Files
SmokeAPI/tools/src/steamworks_downloader.cpp
2025-10-05 07:31:05 +05:00

189 lines
6.2 KiB
C++

#include <random>
#include <regex>
#include <elfio/elfio.hpp>
#include <glob/glob.h>
#include <koalabox/http_client.hpp>
#include <koalabox/logger.hpp>
#include <koalabox/path.hpp>
#include <koalabox/str.hpp>
#include <koalabox_tools/zip.hpp>
namespace {
namespace fs = std::filesystem;
namespace kb = koalabox;
std::string generate_random_string() {
static constexpr char charset[] = "0123456789"
"ABCDEFGHIJKLMNOPQRSTUVWXYZ"
"abcdefghijklmnopqrstuvwxyz";
thread_local std::mt19937_64 rng{std::random_device{}()};
thread_local std::uniform_int_distribution<std::size_t> dist(0, sizeof(charset) - 2);
constexpr auto length = 16;
std::string result;
result.reserve(length);
for(std::size_t i = 0; i < length; ++i) {
result += charset[dist(rng)];
}
return result;
}
void print_help() {
LOG_INFO(
"Steamworks SDK downloader for SmokeAPI v1.0\n"
"Usage: steamworks_downloader version1 version2 ... versionN\n"
"Example: steamworks_downloader 100 158a 162\n"
"Alternative usage: steamworks_downloader C:/path/to/downloaded_sdk/\n"
"SDK version list available at: https://partner.steamgames.com/downloads/list"
);
}
void fix_linux_binary_flags(const fs::path& bin_path) {
const auto bin_path_str = kb::path::to_str(bin_path);
ELFIO::elfio reader;
if(!reader.load(bin_path_str)) {
LOG_ERROR("Failed to read Linux binary: {}", bin_path_str);
return;
}
// Iterate over program headers to find PT_GNU_STACK
for(const auto& segment : reader.segments) {
if(segment->get_type() != ELFIO::PT_GNU_STACK) { continue; }
ELFIO::Elf_Xword flags = segment->get_flags();
if(flags & ELFIO::PF_X) {
flags &= ~ELFIO::PF_X;
segment->set_flags(flags);
LOG_INFO("Cleared PF_X on PT_GNU_STACK in binary: {}", bin_path_str);
}
break; // No need to iterate other segments
}
if(!reader.save(bin_path_str)) {
LOG_ERROR("Failed to save Linux binary: {}", bin_path_str);
}
}
/**
* Some older libsteam_api.so binaries have PF_X (execute) flag from the PT_GNU_STACK enabled.
* This prevents us from loading them on modern Linux systems. Hence, we need to clear it ourselves.
* Affected versions (all 32-bit): 106-107
*/
void fix_linux_binaries(const fs::path& binary_directory) {
const auto so_files_glob = kb::path::to_str(binary_directory / "**" / "*.so");
const auto linux_binary_list = glob::rglob(so_files_glob);
for(const auto& bin_path : linux_binary_list) {
if(not fs::exists(bin_path)) {
continue;
}
fix_linux_binary_flags(bin_path);
}
}
void unzip_sdk(const fs::path& zip_file_path, const fs::path& unzip_dir) {
kb::tools::zip::extract_files(
zip_file_path,
[&](const std::string& name, const bool) {
if(name.starts_with("sdk/public/steam/") && name.ends_with(".h")) {
return unzip_dir / "headers/steam" / fs::path(name).filename();
}
// Windows binaries
if(
name.starts_with("sdk/redistributable_bin/") &&
name.ends_with(".dll") &&
name.contains("steam_api")
) {
return unzip_dir / "binaries" / fs::path(name).filename();
}
// Linux binaries
if(
name.starts_with("sdk/redistributable_bin/linux") &&
name.ends_with("libsteam_api.so")
) {
return unzip_dir / "binaries" / name.substr(name.find("linux"));
}
return fs::path();
}
);
fix_linux_binaries(unzip_dir);
}
void download_sdk(const fs::path& steamworks_dir, const std::string_view& version) {
const auto download_url = std::format(
"https://github.com/acidicoala/cdn/raw/refs/heads/main/valve/steamworks_sdk_{}.zip",
version
);
const auto zip_file_path = fs::temp_directory_path() / (generate_random_string() + ".zip");
kb::http_client::download_file(download_url, zip_file_path);
try {
const auto unzip_dir = steamworks_dir / version;
unzip_sdk(zip_file_path, unzip_dir);
} catch(std::exception& e) {
LOG_ERROR("Unzip error: {}", e.what());
}
fs::remove(zip_file_path);
}
}
/**
* A tool for downloading Steamworks SDK and unpacking its headers and binaries
* for further processing by other tools.
*/
int MAIN(const int argc, const TCHAR* argv[]) { // NOLINT(*-use-internal-linkage)
kb::logger::init_console_logger();
if(argc == 1) {
print_help();
return 0;
}
const auto steamworks_dir = std::filesystem::current_path() / "steamworks";
// Special case. If there is a directory with a bunch of SDKs downloaded,
// then we can just provide it as a single argument
if(argc == 2) {
if(const auto cdn_dir = kb::str::to_str(argv[1]); fs::is_directory(cdn_dir)) {
for(const auto& entry : fs::directory_iterator(cdn_dir)) {
const auto filename = kb::path::to_str(entry.path().filename());
const std::regex re(R"(steamworks_sdk_(.+)\.zip)");
if(std::smatch match; std::regex_match(filename, match, re)) {
if(match.size() > 1) {
const auto& version = match[1].str();
unzip_sdk(entry.path(), steamworks_dir / version);
}
}
}
return 0;
}
}
for(auto i = 1; i < argc; i++) {
const auto version = kb::str::to_str(argv[i]);
try {
download_sdk(steamworks_dir, version);
} catch(const std::exception& e) {
LOG_ERROR("Error downloading SDK '{}'. Reason: {}", version, e.what());
}
}
}