#include "smoke_api/smoke_api.hpp" // This header will be populated at build time #include "linker_exports_for_steam_api.h" #include "linker_exports_for_version.h" EXTERN_C [[maybe_unused]] BOOL WINAPI DllMain(const HMODULE module_handle, const DWORD reason, LPVOID) { if(reason == DLL_PROCESS_ATTACH) { smoke_api::init(module_handle); } else if(reason == DLL_PROCESS_DETACH) { smoke_api::shutdown(); } return TRUE; }