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10 lines
284 B
C++
10 lines
284 B
C++
#include <smoke_api/smoke_api.hpp>
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#include <steam_impl/steam_impl.hpp>
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using namespace smoke_api;
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// TODO: Implement?
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VIRTUAL(bool) IClientUser_IsSubscribedApp(PARAMS(AppId_t app_id)) { // NOLINT(misc-unused-parameters)
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return steam_apps::IsDlcUnlocked(__func__, 0, app_id);
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}
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