Files
SmokeAPI/src/smoke_api/smoke_api.cpp
2026-01-04 06:54:06 +05:00

359 lines
13 KiB
C++

#include <regex>
#include <set>
#include <glob/glob.h>
#include <polyhook2/MemProtector.hpp>
#include <koalabox/config.hpp>
#include <koalabox/globals.hpp>
#include <koalabox/hook.hpp>
#include <koalabox/http_client.hpp>
#include <koalabox/lib.hpp>
#include <koalabox/lib_monitor.hpp>
#include <koalabox/logger.hpp>
#include <koalabox/path.hpp>
#include <koalabox/paths.hpp>
#include <koalabox/platform.hpp>
#include <koalabox/util.hpp>
// static
#include "smoke_api/config.hpp"
#include "smoke_api/steamclient/steamclient.hpp"
#include "smoke_api.hpp"
#include "steam_api/steam_interfaces.hpp"
#include "steam_api/virtuals/steam_api_virtuals.hpp"
#include "build_config.h"
#ifdef KB_WIN
#include "koalabox/win.hpp"
#elif defined(KB_LINUX) && defined(KB_32)
#include "generated/32/proxy_exports.hpp"
#elif defined(KB_LINUX) && defined(KB_64)
#include "generated/64/proxy_exports.hpp"
#endif
// Hooking steam_api has shown itself to be less desirable than steamclient
// for the reasons outlined below:
//
// Calling original in flat functions will actually call the hooked functions
// because the original function redirects the execution to a function taken
// from self pointer, which would have been hooked by SteamInternal_*Interface
// functions.
//
// Furthermore, turns out that many flat functions share the same body,
// which looks like the following snippet:
//
// mov rax, qword ptr ds:[rcx]
// jmp qword ptr ds:[rax+immediate]
//
// This means that we end up inadvertently hooking unintended functions.
// Given that hooking steam_api has no apparent benefits, but has inherent flaws,
// the support for it has been dropped from this project.
namespace {
namespace kb = koalabox;
void* original_steamapi_handle = nullptr;
bool is_hook_mode;
void check_for_updates() {
const auto latest_release_url = std::format(
"https://api.github.com/repos/acidicoala/{}/releases/latest",
PROJECT_NAME
);
const auto res = kb::http_client::get_json(latest_release_url);
const auto latest_tag = res["tag_name"].get<std::string>();
const auto current_tag = std::format("v{}", PROJECT_VERSION);
if(current_tag == latest_tag) {
LOG_DEBUG("Running the latest version");
} else {
const auto release_page = std::format(
"https://github.com/acidicoala/{}/releases/{}",
PROJECT_NAME, latest_tag
);
LOG_WARN("New version {} available: {}", latest_tag, release_page);
}
}
std::set<std::string> find_steamclient_versions(void* steamapi_handle) {
if(!steamapi_handle) {
kb::util::panic("Invalid state. steamapi_handle is null.");
}
std::set<std::string> versions;
// On Linux the section name depends on individual lib file, so we can't use generic constants
// ReSharper disable once CppDFAUnreachableCode
const std::string str_section_name = kb::platform::is_windows ? ".rdata" : ".rodata";
const auto str_section = kb::lib::get_section_or_throw(steamapi_handle, str_section_name);
const auto str_section_str = str_section.to_string();
const std::regex pattern(R"(SteamClient\d{3})");
const auto matches_begin = std::sregex_iterator(str_section_str.begin(), str_section_str.end(), pattern);
const auto matches_end = std::sregex_iterator();
for(std::sregex_iterator i = matches_begin; i != matches_end; ++i) {
versions.insert(i->str());
}
LOG_DEBUG("Found {} steamclient version(s) in read-only section: {}", versions.size(), versions);
return versions;
}
#ifdef KB_WIN
void warn_if_late_injection(const std::string& steamclient_version) {
if(kb::util::is_wine_env()) {
return;
}
LOG_WARN(
"'{}' was already initialized. SmokeAPI might not work as expected.", steamclient_version
);
LOG_WARN(
"Probable cause: SmokeAPI was injected too late. If possible, try injecting it earlier."
);
LOG_WARN("NOTE: You can safely ignore this warning if running under Proton or native Linux");
}
#endif
// ReSharper disable once CppDFAConstantFunctionResult
bool on_steamclient_loaded(void* steamclient_handle) {
KB_HOOK_DETOUR_MODULE(CreateInterface, steamclient_handle);
if(!is_hook_mode) {
return true;
}
// Check for late hooking
static const auto CreateInterface$ = KB_LIB_GET_FUNC(steamclient_handle, CreateInterface);
if(original_steamapi_handle) {
// SteamAPI might have been initialized.
// Hence, we need to query SteamClient interfaces and hook them if needed.
const auto steamclient_versions = find_steamclient_versions(original_steamapi_handle);
for(const auto& steamclient_version : steamclient_versions) {
if(CreateInterface$(steamclient_version.c_str(), nullptr)) {
#ifdef KB_WIN
warn_if_late_injection(steamclient_version);
#endif
steam_interfaces::hook_steamclient_interface(steamclient_handle, steamclient_version);
} else {
LOG_INFO("'{}' has not been initialized. Waiting for initialization.", steamclient_version);
}
}
} else {
LOG_ERROR("{} -> original_steamapi_handle is null", __func__);
}
return true;
}
void init_lib_monitor() {
kb::lib_monitor::init_listener({{STEAMCLIENT_DLL, on_steamclient_loaded}});
}
std::optional<AppId_t> get_app_id_from_env() noexcept {
if(const auto app_id_str = kb::util::get_env("SteamAppId")) {
try {
const auto app_id = std::stoi(*app_id_str);
LOG_DEBUG("Found AppID from environment: {}", app_id);
return app_id;
} catch(const std::exception& e) {
LOG_ERROR("Failed to parse AppID '{}' from environment: {}", *app_id_str, e.what());
}
}
return std::nullopt;
}
std::optional<AppId_t> get_app_id_from_steam_client() noexcept {
try {
const DECLARE_ARGS();
const auto& version_map = steam_interfaces::get_interface_name_to_version_map();
THIS = CreateInterface(version_map.at("ISteamClient").c_str(), nullptr);
if(THIS) {
if(const auto get_steam_utils = SMK_FIND_INTERFACE_FUNC(THIS, ISteamClient, GetISteamUtils)) {
constexpr auto steam_pipe = 1;
const auto& utils_version = version_map.at("ISteamUtils");
THIS = get_steam_utils(ARGS(steam_pipe, utils_version.c_str()));
if(THIS) {
if(const auto get_app_id = SMK_FIND_INTERFACE_FUNC(THIS, ISteamUtils, GetAppID)) {
if(const auto app_id = get_app_id(ARGS())) {
LOG_DEBUG("Found AppID from ISteamUtils: {}", app_id);
return app_id;
}
LOG_ERROR("ISteamUtils::GetAppID returned 0");
}
}
}
} else {
LOG_ERROR("Failed to create interface '{}'", version_map.at("ISteamClient"))
}
} catch(const std::exception& e) {
LOG_ERROR("Failed to get app id. Unhandled exception: {}", e.what());
}
return std::nullopt;
}
void init_hook_mode([[maybe_unused]] void* self_module_handle) {
is_hook_mode = true;
#ifdef KB_LINUX
// Because we got injected via LD_PRELOAD,
// Linux loader will resolve all SteamAPI exports in unlocker instead of original library.
// Hence, we need to patch the stubs even in hook mode.
const std::string lib_name = STEAM_API_MODULE ".so";
for(const auto& lib_path : glob::rglob({"./" + lib_name, "**/" + lib_name})) {
if(const auto lib_bitness = kb::lib::get_bitness(lib_path)) {
if(static_cast<uint8_t>(*lib_bitness) == kb::platform::bitness) {
if(const auto lib_handle = kb::lib::load(lib_path)) {
LOG_INFO("Found original library: {}", kb::path::to_str(lib_path));
original_steamapi_handle = *lib_handle;
proxy_exports::init(self_module_handle, original_steamapi_handle);
return;
}
}
}
}
if(!original_steamapi_handle) {
kb::util::panic("Failed to find original " + lib_name);
}
#endif
}
void init_proxy_mode([[maybe_unused]] void* self_module_handle) {
is_hook_mode = true;
original_steamapi_handle = kb::lib::load_original_library(kb::paths::get_self_dir(), STEAM_API_MODULE);
#ifdef KB_LINUX
proxy_exports::init(self_module_handle, original_steamapi_handle);
#endif
}
}
namespace smoke_api {
void init(void* self_module_handle) {
try {
static std::mutex section;
const std::lock_guard lock(section);
static bool init_complete = false;
if(init_complete) {
LOG_ERROR("{} is already initialized", PROJECT_NAME);
}
kb::globals::init_globals(self_module_handle, PROJECT_NAME);
config::get() = kb::config::parse<config::Config>();
if(config::get().logging) {
kb::logger::init_file_logger(kb::paths::get_log_path());
} else {
kb::logger::init_null_logger();
}
LOG_INFO("{} v{}{} | Built at '{}'", PROJECT_NAME, PROJECT_VERSION, VERSION_SUFFIX, __TIMESTAMP__);
LOG_DEBUG("Parsed config:\n{}", nlohmann::ordered_json(config::get()).dump(2));
const auto exe_path = kb::lib::get_fs_path(nullptr);
const auto exe_name = kb::path::to_str(exe_path.filename());
LOG_DEBUG("Process name: '{}' [{}-bit]", exe_name, kb::platform::bitness);
LOG_DEBUG("Self name: '{}'", kb::path::to_str(kb::lib::get_fs_path(self_module_handle).filename()));
#ifdef KB_WIN
kb::win::check_self_duplicates();
#endif
#ifdef KB_DEBUG
// TODO: Add config option to toggle this and show native OS notification
// The real reason behind this is for automatic testing of HTTPs dependencies
std::thread(check_for_updates).detach();
#endif
// We need to hook functions in either mode
kb::hook::init(true);
if(kb::hook::is_hook_mode(self_module_handle, STEAM_API_MODULE)) {
LOG_INFO("Detected hook mode");
init_hook_mode(self_module_handle);
} else {
LOG_INFO("Detected proxy mode");
init_proxy_mode(self_module_handle);
}
init_lib_monitor();
init_complete = true;
LOG_INFO("Initialization complete");
} catch(const std::exception& e) {
kb::util::panic(std::format("Initialization error: {}", e.what()));
}
}
void shutdown() {
try {
static bool shutdown_complete = false;
if(shutdown_complete) {
LOG_ERROR("{} is already shut down", PROJECT_NAME);
}
if(original_steamapi_handle != nullptr) {
kb::lib::unload(original_steamapi_handle);
original_steamapi_handle = nullptr;
}
if(kb::lib_monitor::is_initialized()) {
kb::lib_monitor::shutdown_listener();
}
// TODO: Unhook everything
shutdown_complete = true;
LOG_INFO("Shutdown complete");
} catch(const std::exception& e) {
LOG_ERROR("Shutdown error: {}", e.what());
}
kb::logger::shutdown();
}
AppId_t get_app_id() {
static AppId_t cached_app_id = 0;
if(cached_app_id) {
return cached_app_id;
}
LOG_DEBUG("No cached App ID found. Searching in environment variables.");
if(const auto opt_app_id = get_app_id_from_env()) {
return cached_app_id = *opt_app_id;
}
LOG_WARN("Failed to find App ID in environment variables. Falling back to ISteamUtils::GetAppID.");
// IDEA: Try to read steam_appid.txt here. SteamAppId env var is not available when it's present.
// But what if the ID specified in steam_appid.txt is invalid?
if(const auto opt_app_id = get_app_id_from_steam_client()) {
return cached_app_id = *opt_app_id;
}
LOG_ERROR("Failed to find App ID");
return 0;
}
}