mirror of
https://github.com/Novattz/creamlinux-installer.git
synced 2026-05-12 09:39:35 -04:00
Initial changes
This commit is contained in:
82
src/components/dialogs/Dialog.tsx
Normal file
82
src/components/dialogs/Dialog.tsx
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@@ -0,0 +1,82 @@
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import { ReactNode, useEffect, useState } from 'react'
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export interface DialogProps {
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visible: boolean;
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onClose?: () => void;
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className?: string;
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preventBackdropClose?: boolean;
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children: ReactNode;
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size?: 'small' | 'medium' | 'large';
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showAnimationOnUnmount?: boolean;
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}
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/**
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* Base Dialog component that serves as a container for dialog content
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* Used with DialogHeader, DialogBody, and DialogFooter components
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*/
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const Dialog = ({
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visible,
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onClose,
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className = '',
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preventBackdropClose = false,
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children,
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size = 'medium',
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showAnimationOnUnmount = true,
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}: DialogProps) => {
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const [showContent, setShowContent] = useState(false)
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const [shouldRender, setShouldRender] = useState(visible)
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// Handle visibility changes with animations
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useEffect(() => {
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if (visible) {
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setShouldRender(true)
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// Small delay to trigger entrance animation after component is mounted
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const timer = setTimeout(() => {
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setShowContent(true)
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}, 50)
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return () => clearTimeout(timer)
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} else if (showAnimationOnUnmount) {
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// First hide content with animation
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setShowContent(false)
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// Then unmount after animation completes
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const timer = setTimeout(() => {
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setShouldRender(false)
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}, 300) // Match this with your CSS transition duration
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return () => clearTimeout(timer)
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} else {
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// Immediately unmount without animation
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setShowContent(false)
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setShouldRender(false)
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}
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}, [visible, showAnimationOnUnmount])
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const handleBackdropClick = (e: React.MouseEvent<HTMLDivElement>) => {
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if (e.target === e.currentTarget && !preventBackdropClose && onClose) {
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onClose()
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}
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}
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// Don't render anything if dialog shouldn't be shown
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if (!shouldRender) return null
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const sizeClass = {
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small: 'dialog-small',
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medium: 'dialog-medium',
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large: 'dialog-large',
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}[size]
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return (
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<div
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className={`dialog-overlay ${showContent ? 'visible' : ''}`}
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onClick={handleBackdropClick}
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>
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<div
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className={`dialog ${sizeClass} ${className} ${showContent ? 'dialog-visible' : ''}`}
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>
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{children}
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</div>
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</div>
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)
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}
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export default Dialog
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31
src/components/dialogs/DialogActions.tsx
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31
src/components/dialogs/DialogActions.tsx
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@@ -0,0 +1,31 @@
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import { ReactNode } from 'react'
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export interface DialogActionsProps {
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children: ReactNode;
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className?: string;
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align?: 'start' | 'center' | 'end';
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}
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/**
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* Actions container for dialog footers
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* Provides consistent spacing and alignment for action buttons
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*/
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const DialogActions = ({
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children,
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className = '',
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align = 'end'
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}: DialogActionsProps) => {
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const alignClass = {
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start: 'justify-start',
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center: 'justify-center',
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end: 'justify-end'
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}[align];
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return (
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<div className={`dialog-actions ${alignClass} ${className}`}>
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{children}
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</div>
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)
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}
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export default DialogActions
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20
src/components/dialogs/DialogBody.tsx
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20
src/components/dialogs/DialogBody.tsx
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import { ReactNode } from 'react'
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export interface DialogBodyProps {
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children: ReactNode;
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className?: string;
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}
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/**
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* Body component for dialogs
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* Contains the main content with scrolling capability
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*/
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const DialogBody = ({ children, className = '' }: DialogBodyProps) => {
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return (
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<div className={`dialog-body ${className}`}>
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{children}
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</div>
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)
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}
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export default DialogBody
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20
src/components/dialogs/DialogFooter.tsx
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20
src/components/dialogs/DialogFooter.tsx
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@@ -0,0 +1,20 @@
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import { ReactNode } from 'react'
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export interface DialogFooterProps {
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children: ReactNode;
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className?: string;
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}
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/**
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* Footer component for dialogs
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* Contains action buttons and optional status information
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*/
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const DialogFooter = ({ children, className = '' }: DialogFooterProps) => {
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return (
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<div className={`dialog-footer ${className}`}>
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{children}
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</div>
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)
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}
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export default DialogFooter
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30
src/components/dialogs/DialogHeader.tsx
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30
src/components/dialogs/DialogHeader.tsx
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@@ -0,0 +1,30 @@
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import { ReactNode } from 'react'
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export interface DialogHeaderProps {
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children: ReactNode;
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className?: string;
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onClose?: () => void;
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}
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/**
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* Header component for dialogs
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* Contains the title and optional close button
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*/
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const DialogHeader = ({ children, className = '', onClose }: DialogHeaderProps) => {
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return (
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<div className={`dialog-header ${className}`}>
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{children}
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{onClose && (
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<button
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className="dialog-close-button"
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onClick={onClose}
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aria-label="Close dialog"
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>
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×
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</button>
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)}
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</div>
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)
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}
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export default DialogHeader
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221
src/components/dialogs/DlcSelectionDialog.tsx
Normal file
221
src/components/dialogs/DlcSelectionDialog.tsx
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@@ -0,0 +1,221 @@
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import React, { useState, useEffect } from 'react'
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import Dialog from './Dialog'
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import DialogHeader from './DialogHeader'
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import DialogBody from './DialogBody'
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import DialogFooter from './DialogFooter'
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import DialogActions from './DialogActions'
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import { Button, AnimatedCheckbox } from '@/components/buttons'
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import { DlcInfo } from '@/types'
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export interface DlcSelectionDialogProps {
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visible: boolean;
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gameTitle: string;
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dlcs: DlcInfo[];
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onClose: () => void;
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onConfirm: (selectedDlcs: DlcInfo[]) => void;
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isLoading: boolean;
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isEditMode?: boolean;
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loadingProgress?: number;
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estimatedTimeLeft?: string;
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}
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/**
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* DLC Selection Dialog component
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* Allows users to select which DLCs they want to enable
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*/
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const DlcSelectionDialog = ({
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visible,
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gameTitle,
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dlcs,
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onClose,
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onConfirm,
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isLoading,
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isEditMode = false,
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loadingProgress = 0,
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estimatedTimeLeft = '',
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}: DlcSelectionDialogProps) => {
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const [selectedDlcs, setSelectedDlcs] = useState<DlcInfo[]>([])
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const [searchQuery, setSearchQuery] = useState('')
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const [selectAll, setSelectAll] = useState(true)
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const [initialized, setInitialized] = useState(false)
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// Initialize selected DLCs when DLC list changes
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useEffect(() => {
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if (dlcs.length > 0 && !initialized) {
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setSelectedDlcs(dlcs)
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// Determine initial selectAll state based on if all DLCs are enabled
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const allSelected = dlcs.every((dlc) => dlc.enabled)
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setSelectAll(allSelected)
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// Mark as initialized so we don't reset selections on subsequent DLC additions
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setInitialized(true)
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}
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}, [dlcs, initialized])
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// Memoize filtered DLCs to avoid unnecessary recalculations
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const filteredDlcs = React.useMemo(() => {
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return searchQuery.trim() === ''
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? selectedDlcs
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: selectedDlcs.filter(
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(dlc) =>
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dlc.name.toLowerCase().includes(searchQuery.toLowerCase()) ||
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dlc.appid.includes(searchQuery)
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)
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}, [selectedDlcs, searchQuery])
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// Update DLC selection status
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const handleToggleDlc = (appid: string) => {
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setSelectedDlcs((prev) =>
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prev.map((dlc) => (dlc.appid === appid ? { ...dlc, enabled: !dlc.enabled } : dlc))
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)
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}
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// Update selectAll state when individual DLC selections change
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useEffect(() => {
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const allSelected = selectedDlcs.every((dlc) => dlc.enabled)
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setSelectAll(allSelected)
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}, [selectedDlcs])
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// Handle new DLCs being added while dialog is already open
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useEffect(() => {
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if (initialized && dlcs.length > selectedDlcs.length) {
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// Find new DLCs that aren't in our current selection
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const currentAppIds = new Set(selectedDlcs.map((dlc) => dlc.appid))
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const newDlcs = dlcs.filter((dlc) => !currentAppIds.has(dlc.appid))
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// Add new DLCs to our selection, maintaining their enabled state
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if (newDlcs.length > 0) {
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setSelectedDlcs((prev) => [...prev, ...newDlcs])
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}
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}
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}, [dlcs, selectedDlcs, initialized])
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const handleToggleSelectAll = () => {
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const newSelectAllState = !selectAll
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setSelectAll(newSelectAllState)
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setSelectedDlcs((prev) =>
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prev.map((dlc) => ({
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...dlc,
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enabled: newSelectAllState,
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}))
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)
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}
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const handleConfirm = () => {
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onConfirm(selectedDlcs)
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}
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// Count selected DLCs
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const selectedCount = selectedDlcs.filter((dlc) => dlc.enabled).length
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// Format loading message to show total number of DLCs found
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const getLoadingInfoText = () => {
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if (isLoading && loadingProgress < 100) {
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return ` (Loading more DLCs...)`
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} else if (dlcs.length > 0) {
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return ` (Total DLCs: ${dlcs.length})`
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}
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return ''
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}
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return (
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<Dialog
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visible={visible}
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onClose={onClose}
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size="large"
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preventBackdropClose={isLoading}
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>
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<DialogHeader onClose={onClose}>
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<h3>{isEditMode ? 'Edit DLCs' : 'Select DLCs to Enable'}</h3>
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<div className="dlc-game-info">
|
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<span className="game-title">{gameTitle}</span>
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<span className="dlc-count">
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{selectedCount} of {selectedDlcs.length} DLCs selected
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{getLoadingInfoText()}
|
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</span>
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</div>
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</DialogHeader>
|
||||
|
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<div className="dlc-dialog-search">
|
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<input
|
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type="text"
|
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placeholder="Search DLCs..."
|
||||
value={searchQuery}
|
||||
onChange={(e) => setSearchQuery(e.target.value)}
|
||||
className="dlc-search-input"
|
||||
/>
|
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<div className="select-all-container">
|
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<AnimatedCheckbox
|
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checked={selectAll}
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onChange={handleToggleSelectAll}
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label="Select All"
|
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/>
|
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</div>
|
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</div>
|
||||
|
||||
{isLoading && (
|
||||
<div className="dlc-loading-progress">
|
||||
<div className="progress-bar-container">
|
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<div className="progress-bar" style={{ width: `${loadingProgress}%` }} />
|
||||
</div>
|
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<div className="loading-details">
|
||||
<span>Loading DLCs: {loadingProgress}%</span>
|
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{estimatedTimeLeft && (
|
||||
<span className="time-left">Est. time left: {estimatedTimeLeft}</span>
|
||||
)}
|
||||
</div>
|
||||
</div>
|
||||
)}
|
||||
|
||||
<DialogBody className="dlc-list-container">
|
||||
{selectedDlcs.length > 0 ? (
|
||||
<ul className="dlc-list">
|
||||
{filteredDlcs.map((dlc) => (
|
||||
<li key={dlc.appid} className="dlc-item">
|
||||
<AnimatedCheckbox
|
||||
checked={dlc.enabled}
|
||||
onChange={() => handleToggleDlc(dlc.appid)}
|
||||
label={dlc.name}
|
||||
sublabel={`ID: ${dlc.appid}`}
|
||||
/>
|
||||
</li>
|
||||
))}
|
||||
{isLoading && (
|
||||
<li className="dlc-item dlc-item-loading">
|
||||
<div className="loading-pulse"></div>
|
||||
</li>
|
||||
)}
|
||||
</ul>
|
||||
) : (
|
||||
<div className="dlc-loading">
|
||||
<div className="loading-spinner"></div>
|
||||
<p>Loading DLC information...</p>
|
||||
</div>
|
||||
)}
|
||||
</DialogBody>
|
||||
|
||||
<DialogFooter>
|
||||
<DialogActions>
|
||||
<Button
|
||||
variant="secondary"
|
||||
onClick={onClose}
|
||||
disabled={isLoading && loadingProgress < 10} // Briefly disable to prevent accidental closing at start
|
||||
>
|
||||
Cancel
|
||||
</Button>
|
||||
<Button
|
||||
variant="primary"
|
||||
onClick={handleConfirm}
|
||||
disabled={isLoading}
|
||||
>
|
||||
{isEditMode ? 'Save Changes' : 'Install with Selected DLCs'}
|
||||
</Button>
|
||||
</DialogActions>
|
||||
</DialogFooter>
|
||||
</Dialog>
|
||||
)
|
||||
}
|
||||
|
||||
export default DlcSelectionDialog
|
||||
180
src/components/dialogs/ProgressDialog.tsx
Normal file
180
src/components/dialogs/ProgressDialog.tsx
Normal file
@@ -0,0 +1,180 @@
|
||||
import { useState } from 'react'
|
||||
import Dialog from './Dialog'
|
||||
import DialogHeader from './DialogHeader'
|
||||
import DialogBody from './DialogBody'
|
||||
import DialogFooter from './DialogFooter'
|
||||
import DialogActions from './DialogActions'
|
||||
import { Button } from '@/components/buttons'
|
||||
|
||||
export interface InstallationInstructions {
|
||||
type: string;
|
||||
command: string;
|
||||
game_title: string;
|
||||
dlc_count?: number;
|
||||
}
|
||||
|
||||
export interface ProgressDialogProps {
|
||||
visible: boolean;
|
||||
title: string;
|
||||
message: string;
|
||||
progress: number;
|
||||
showInstructions?: boolean;
|
||||
instructions?: InstallationInstructions;
|
||||
onClose?: () => void;
|
||||
}
|
||||
|
||||
/**
|
||||
* ProgressDialog component
|
||||
* Shows installation progress with a progress bar and optional instructions
|
||||
*/
|
||||
const ProgressDialog = ({
|
||||
visible,
|
||||
title,
|
||||
message,
|
||||
progress,
|
||||
showInstructions = false,
|
||||
instructions,
|
||||
onClose,
|
||||
}: ProgressDialogProps) => {
|
||||
const [copySuccess, setCopySuccess] = useState(false)
|
||||
|
||||
const handleCopyCommand = () => {
|
||||
if (instructions?.command) {
|
||||
navigator.clipboard.writeText(instructions.command)
|
||||
setCopySuccess(true)
|
||||
|
||||
// Reset the success message after 2 seconds
|
||||
setTimeout(() => {
|
||||
setCopySuccess(false)
|
||||
}, 2000)
|
||||
}
|
||||
}
|
||||
|
||||
// Determine if we should show the copy button (for CreamLinux but not SmokeAPI)
|
||||
const showCopyButton =
|
||||
instructions?.type === 'cream_install' || instructions?.type === 'cream_uninstall'
|
||||
|
||||
// Format instruction message based on type
|
||||
const getInstructionText = () => {
|
||||
if (!instructions) return null
|
||||
|
||||
switch (instructions.type) {
|
||||
case 'cream_install':
|
||||
return (
|
||||
<>
|
||||
<p className="instruction-text">
|
||||
In Steam, set the following launch options for{' '}
|
||||
<strong>{instructions.game_title}</strong>:
|
||||
</p>
|
||||
{instructions.dlc_count !== undefined && (
|
||||
<div className="dlc-count">
|
||||
<strong>{instructions.dlc_count}</strong> DLCs have been enabled!
|
||||
</div>
|
||||
)}
|
||||
</>
|
||||
)
|
||||
case 'cream_uninstall':
|
||||
return (
|
||||
<p className="instruction-text">
|
||||
For <strong>{instructions.game_title}</strong>, open Steam properties and remove the
|
||||
following launch option:
|
||||
</p>
|
||||
)
|
||||
case 'smoke_install':
|
||||
return (
|
||||
<>
|
||||
<p className="instruction-text">
|
||||
SmokeAPI has been installed for <strong>{instructions.game_title}</strong>
|
||||
</p>
|
||||
{instructions.dlc_count !== undefined && (
|
||||
<div className="dlc-count">
|
||||
<strong>{instructions.dlc_count}</strong> Steam API files have been patched.
|
||||
</div>
|
||||
)}
|
||||
</>
|
||||
)
|
||||
case 'smoke_uninstall':
|
||||
return (
|
||||
<p className="instruction-text">
|
||||
SmokeAPI has been uninstalled from <strong>{instructions.game_title}</strong>
|
||||
</p>
|
||||
)
|
||||
default:
|
||||
return (
|
||||
<p className="instruction-text">
|
||||
Done processing <strong>{instructions.game_title}</strong>
|
||||
</p>
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
// Determine the CSS class for the command box based on instruction type
|
||||
const getCommandBoxClass = () => {
|
||||
return instructions?.type.includes('smoke') ? 'command-box command-box-smoke' : 'command-box'
|
||||
}
|
||||
|
||||
// Determine if close button should be enabled
|
||||
const isCloseButtonEnabled = showInstructions || progress >= 100
|
||||
|
||||
return (
|
||||
<Dialog
|
||||
visible={visible}
|
||||
onClose={isCloseButtonEnabled ? onClose : undefined}
|
||||
size="medium"
|
||||
preventBackdropClose={!isCloseButtonEnabled}
|
||||
>
|
||||
<DialogHeader>
|
||||
<h3>{title}</h3>
|
||||
</DialogHeader>
|
||||
|
||||
<DialogBody>
|
||||
<p>{message}</p>
|
||||
|
||||
<div className="progress-bar-container">
|
||||
<div className="progress-bar" style={{ width: `${progress}%` }} />
|
||||
</div>
|
||||
<div className="progress-percentage">{Math.round(progress)}%</div>
|
||||
|
||||
{showInstructions && instructions && (
|
||||
<div className="instruction-container">
|
||||
<h4>
|
||||
{instructions.type.includes('uninstall')
|
||||
? 'Uninstallation Instructions'
|
||||
: 'Installation Instructions'}
|
||||
</h4>
|
||||
{getInstructionText()}
|
||||
|
||||
<div className={getCommandBoxClass()}>
|
||||
<pre className="selectable-text">{instructions.command}</pre>
|
||||
</div>
|
||||
</div>
|
||||
)}
|
||||
</DialogBody>
|
||||
|
||||
<DialogFooter>
|
||||
<DialogActions>
|
||||
{showInstructions && showCopyButton && (
|
||||
<Button
|
||||
variant="primary"
|
||||
onClick={handleCopyCommand}
|
||||
>
|
||||
{copySuccess ? 'Copied!' : 'Copy to Clipboard'}
|
||||
</Button>
|
||||
)}
|
||||
|
||||
{isCloseButtonEnabled && (
|
||||
<Button
|
||||
variant="secondary"
|
||||
onClick={onClose}
|
||||
disabled={!isCloseButtonEnabled}
|
||||
>
|
||||
Close
|
||||
</Button>
|
||||
)}
|
||||
</DialogActions>
|
||||
</DialogFooter>
|
||||
</Dialog>
|
||||
)
|
||||
}
|
||||
|
||||
export default ProgressDialog
|
||||
17
src/components/dialogs/index.ts
Normal file
17
src/components/dialogs/index.ts
Normal file
@@ -0,0 +1,17 @@
|
||||
// Export all dialog components
|
||||
export { default as Dialog } from './Dialog';
|
||||
export { default as DialogHeader } from './DialogHeader';
|
||||
export { default as DialogBody } from './DialogBody';
|
||||
export { default as DialogFooter } from './DialogFooter';
|
||||
export { default as DialogActions } from './DialogActions';
|
||||
export { default as ProgressDialog } from './ProgressDialog';
|
||||
export { default as DlcSelectionDialog } from './DlcSelectionDialog';
|
||||
|
||||
// Export types
|
||||
export type { DialogProps } from './Dialog';
|
||||
export type { DialogHeaderProps } from './DialogHeader';
|
||||
export type { DialogBodyProps } from './DialogBody';
|
||||
export type { DialogFooterProps } from './DialogFooter';
|
||||
export type { DialogActionsProps } from './DialogActions';
|
||||
export type { ProgressDialogProps, InstallationInstructions } from './ProgressDialog';
|
||||
export type { DlcSelectionDialogProps } from './DlcSelectionDialog';
|
||||
Reference in New Issue
Block a user