr; HMODULE steamclient_module = nullptr;
Map<String, uintptr_t> address_map; // NOLINT(cert-err58-cpp)
} }

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@@ -8,6 +8,5 @@ namespace globals {
extern HMODULE steamclient_module; extern HMODULE steamclient_module;
extern HMODULE steamapi_module; extern HMODULE steamapi_module;
extern HMODULE vstdlib_module; extern HMODULE vstdlib_module;
extern Map<String, uintptr_t> address_map;
} }

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@@ -2,6 +2,7 @@
#include <core/globals.hpp> #include <core/globals.hpp>
#include <koalabox/loader.hpp> #include <koalabox/loader.hpp>
// TODO: Refactor to KoalaBox
namespace paths { namespace paths {
Path get_self_path() { Path get_self_path() {

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@@ -45,17 +45,17 @@
#define VIRTUAL(TYPE) __declspec(noinline) TYPE __fastcall #define VIRTUAL(TYPE) __declspec(noinline) TYPE __fastcall
#define GET_ORIGINAL_HOOKED_FUNCTION(FUNC) \ #define GET_ORIGINAL_HOOKED_FUNCTION(FUNC) \
static const auto FUNC##_o = koalabox::hook::get_original_hooked_function(globals::address_map, #FUNC, FUNC); static const auto FUNC##_o = koalabox::hook::get_original_hooked_function(#FUNC, FUNC);
#define GET_ORIGINAL_FUNCTION_STEAMAPI(FUNC) \ #define GET_ORIGINAL_FUNCTION_STEAMAPI(FUNC) \
static const auto FUNC##_o = koalabox::hook::get_original_function(globals::steamapi_module, #FUNC, FUNC); static const auto FUNC##_o = koalabox::hook::get_original_function(globals::steamapi_module, #FUNC, FUNC);
#define DETOUR_ADDRESS(FUNC, ADDRESS) \ #define DETOUR_ADDRESS(FUNC, ADDRESS) \
koalabox::hook::detour_or_warn(globals::address_map, ADDRESS, #FUNC, reinterpret_cast<uintptr_t>(FUNC)); koalabox::hook::detour_or_warn(ADDRESS, #FUNC, reinterpret_cast<uintptr_t>(FUNC));
#define $DETOUR(FUNC, NAME, MODULE_HANDLE) \ #define $DETOUR(FUNC, NAME, MODULE_HANDLE) \
koalabox::hook::detour_or_warn(globals::address_map, MODULE_HANDLE, NAME, reinterpret_cast<uintptr_t>(FUNC)); koalabox::hook::detour_or_warn(MODULE_HANDLE, NAME, reinterpret_cast<uintptr_t>(FUNC));
#define DETOUR_STEAMCLIENT(FUNC) $DETOUR(FUNC, #FUNC, globals::steamclient_module) #define DETOUR_STEAMCLIENT(FUNC) $DETOUR(FUNC, #FUNC, globals::steamclient_module)
#define DETOUR_VSTDLIB(FUNC) $DETOUR(vstdlib::FUNC, #FUNC, globals::vstdlib_module) #define DETOUR_VSTDLIB(FUNC) $DETOUR(vstdlib::FUNC, #FUNC, globals::vstdlib_module)

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@@ -8,33 +8,51 @@
// ISteamApps // ISteamApps
DLL_EXPORT(bool) SteamAPI_ISteamApps_BIsSubscribedApp(void* self, AppId_t dlcID) { DLL_EXPORT(bool) SteamAPI_ISteamApps_BIsSubscribedApp(void* self, AppId_t dlcID) {
return steam_apps::IsDlcUnlocked( try {
__func__, 0, dlcID, [&]() { static const auto app_id = steam_impl::get_app_id_or_throw();
GET_ORIGINAL_FUNCTION_STEAMAPI(SteamAPI_ISteamApps_BIsSubscribedApp) return steam_apps::IsDlcUnlocked(
__func__, app_id, dlcID, [&]() {
GET_ORIGINAL_FUNCTION_STEAMAPI(SteamAPI_ISteamApps_BIsSubscribedApp)
return SteamAPI_ISteamApps_BIsSubscribedApp_o(self, dlcID); return SteamAPI_ISteamApps_BIsSubscribedApp_o(self, dlcID);
} }
); );
} catch (const Exception& e) {
LOG_ERROR("{} -> Error: {}", __func__, e.what())
return false;
}
} }
DLL_EXPORT(bool) SteamAPI_ISteamApps_BIsDlcInstalled(void* self, AppId_t dlcID) { DLL_EXPORT(bool) SteamAPI_ISteamApps_BIsDlcInstalled(void* self, AppId_t dlcID) {
return steam_apps::IsDlcUnlocked( try {
__func__, 0, dlcID, [&]() { static const auto app_id = steam_impl::get_app_id_or_throw();
GET_ORIGINAL_FUNCTION_STEAMAPI(SteamAPI_ISteamApps_BIsDlcInstalled) return steam_apps::IsDlcUnlocked(
__func__, app_id, dlcID, [&]() {
GET_ORIGINAL_FUNCTION_STEAMAPI(SteamAPI_ISteamApps_BIsDlcInstalled)
return SteamAPI_ISteamApps_BIsDlcInstalled_o(self, dlcID); return SteamAPI_ISteamApps_BIsDlcInstalled_o(self, dlcID);
} }
); );
} catch (const Exception& e) {
LOG_ERROR("{} -> Error: {}", __func__, e.what())
return false;
}
} }
DLL_EXPORT(int) SteamAPI_ISteamApps_GetDLCCount(void* self) { DLL_EXPORT(int) SteamAPI_ISteamApps_GetDLCCount(void* self) {
return steam_apps::GetDLCCount( try {
__func__, 0, [&]() { static const auto app_id = steam_impl::get_app_id_or_throw();
GET_ORIGINAL_FUNCTION_STEAMAPI(SteamAPI_ISteamApps_GetDLCCount) return steam_apps::GetDLCCount(
__func__, app_id, [&]() {
GET_ORIGINAL_FUNCTION_STEAMAPI(SteamAPI_ISteamApps_GetDLCCount)
return SteamAPI_ISteamApps_GetDLCCount_o(self); return SteamAPI_ISteamApps_GetDLCCount_o(self);
} }
); );
} catch (const Exception& e) {
LOG_ERROR("{} -> Error: {}", __func__, e.what())
return 0;
}
} }
DLL_EXPORT(bool) SteamAPI_ISteamApps_BGetDLCDataByIndex( DLL_EXPORT(bool) SteamAPI_ISteamApps_BGetDLCDataByIndex(
@@ -45,19 +63,24 @@ DLL_EXPORT(bool) SteamAPI_ISteamApps_BGetDLCDataByIndex(
char* pchName, char* pchName,
int cchNameBufferSize int cchNameBufferSize
) { ) {
return steam_apps::GetDLCDataByIndex( try {
__func__, 0, iDLC, pDlcID, pbAvailable, pchName, cchNameBufferSize, static const auto app_id = steam_impl::get_app_id_or_throw();
[&]() { return steam_apps::GetDLCDataByIndex(
GET_ORIGINAL_FUNCTION_STEAMAPI(SteamAPI_ISteamApps_BGetDLCDataByIndex) __func__, app_id, iDLC, pDlcID, pbAvailable, pchName, cchNameBufferSize,
[&]() {
return SteamAPI_ISteamApps_BGetDLCDataByIndex_o( GET_ORIGINAL_FUNCTION_STEAMAPI(SteamAPI_ISteamApps_BGetDLCDataByIndex)
self, iDLC, pDlcID, pbAvailable, pchName, cchNameBufferSize return SteamAPI_ISteamApps_BGetDLCDataByIndex_o(
); self, iDLC, pDlcID, pbAvailable, pchName, cchNameBufferSize
}, );
[&](AppId_t dlc_id) { },
return SteamAPI_ISteamApps_BIsDlcInstalled(self, dlc_id); [&](AppId_t dlc_id) {
} return SteamAPI_ISteamApps_BIsDlcInstalled(self, dlc_id);
); }
);
} catch (const Exception& e) {
LOG_ERROR("{} -> Error: {}", __func__, e.what())
return false;
}
} }
// ISteamClient // ISteamClient
@@ -68,13 +91,17 @@ DLL_EXPORT(void*) SteamAPI_ISteamClient_GetISteamGenericInterface(
HSteamPipe hSteamPipe, HSteamPipe hSteamPipe,
const char* pchVersion const char* pchVersion
) { ) {
return steam_client::GetGenericInterface( try {
__func__, pchVersion, [&]() { return steam_client::GetGenericInterface(
GET_ORIGINAL_FUNCTION_STEAMAPI(SteamAPI_ISteamClient_GetISteamGenericInterface) __func__, pchVersion, [&]() {
GET_ORIGINAL_FUNCTION_STEAMAPI(SteamAPI_ISteamClient_GetISteamGenericInterface)
return SteamAPI_ISteamClient_GetISteamGenericInterface_o(self, hSteamUser, hSteamPipe, pchVersion); return SteamAPI_ISteamClient_GetISteamGenericInterface_o(self, hSteamUser, hSteamPipe, pchVersion);
} }
); );
} catch (const Exception& e) {
LOG_ERROR("{} -> Error: {}", __func__, e.what())
return nullptr;
}
} }
// ISteamInventory // ISteamInventory
@@ -210,18 +237,18 @@ DLL_EXPORT(EUserHasLicenseForAppResult) SteamAPI_ISteamUser_UserHasLicenseForApp
CSteamID steamID, CSteamID steamID,
AppId_t dlcID AppId_t dlcID
) { ) {
AppId_t app_id;
try { try {
app_id = steam_impl::get_app_id_or_throw(); static const auto app_id = steam_impl::get_app_id_or_throw();
return steam_user::UserHasLicenseForApp(
__func__, app_id, dlcID, [&]() {
GET_ORIGINAL_FUNCTION_STEAMAPI(SteamAPI_ISteamUser_UserHasLicenseForApp)
return SteamAPI_ISteamUser_UserHasLicenseForApp_o(self, steamID, dlcID);
}
);
} catch (const Exception& e) { } catch (const Exception& e) {
LOG_ERROR("{} -> Error getting app id: {}", __func__, e.what()) LOG_ERROR("{} -> Error: {}", __func__, e.what())
return k_EUserHasLicenseResultDoesNotHaveLicense;
} }
return steam_user::UserHasLicenseForApp(
__func__, app_id, dlcID, [&]() {
GET_ORIGINAL_FUNCTION_STEAMAPI(SteamAPI_ISteamUser_UserHasLicenseForApp)
return SteamAPI_ISteamUser_UserHasLicenseForApp_o(self, steamID, dlcID);
}
);
} }

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@@ -1,56 +1,81 @@
#include <game_mode/virtuals/steam_api_virtuals.hpp> #include <game_mode/virtuals/steam_api_virtuals.hpp>
#include <koalabox/util.hpp>
#include <steam_impl/steam_apps.hpp> #include <steam_impl/steam_apps.hpp>
#include <steam_impl/steam_impl.hpp>
VIRTUAL(bool) ISteamApps_BIsSubscribedApp(PARAMS(AppId_t appID)) { VIRTUAL(bool) ISteamApps_BIsSubscribedApp(PARAMS(AppId_t dlc_id)) {
return steam_apps::IsDlcUnlocked( try {
__func__, 0, appID, [&]() { static const auto app_id = steam_impl::get_app_id_or_throw();
GET_ORIGINAL_FUNCTION_STEAMAPI(ISteamApps_BIsSubscribedApp) return steam_apps::IsDlcUnlocked(
__func__, app_id, dlc_id, [&]() {
GET_ORIGINAL_HOOKED_FUNCTION(ISteamApps_BIsSubscribedApp)
return ISteamApps_BIsSubscribedApp_o(ARGS(dlc_id));
}
);
} catch (const Exception& e) {
LOG_ERROR("{} -> Error: {}", __func__, e.what())
return ISteamApps_BIsSubscribedApp_o(ARGS(appID)); return false;
} }
);
} }
VIRTUAL(bool) ISteamApps_BIsDlcInstalled(PARAMS(AppId_t appID)) { VIRTUAL(bool) ISteamApps_BIsDlcInstalled(PARAMS(AppId_t dlc_id)) {
return steam_apps::IsDlcUnlocked( try {
__func__, 0, appID, [&]() { static const auto app_id = steam_impl::get_app_id_or_throw();
GET_ORIGINAL_FUNCTION_STEAMAPI(ISteamApps_BIsDlcInstalled) return steam_apps::IsDlcUnlocked(
__func__, app_id, dlc_id, [&]() {
GET_ORIGINAL_HOOKED_FUNCTION(ISteamApps_BIsDlcInstalled)
return ISteamApps_BIsDlcInstalled_o(ARGS(dlc_id));
}
);
} catch (const Exception& e) {
LOG_ERROR("{} -> Error: {}", __func__, e.what())
return ISteamApps_BIsDlcInstalled_o(ARGS(appID)); return false;
} }
);
} }
VIRTUAL(int) ISteamApps_GetDLCCount(PARAMS()) { VIRTUAL(int) ISteamApps_GetDLCCount(PARAMS()) {
GET_ORIGINAL_HOOKED_FUNCTION(ISteamApps_GetDLCCount) try {
static const auto app_id = steam_impl::get_app_id_or_throw();
return steam_apps::GetDLCCount(
__func__, app_id, [&]() {
GET_ORIGINAL_HOOKED_FUNCTION(ISteamApps_GetDLCCount)
return ISteamApps_GetDLCCount_o(ARGS());
}
);
} catch (const Exception& e) {
LOG_ERROR("{} -> Error: {}", __func__, e.what())
return steam_apps::GetDLCCount( return 0;
__func__, 0, [&]() { }
return ISteamApps_GetDLCCount_o(ARGS());
}
);
} }
VIRTUAL(bool) ISteamApps_BGetDLCDataByIndex( VIRTUAL(bool) ISteamApps_BGetDLCDataByIndex(
PARAMS( PARAMS(
int iDLC, int iDLC,
AppId_t* pAppID, AppId_t* p_dlc_id,
bool* pbAvailable, bool* pbAvailable,
char* pchName, char* pchName,
int cchNameBufferSize int cchNameBufferSize
) )
) { ) {
return steam_apps::GetDLCDataByIndex( try {
__func__, 0, iDLC, pAppID, pbAvailable, pchName, cchNameBufferSize, static const auto app_id = steam_impl::get_app_id_or_throw();
[&]() { return steam_apps::GetDLCDataByIndex(
GET_ORIGINAL_HOOKED_FUNCTION(ISteamApps_BGetDLCDataByIndex) __func__, app_id, iDLC, p_dlc_id, pbAvailable, pchName, cchNameBufferSize,
[&]() {
return ISteamApps_BGetDLCDataByIndex_o( GET_ORIGINAL_HOOKED_FUNCTION(ISteamApps_BGetDLCDataByIndex)
ARGS(iDLC, pAppID, pbAvailable, pchName, cchNameBufferSize) return ISteamApps_BGetDLCDataByIndex_o(
); ARGS(iDLC, p_dlc_id, pbAvailable, pchName, cchNameBufferSize)
}, );
[&](AppId_t dlc_id) { },
return ISteamApps_BIsDlcInstalled(ARGS(dlc_id)); [&](AppId_t dlc_id) {
} return ISteamApps_BIsDlcInstalled(ARGS(dlc_id));
); }
);
} catch (const Exception& e) {
LOG_ERROR("{} -> Error: {}", __func__, e.what())
return false;
}
} }

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@@ -8,13 +8,17 @@ VIRTUAL(void*) ISteamClient_GetISteamApps(
const char* version const char* version
) )
) { ) {
return steam_client::GetGenericInterface( try {
__func__, version, [&]() { return steam_client::GetGenericInterface(
GET_ORIGINAL_HOOKED_FUNCTION(ISteamClient_GetISteamApps) __func__, version, [&]() {
GET_ORIGINAL_HOOKED_FUNCTION(ISteamClient_GetISteamApps)
return ISteamClient_GetISteamApps_o(ARGS(hSteamUser, hSteamPipe, version)); return ISteamClient_GetISteamApps_o(ARGS(hSteamUser, hSteamPipe, version));
} }
); );
} catch (const Exception& e) {
LOG_ERROR("{} -> Error: {}", __func__, e.what())
return nullptr;
}
} }
VIRTUAL(void*) ISteamClient_GetISteamUser( VIRTUAL(void*) ISteamClient_GetISteamUser(
@@ -24,13 +28,18 @@ VIRTUAL(void*) ISteamClient_GetISteamUser(
const char* version const char* version
) )
) { ) {
return steam_client::GetGenericInterface( try {
__func__, version, [&]() { return steam_client::GetGenericInterface(
GET_ORIGINAL_HOOKED_FUNCTION(ISteamClient_GetISteamUser) __func__, version, [&]() {
GET_ORIGINAL_HOOKED_FUNCTION(ISteamClient_GetISteamUser)
return ISteamClient_GetISteamUser_o(ARGS(hSteamUser, hSteamPipe, version)); return ISteamClient_GetISteamUser_o(ARGS(hSteamUser, hSteamPipe, version));
} }
); );
} catch (const Exception& e) {
LOG_ERROR("{} -> Error: {}", __func__, e.what())
return nullptr;
}
} }
VIRTUAL(void*) ISteamClient_GetISteamGenericInterface( VIRTUAL(void*) ISteamClient_GetISteamGenericInterface(
@@ -40,13 +49,18 @@ VIRTUAL(void*) ISteamClient_GetISteamGenericInterface(
const char* pchVersion const char* pchVersion
) )
) { ) {
return steam_client::GetGenericInterface( try {
__func__, pchVersion, [&]() { return steam_client::GetGenericInterface(
GET_ORIGINAL_HOOKED_FUNCTION(ISteamClient_GetISteamGenericInterface) __func__, pchVersion, [&]() {
GET_ORIGINAL_HOOKED_FUNCTION(ISteamClient_GetISteamGenericInterface)
return ISteamClient_GetISteamGenericInterface_o(ARGS(hSteamUser, hSteamPipe, pchVersion)); return ISteamClient_GetISteamGenericInterface_o(ARGS(hSteamUser, hSteamPipe, pchVersion));
} }
); );
} catch (const Exception& e) {
LOG_ERROR("{} -> Error: {}", __func__, e.what())
return nullptr;
}
} }
VIRTUAL(void*) ISteamClient_GetISteamInventory( VIRTUAL(void*) ISteamClient_GetISteamInventory(
@@ -56,11 +70,16 @@ VIRTUAL(void*) ISteamClient_GetISteamInventory(
const char* pchVersion const char* pchVersion
) )
) { ) {
return steam_client::GetGenericInterface( try {
__func__, pchVersion, [&]() { return steam_client::GetGenericInterface(
GET_ORIGINAL_HOOKED_FUNCTION(ISteamClient_GetISteamInventory) __func__, pchVersion, [&]() {
GET_ORIGINAL_HOOKED_FUNCTION(ISteamClient_GetISteamInventory)
return ISteamClient_GetISteamInventory_o(ARGS(hSteamUser, hSteamPipe, pchVersion)); return ISteamClient_GetISteamInventory_o(ARGS(hSteamUser, hSteamPipe, pchVersion));
} }
); );
} catch (const Exception& e) {
LOG_ERROR("{} -> Error: {}", __func__, e.what())
return nullptr;
}
} }

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@@ -3,19 +3,18 @@
#include <steam_impl/steam_impl.hpp> #include <steam_impl/steam_impl.hpp>
#include <koalabox/logger.hpp> #include <koalabox/logger.hpp>
VIRTUAL(EUserHasLicenseForAppResult) ISteamUser_UserHasLicenseForApp(PARAMS(CSteamID steamID, AppId_t dlcID)) { VIRTUAL(EUserHasLicenseForAppResult) ISteamUser_UserHasLicenseForApp(PARAMS(CSteamID steamID, AppId_t dlc_id)) {
AppId_t app_id = 0;
try { try {
app_id = steam_impl::get_app_id_or_throw(); static const auto app_id = steam_impl::get_app_id_or_throw();
return steam_user::UserHasLicenseForApp(
__func__, app_id, dlc_id, [&]() {
GET_ORIGINAL_HOOKED_FUNCTION(ISteamUser_UserHasLicenseForApp)
return ISteamUser_UserHasLicenseForApp_o(ARGS(steamID, dlc_id));
}
);
} catch (const Exception& e) { } catch (const Exception& e) {
LOG_ERROR("{} -> Error getting app id: {}", __func__, e.what()) LOG_ERROR("{} -> Error: {}", __func__, e.what())
return k_EUserHasLicenseResultDoesNotHaveLicense;
} }
return steam_user::UserHasLicenseForApp(
__func__, app_id, dlcID, [&]() {
GET_ORIGINAL_HOOKED_FUNCTION(ISteamUser_UserHasLicenseForApp)
return ISteamUser_UserHasLicenseForApp_o(ARGS(steamID, dlcID));
}
);
} }

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@@ -7,6 +7,7 @@
namespace smoke_api::config { namespace smoke_api::config {
Config instance; // NOLINT(cert-err58-cpp) Config instance; // NOLINT(cert-err58-cpp)
// TODO: Refactor to Koalabox
void init_config() { void init_config() {
const auto path = paths::get_config_path(); const auto path = paths::get_config_path();

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@@ -4,14 +4,13 @@
#include <core/globals.hpp> #include <core/globals.hpp>
#include <core/paths.hpp> #include <core/paths.hpp>
#include <common/steamclient_exports.hpp> #include <common/steamclient_exports.hpp>
#include <koalabox/globals.hpp>
#include <koalabox/dll_monitor.hpp> #include <koalabox/dll_monitor.hpp>
#include <koalabox/logger.hpp> #include <koalabox/logger.hpp>
#include <koalabox/hook.hpp> #include <koalabox/hook.hpp>
#include <koalabox/cache.hpp>
#include <koalabox/loader.hpp> #include <koalabox/loader.hpp>
#include <koalabox/win_util.hpp> #include <koalabox/win_util.hpp>
#include <koalabox/util.hpp> #include <koalabox/util.hpp>
//#include <steam_api_exports/steam_api_exports.hpp>
#if COMPILE_STORE_MODE #if COMPILE_STORE_MODE
#include <store_mode/store.hpp> #include <store_mode/store.hpp>
@@ -81,6 +80,8 @@ namespace smoke_api {
try { try {
DisableThreadLibraryCalls(module_handle); DisableThreadLibraryCalls(module_handle);
koalabox::globals::init_globals(module_handle, PROJECT_NAME);
globals::smokeapi_handle = module_handle; globals::smokeapi_handle = module_handle;
config::init_config(); config::init_config();
@@ -89,12 +90,10 @@ namespace smoke_api {
koalabox::logger::init_file_logger(paths::get_log_path()); koalabox::logger::init_file_logger(paths::get_log_path());
} }
// This kind of timestamp is reliable on for CI builds, as it will reflect the compilation // This kind of timestamp is reliable only for CI builds, as it will reflect the compilation
// time stamp only when this file gets recompiled. // time stamp only when this file gets recompiled.
LOG_INFO("🐨 {} v{} | Compiled at '{}'", PROJECT_NAME, PROJECT_VERSION, __TIMESTAMP__) LOG_INFO("🐨 {} v{} | Compiled at '{}'", PROJECT_NAME, PROJECT_VERSION, __TIMESTAMP__)
koalabox::cache::init_cache(paths::get_cache_path());
const auto exe_path = Path(koalabox::win_util::get_module_file_name_or_throw(nullptr)); const auto exe_path = Path(koalabox::win_util::get_module_file_name_or_throw(nullptr));
const auto exe_name = exe_path.filename().string(); const auto exe_name = exe_path.filename().string();

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@@ -25,20 +25,13 @@ namespace steam_apps {
* @return boolean indicating if the function was able to successfully fetch DLC IDs from all sources. * @return boolean indicating if the function was able to successfully fetch DLC IDs from all sources.
*/ */
void fetch_and_cache_dlcs(AppId_t app_id) { void fetch_and_cache_dlcs(AppId_t app_id) {
static std::mutex mutex; static Mutex mutex;
const std::lock_guard<std::mutex> guard(mutex); const MutexLockGuard guard(mutex);
if (not app_id) { if (app_id == 0) {
// No app id means we are operating in game mode. LOG_ERROR("{} -> App ID is 0", __func__)
// Hence, we need to use utility functions to get app id. app_dlcs[app_id] = {}; // Dummy value to avoid checking for presence on each access
try { return;
app_id = steam_impl::get_app_id_or_throw();
LOG_INFO("Detected App ID: {}", app_id)
} catch (const Exception& ex) {
LOG_ERROR("Failed to get app ID: {}", ex.what())
app_dlcs[app_id] = {}; // Dummy value to avoid checking for presence on each access
return;
}
} }
// We want to fetch data only once. However, if any of the remote sources have failed // We want to fetch data only once. However, if any of the remote sources have failed
@@ -75,7 +68,6 @@ namespace steam_apps {
} }
// Cache DLCs in memory and cache for future use // Cache DLCs in memory and cache for future use
app_dlcs[app_id] = aggregated_dlcs; app_dlcs[app_id] = aggregated_dlcs;
smoke_api::app_cache::save_dlcs(app_id, aggregated_dlcs); smoke_api::app_cache::save_dlcs(app_id, aggregated_dlcs);

View File

@@ -18,8 +18,8 @@ namespace steam_apps {
); );
bool GetDLCDataByIndex( bool GetDLCDataByIndex(
const String& dlc_id, const String& function_name,
AppId_t dlc_ids, AppId_t app_id,
int iDLC, int iDLC,
AppId_t* pDlcId, AppId_t* pDlcId,
bool* pbAvailable, bool* pbAvailable,

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@@ -1,7 +1,7 @@
#include <ranges>
#include <steam_impl/steam_impl.hpp> #include <steam_impl/steam_impl.hpp>
#include <game_mode/virtuals/steam_api_virtuals.hpp> #include <game_mode/virtuals/steam_api_virtuals.hpp>
#include <common/steamclient_exports.hpp> #include <common/steamclient_exports.hpp>
#include <core/globals.hpp>
#include <build_config.h> #include <build_config.h>
#include <koalabox/util.hpp> #include <koalabox/util.hpp>
#include <koalabox/win_util.hpp> #include <koalabox/win_util.hpp>
@@ -21,7 +21,7 @@ namespace steam_impl {
{ {
{6, 16}, {6, 16},
{7, 18}, {7, 18},
{8, 15}, {8, 15},
{9, 16}, {9, 16},
{12, 15}, {12, 15},
} }
@@ -114,9 +114,7 @@ namespace steam_impl {
int get_ordinal(const FunctionOrdinalMap& ordinal_map, const String& function_name, int interface_version) { int get_ordinal(const FunctionOrdinalMap& ordinal_map, const String& function_name, int interface_version) {
const auto& map = ordinal_map.at(function_name); const auto& map = ordinal_map.at(function_name);
for (auto it = map.rbegin(); it != map.rend(); it++) { for (auto [version, ordinal]: std::ranges::reverse_view(map)) {
const auto [version, ordinal] = *it;
if (interface_version >= version) { if (interface_version >= version) {
return ordinal; return ordinal;
} }
@@ -127,7 +125,6 @@ namespace steam_impl {
#define HOOK_VIRTUALS(MAP, FUNC) \ #define HOOK_VIRTUALS(MAP, FUNC) \
koalabox::hook::swap_virtual_func( \ koalabox::hook::swap_virtual_func( \
globals::address_map, \
interface, \ interface, \
#FUNC, \ #FUNC, \
get_ordinal(MAP, #FUNC, version_number), \ get_ordinal(MAP, #FUNC, version_number), \

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@@ -2,11 +2,16 @@
#include <steam_impl/steam_apps.hpp> #include <steam_impl/steam_apps.hpp>
VIRTUAL(bool) IClientAppManager_IsAppDlcInstalled(PARAMS(AppId_t app_id, AppId_t dlc_id)) { VIRTUAL(bool) IClientAppManager_IsAppDlcInstalled(PARAMS(AppId_t app_id, AppId_t dlc_id)) {
return steam_apps::IsDlcUnlocked( try {
__func__, app_id, dlc_id, [&]() { return steam_apps::IsDlcUnlocked(
GET_ORIGINAL_HOOKED_FUNCTION(IClientAppManager_IsAppDlcInstalled) __func__, app_id, dlc_id, [&]() {
GET_ORIGINAL_HOOKED_FUNCTION(IClientAppManager_IsAppDlcInstalled)
return IClientAppManager_IsAppDlcInstalled_o(ARGS(app_id, dlc_id)); return IClientAppManager_IsAppDlcInstalled_o(ARGS(app_id, dlc_id));
} }
); );
} catch (const Exception& e) {
LOG_ERROR("{} -> Error: {}", __func__, e.what())
return false;
}
} }

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@@ -2,13 +2,18 @@
#include <steam_impl/steam_apps.hpp> #include <steam_impl/steam_apps.hpp>
VIRTUAL(int) IClientApps_GetDLCCount(PARAMS(AppId_t appId)) { VIRTUAL(int) IClientApps_GetDLCCount(PARAMS(AppId_t appId)) {
return steam_apps::GetDLCCount( try {
__func__, appId, [&]() { return steam_apps::GetDLCCount(
GET_ORIGINAL_HOOKED_FUNCTION(IClientApps_GetDLCCount) __func__, appId, [&]() {
GET_ORIGINAL_HOOKED_FUNCTION(IClientApps_GetDLCCount)
return IClientApps_GetDLCCount_o(ARGS(appId)); return IClientApps_GetDLCCount_o(ARGS(appId));
} }
); );
} catch (const Exception& e) {
LOG_ERROR("{} -> Error: {}", __func__, e.what())
return 0;
}
} }
VIRTUAL(bool) IClientApps_BGetDLCDataByIndex( VIRTUAL(bool) IClientApps_BGetDLCDataByIndex(
@@ -21,24 +26,29 @@ VIRTUAL(bool) IClientApps_BGetDLCDataByIndex(
int cchNameBufferSize int cchNameBufferSize
) )
) { ) {
return steam_apps::GetDLCDataByIndex( try {
__func__, appID, iDLC, pDlcID, pbAvailable, pchName, cchNameBufferSize, return steam_apps::GetDLCDataByIndex(
[&]() { __func__, appID, iDLC, pDlcID, pbAvailable, pchName, cchNameBufferSize,
GET_ORIGINAL_HOOKED_FUNCTION(IClientApps_BGetDLCDataByIndex) [&]() {
GET_ORIGINAL_HOOKED_FUNCTION(IClientApps_BGetDLCDataByIndex)
return IClientApps_BGetDLCDataByIndex_o( return IClientApps_BGetDLCDataByIndex_o(
ARGS(appID, iDLC, pDlcID, pbAvailable, pchName, cchNameBufferSize) ARGS(appID, iDLC, pDlcID, pbAvailable, pchName, cchNameBufferSize)
); );
}, },
[&](AppId_t dlc_id) { [&](AppId_t dlc_id) {
const auto* app_manager_interface = store::steamclient::interface_name_to_address_map["IClientAppManager"]; const auto* app_manager_interface = store::steamclient::interface_name_to_address_map["IClientAppManager"];
if (app_manager_interface) { if (app_manager_interface) {
IClientAppManager_IsAppDlcInstalled(app_manager_interface, EDX, appID, dlc_id); IClientAppManager_IsAppDlcInstalled(app_manager_interface, EDX, appID, dlc_id);
return true; return true;
}
// Would never happen in practice, as the interfaces would be instantiated almost simultaneously
return false;
} }
);
// Would never happen in practice, as the interfaces would be instantiated almost simultaneously } catch (const Exception& e) {
return false; LOG_ERROR("{} -> Error: {}", __func__, e.what())
} return false;
); }
} }

View File

@@ -2,13 +2,18 @@
#include <steam_impl/steam_apps.hpp> #include <steam_impl/steam_apps.hpp>
VIRTUAL(bool) IClientUser_BIsSubscribedApp(PARAMS(AppId_t dlc_id)) { VIRTUAL(bool) IClientUser_BIsSubscribedApp(PARAMS(AppId_t dlc_id)) {
const auto* utils_interface = store::steamclient::interface_name_to_address_map["IClientUtils"]; try {
const auto* utils_interface = store::steamclient::interface_name_to_address_map["IClientUtils"];
const auto app_id = utils_interface ? IClientUtils_GetAppID(utils_interface, EDX) : 0; const auto app_id = utils_interface ? IClientUtils_GetAppID(utils_interface, EDX) : 0;
return steam_apps::IsDlcUnlocked(__func__, app_id, dlc_id, [&]() { return steam_apps::IsDlcUnlocked(__func__, app_id, dlc_id, [&]() {
GET_ORIGINAL_HOOKED_FUNCTION(IClientUser_BIsSubscribedApp) GET_ORIGINAL_HOOKED_FUNCTION(IClientUser_BIsSubscribedApp)
return IClientUser_BIsSubscribedApp_o(ARGS(dlc_id)); return IClientUser_BIsSubscribedApp_o(ARGS(dlc_id));
}); });
} catch (const Exception& e) {
LOG_ERROR("{} -> Error: {}", __func__, e.what())
return false;
}
} }

View File

@@ -35,7 +35,6 @@ namespace store::steamclient {
construct_ordinal_map(#INTERFACE, ordinal_map[#INTERFACE], function_selector_address); construct_ordinal_map(#INTERFACE, ordinal_map[#INTERFACE], function_selector_address);
#define HOOK_FUNCTION(INTERFACE, FUNC) hook::swap_virtual_func_or_throw( \ #define HOOK_FUNCTION(INTERFACE, FUNC) hook::swap_virtual_func_or_throw( \
globals::address_map, \
interface, \ interface, \
#INTERFACE"_"#FUNC, \ #INTERFACE"_"#FUNC, \
ordinal_map[#INTERFACE][#FUNC], \ ordinal_map[#INTERFACE][#FUNC], \

View File

@@ -7,7 +7,7 @@ namespace store::api {
try { try {
const String url = const String url =
"https://raw.githubusercontent.com/acidicoala/public-entitlements/main/steam/v2/store_config.json"; "https://raw.githubusercontent.com/acidicoala/public-entitlements/main/steam/v2/store_config.json";
const auto kg_config_json = koalabox::http_client::fetch_json(url); const auto kg_config_json = koalabox::http_client::get_json(url);
return kg_config_json.get<StoreConfig>(); return kg_config_json.get<StoreConfig>();
} catch (const Exception& e) { } catch (const Exception& e) {

View File

@@ -7,9 +7,7 @@ namespace store::store_cache {
std::optional<StoreConfig> get_store_config() { std::optional<StoreConfig> get_store_config() {
try { try {
const auto config_json = koalabox::cache::read_from_cache(KEY_KG_CONFIG); return koalabox::cache::get(KEY_KG_CONFIG, Json(nullptr)).get<StoreConfig>();
return config_json.get<StoreConfig>();
} catch (const Exception& e) { } catch (const Exception& e) {
LOG_ERROR("Failed to get cached store_mode config: {}", e.what()) LOG_ERROR("Failed to get cached store_mode config: {}", e.what())
@@ -21,7 +19,7 @@ namespace store::store_cache {
try { try {
LOG_DEBUG("Caching store_mode config") LOG_DEBUG("Caching store_mode config")
return koalabox::cache::save_to_cache(KEY_KG_CONFIG, Json(config)); return koalabox::cache::put(KEY_KG_CONFIG, Json(config));
} catch (const Exception& e) { } catch (const Exception& e) {
LOG_ERROR("Failed to cache store_mode config: {}", e.what()) LOG_ERROR("Failed to cache store_mode config: {}", e.what())