Files
SmokeAPI/src/steam_impl/steam_impl.hpp
2022-05-29 16:57:34 +03:00

116 lines
3.2 KiB
C++

#include <steam_functions/steam_functions.hpp>
using namespace koalabox;
namespace steam_apps {
bool IsDlcUnlocked(const String& function_name, AppId_t app_id, AppId_t dlc_id);
int GetDLCCount(const String& function_name, AppId_t app_id, const std::function<int()>& original_function);
bool GetDLCDataByIndex(
const String& function_name,
AppId_t app_id,
int iDLC,
AppId_t* pDlcId,
bool* pbAvailable,
char* pchName,
int cchNameBufferSize,
const std::function<bool()>& original_function
);
}
namespace steam_user {
EUserHasLicenseForAppResult UserHasLicenseForApp(
const String& function_name,
AppId_t appID,
const std::function<EUserHasLicenseForAppResult()>& original_function
);
}
namespace steam_client {
void* GetGenericInterface(
const String& function_name,
const String& interface_version,
const std::function<void*()>& original_function
);
}
namespace steam_inventory {
EResult GetResultStatus(
const String& function_name,
SteamInventoryResult_t resultHandle,
const std::function<EResult()>& original_function
);
bool GetResultItems(
const String& function_name,
SteamInventoryResult_t resultHandle,
SteamItemDetails_t* pOutItemsArray,
uint32_t* punOutItemsArraySize,
const std::function<bool()>& original_function,
const std::function<bool(SteamItemDef_t*, uint32_t*)>& get_item_definition_ids
);
bool GetResultItemProperty(
const String& function_name,
SteamInventoryResult_t resultHandle,
uint32_t unItemIndex,
const char* pchPropertyName,
char* pchValueBuffer,
const uint32_t* punValueBufferSizeOut,
const std::function<bool()>& original_function
);
bool GetAllItems(
const String& function_name,
const SteamInventoryResult_t* pResultHandle,
const std::function<bool()>& original_function
);
bool GetItemsByID(
const String& function_name,
SteamInventoryResult_t* pResultHandle,
const SteamItemInstanceID_t* pInstanceIDs,
uint32_t unCountInstanceIDs,
const std::function<bool()>& original_function
);
bool SerializeResult(
const String& function_name,
SteamInventoryResult_t resultHandle,
void* pOutBuffer,
uint32_t* punOutBufferSize,
const std::function<bool()>& original_function
);
bool GetItemDefinitionIDs(
const String& function_name,
const SteamItemDef_t* pItemDefIDs,
uint32_t* punItemDefIDsArraySize,
const std::function<bool()>& original_function
);
bool GetItemDefinitionProperty(
const String& function_name,
SteamItemDef_t iDefinition,
const char* pchPropertyName,
char* pchValueBuffer,
const uint32_t* punValueBufferSizeOut,
const std::function<bool()>& original_function
);
bool CheckResultSteamID(
const String& function_name,
SteamInventoryResult_t resultHandle,
CSteamID steamIDExpected,
const std::function<bool()>& original_function
);
}