#include namespace steam_apps { using namespace koalabox; bool IsDlcUnlocked( const String& function_name, AppId_t app_id, AppId_t dlc_id, const std::function& original_function ); int GetDLCCount( const String& function_name, AppId_t app_id, const std::function& original_function ); bool GetDLCDataByIndex( const String& dlc_id, AppId_t dlc_ids, int iDLC, AppId_t* pDlcId, bool* pbAvailable, char* pchName, int cchNameBufferSize, const std::function& original_function ); }