mirror of
https://github.com/acidicoala/SmokeAPI.git
synced 2026-05-04 19:42:15 -04:00
25 lines
728 B
C++
25 lines
728 B
C++
#pragma once
|
|
|
|
#include <koalabox/win.hpp>
|
|
|
|
constexpr auto STEAM_APPS = "STEAMAPPS_INTERFACE_VERSION";
|
|
constexpr auto STEAM_CLIENT = "SteamClient";
|
|
constexpr auto STEAM_HTTP = "STEAMHTTP_INTERFACE_VERSION";
|
|
constexpr auto STEAM_USER = "SteamUser";
|
|
constexpr auto STEAM_INVENTORY = "STEAMINVENTORY_INTERFACE_V";
|
|
constexpr auto STEAM_GAME_SERVER = "SteamGameServer";
|
|
|
|
// IMPORTANT: DLL_EXPORT is hardcoded in exports_generator.cpp,
|
|
// so any name changes here must be reflected there as well.
|
|
#define DLL_EXPORT(TYPE) extern "C" [[maybe_unused]] __declspec(dllexport) TYPE __cdecl
|
|
|
|
namespace smoke_api {
|
|
extern HMODULE steamapi_module;
|
|
|
|
extern bool hook_mode;
|
|
|
|
void init(HMODULE module_handle);
|
|
|
|
void shutdown();
|
|
}
|