Files
SmokeAPI/tools/steamworks_downloader.cpp
2025-08-13 22:39:02 +05:00

206 lines
6.9 KiB
C++

#include <iostream>
#include <filesystem>
#include <random>
#include <string>
#include <cpr/cpr.h>
#include <miniz.h>
namespace {
namespace fs = std::filesystem;
// Function to extract files from a ZIP archive that match multiple regex patterns
void extract_files(
const fs::path& zip_path,
const std::function<fs::path(const std::string& name, bool is_dir)>& predicate
) {
mz_zip_archive zip = {};
if (!mz_zip_reader_init_file(&zip, zip_path.string().c_str(), 0)) {
throw std::runtime_error("mz_zip_reader_init_file() failed for: " + zip_path.string());
}
[[maybe_unused]] auto guard = [&zip] { mz_zip_reader_end(&zip); };
try {
std::error_code ec;
const mz_uint num_files = mz_zip_reader_get_num_files(&zip);
for (mz_uint i = 0; i < num_files; ++i) {
mz_zip_archive_file_stat st;
if (!mz_zip_reader_file_stat(&zip, i, &st)) {
mz_zip_reader_end(&zip);
throw std::runtime_error(
"mz_zip_reader_file_stat() failed at index " + std::to_string(i));
}
const std::string name = st.m_filename;
// Skip dangerous names early
if (name.empty()) {
continue;
}
const bool is_dir = mz_zip_reader_is_file_a_directory(&zip, i) != 0;
const auto out_path = predicate(name, is_dir);
if (out_path.empty()) {
continue;
}
if (is_dir) {
fs::create_directories(out_path, ec);
if (ec) {
mz_zip_reader_end(&zip);
throw std::runtime_error(
"Failed to create directory: " + out_path.string() + " (" + ec.message()
+ ")");
}
continue;
}
// Ensure parent directories exist
fs::create_directories(out_path.parent_path(), ec);
if (ec) {
mz_zip_reader_end(&zip);
throw std::runtime_error(
"Failed to create parent directories for: " + out_path.string() + " (" + ec.
message() + ")");
}
// Extract to heap then write to file
size_t uncomp_size = 0;
void* p = mz_zip_reader_extract_to_heap(&zip, i, &uncomp_size, 0);
if (!p) {
mz_zip_reader_end(&zip);
throw std::runtime_error("Extraction failed for entry: " + name);
}
std::ofstream ofs(out_path, std::ios::binary);
if (!ofs) {
mz_free(p);
mz_zip_reader_end(&zip);
throw std::runtime_error(
"Failed to open output file for writing: " + out_path.string());
}
ofs.write(static_cast<const char*>(p),
static_cast<std::streamsize>(uncomp_size));
ofs.close();
mz_free(p);
if (!ofs) {
mz_zip_reader_end(&zip);
throw std::runtime_error("Failed to write output file: " + out_path.string());
}
}
mz_zip_reader_end(&zip);
} catch (...) {
// Ensure cleanup on exceptions
guard();
throw;
}
}
std::string generate_random_string(const size_t length) {
static constexpr char charset[] =
"0123456789"
"ABCDEFGHIJKLMNOPQRSTUVWXYZ"
"abcdefghijklmnopqrstuvwxyz";
thread_local std::mt19937_64 rng{std::random_device{}()};
thread_local std::uniform_int_distribution<std::size_t> dist(0, sizeof(charset) - 2);
std::string result;
result.reserve(length);
for (std::size_t i = 0; i < length; ++i) {
result += charset[dist(rng)];
}
return result;
}
void print_help() {
std::cout << "Steamworks SDK downloader for SmokeAPI v1.0" << std::endl
<< "Usage: steamworks_downloader version1 version2 ... versionN" << std::endl
<< "Example: steamworks_downloader 100 158a 162" << std::endl
<< "SDK version list available at: "
<< "https://partner.steamgames.com/downloads/list" << std::endl;
}
void unzip_sdk(const fs::path& zip_file_path, const fs::path& unzip_dir) {
extract_files(zip_file_path, [&](const std::string& name, const bool) {
if (name.starts_with("sdk/public/steam/") && name.ends_with(".h")) {
return unzip_dir / "headers" / fs::path(name).filename();
}
if (
name.starts_with("sdk/redistributable_bin/") &&
name.ends_with(".dll") &&
name.find("steam_api") != std::string::npos
) {
return unzip_dir / "binaries" / fs::path(name).filename();
}
return fs::path();
});
}
void download_sdk(
const fs::path& steamworks_dir,
const std::string_view& version
) {
const auto download_url = std::format(
"https://github.com/acidicoala/cdn/raw/refs/heads/main/valve/steamworks_sdk_{}.zip",
version
);
const auto zip_file_path = fs::temp_directory_path()
/ (generate_random_string(16) + ".zip");
std::cout << "Downloading " << download_url << " to " << zip_file_path << std::endl;
std::ofstream of(zip_file_path, std::ios::binary);
if (
const auto res = cpr::Download(of, cpr::Url{download_url});
res.error.code != cpr::ErrorCode::OK
) {
std::cerr << "Download error: " << res.error.message << std::endl;
return;
}
of.close();
try {
const auto unzip_dir = steamworks_dir / version;
unzip_sdk(zip_file_path, unzip_dir);
} catch (std::exception& e) {
std::cerr << "Unzip error: " << e.what() << std::endl;
}
fs::remove(zip_file_path);
}
}
/**
* A tool for downloading Steamworks SDK and unpacking its headers and binaries
* for further processing by other tools.
*/
int main(const int argc, const char** argv) {
if (argc == 1) {
print_help();
} else {
const auto streamworks_dir = std::filesystem::current_path() / "steamworks";
for (auto i = 1; i < argc; i++) {
try {
download_sdk(streamworks_dir, argv[i]);
} catch (const std::exception& e) {
std::cerr
<< std::format("Error downloading SDK '{}'. Reason: {}", argv[i], e.what())
<< std::endl;
}
}
}
}