Files
SmokeAPI/src/steamclient_virtuals/client_user.cpp
2022-12-29 21:44:02 +03:00

10 lines
284 B
C++

#include <smoke_api/smoke_api.hpp>
#include <steam_impl/steam_impl.hpp>
using namespace smoke_api;
// TODO: Implement?
VIRTUAL(bool) IClientUser_IsSubscribedApp(PARAMS(AppId_t app_id)) { // NOLINT(misc-unused-parameters)
return steam_apps::IsDlcUnlocked(__func__, 0, app_id);
}