#include #include using namespace smoke_api; VIRTUAL(EUserHasLicenseForAppResult) ISteamUser_UserHasLicenseForApp(PARAMS(CSteamID steamID, AppId_t appID)) { return steam_user::UserHasLicenseForApp(__func__, appID, [&]() { GET_ORIGINAL_VIRTUAL_FUNCTION(ISteamUser_UserHasLicenseForApp) return ISteamUser_UserHasLicenseForApp_o(ARGS(steamID, appID)); }); }