mirror of
https://github.com/Novattz/creamlinux-installer.git
synced 2026-04-30 03:52:04 -04:00
backend for reporting and commands #22
This commit is contained in:
@@ -4,6 +4,7 @@
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)]
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mod cache;
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mod reporting;
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mod utils;
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mod dlc_manager;
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mod installer;
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@@ -613,6 +614,81 @@ async fn resolve_platform_conflict(
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Ok(updated_game)
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}
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#[tauri::command]
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fn set_reporting_opt_in(opted_in: bool) -> Result<(), String> {
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config::update_config(|cfg| {
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cfg.reporting_opted_in = opted_in;
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cfg.reporting_has_seen_prompt = true;
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})?;
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if opted_in {
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// Ensure a salt exists so future hashes work immediately
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reporting::delete_salt().ok(); // clear any stale one first
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// re-create via generate_user_hash is fine; salt is lazy-created there
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} else {
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reporting::delete_salt()?;
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}
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info!("Reporting opt-in set to: {}", opted_in);
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Ok(())
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}
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#[tauri::command]
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async fn submit_report(
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game_id: String,
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unlocker: String,
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worked: bool,
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steam_path: String,
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) -> Result<(), String> {
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let user_hash = reporting::generate_user_hash(&steam_path)?;
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reporting::post_report(reporting::ReportPayload {
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user_hash,
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game_id: game_id.clone(),
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unlocker: unlocker.clone(),
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worked,
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})
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.await?;
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// Always save locally so the UI can reflect the vote immediately,
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// regardless of opt-in status (the local file is only used client-side).
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reporting::save_local_report(reporting::LocalReport {
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game_id,
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unlocker,
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worked,
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})?;
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Ok(())
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}
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#[tauri::command]
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fn get_local_reports() -> Vec<reporting::LocalReport> {
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reporting::load_local_reports()
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}
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#[tauri::command]
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async fn get_game_votes(game_id: String) -> Result<Vec<reporting::VoteResult>, String> {
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let url = format!("https://api.shibe.fun/v1/votes/{}", game_id);
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let client = reqwest::Client::new();
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let response = client
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.get(&url)
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.timeout(std::time::Duration::from_secs(5))
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.send()
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.await
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.map_err(|e| format!("Failed to fetch votes: {}", e))?;
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if !response.status().is_success() {
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// Non-critical - return empty rather than surfacing an error to the UI
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return Ok(Vec::new());
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}
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response
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.json::<Vec<reporting::VoteResult>>()
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.await
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.map_err(|e| format!("Failed to parse votes: {}", e))
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}
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fn setup_logging() -> Result<(), Box<dyn std::error::Error>> {
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use log::LevelFilter;
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use log4rs::append::file::FileAppender;
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@@ -676,6 +752,10 @@ fn main() {
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resolve_platform_conflict,
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load_config,
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update_config,
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set_reporting_opt_in,
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submit_report,
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get_local_reports,
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get_game_votes,
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])
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.setup(|app| {
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info!("Tauri application setup");
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177
src-tauri/src/reporting.rs
Normal file
177
src-tauri/src/reporting.rs
Normal file
@@ -0,0 +1,177 @@
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use crate::cache::get_cache_dir;
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use crate::config;
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use log::{info, warn};
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use rand::distr::Alphanumeric;
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use rand::Rng;
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use reqwest::Client;
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use serde::{Serialize, Deserialize};
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use sha2::{Digest, Sha256};
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use std::fs;
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use std::time::Duration;
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const API_BASE: &str = "https://api.shibe.fun/v1";
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const SALT_LENGTH: usize = 32;
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// Report payload
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#[derive(Serialize, Debug)]
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pub struct ReportPayload {
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pub user_hash: String,
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pub game_id: String,
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/// "creamlinux" | "smokeapi"
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pub unlocker: String,
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/// true = worked, false = didn't work
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pub worked: bool,
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}
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/// Mirrors the JSON returned by GET /v1/votes/:game_id
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#[derive(Serialize, Deserialize, Debug, Clone)]
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pub struct VoteResult {
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pub unlocker: String,
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pub success: u32,
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pub fail: u32,
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}
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// Local report record
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/// One entry in the local reports.json cache.
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/// Tracks what the user has already voted so we can disable buttons in the UI.
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#[derive(Serialize, Deserialize, Debug, Clone)]
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pub struct LocalReport {
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pub game_id: String,
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pub unlocker: String, // "creamlinux" | "smokeapi"
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pub worked: bool,
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}
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// reports.json helpers
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fn reports_cache_path() -> Result<std::path::PathBuf, String> {
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Ok(get_cache_dir()?.join("reports.json"))
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}
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/// Load all locally recorded votes.
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pub fn load_local_reports() -> Vec<LocalReport> {
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match reports_cache_path() {
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Ok(path) if path.exists() => {
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fs::read_to_string(&path)
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.ok()
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.and_then(|s| serde_json::from_str(&s).ok())
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.unwrap_or_default()
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}
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_ => Vec::new(),
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}
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}
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/// Save a new vote to reports.json (or overwrite an existing one for the same
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/// game_id + unlocker combo).
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pub fn save_local_report(report: LocalReport) -> Result<(), String> {
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let path = reports_cache_path()?;
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let mut reports = load_local_reports();
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// Upsert: replace existing entry for the same game + unlocker, otherwise push
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let pos = reports
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.iter()
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.position(|r| r.game_id == report.game_id && r.unlocker == report.unlocker);
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match pos {
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Some(i) => reports[i] = report,
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None => reports.push(report),
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}
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let json = serde_json::to_string_pretty(&reports)
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.map_err(|e| format!("Failed to serialize reports cache: {}", e))?;
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fs::write(&path, json)
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.map_err(|e| format!("Failed to write reports cache: {}", e))?;
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Ok(())
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}
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// Salt management
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fn get_or_create_salt() -> Result<String, String> {
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let salt_path = get_cache_dir()?.join("salt");
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if salt_path.exists() {
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let salt = fs::read_to_string(&salt_path)
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.map_err(|e| format!("Failed to read salt file: {}", e))?;
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let salt = salt.trim().to_string();
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if salt.len() == SALT_LENGTH {
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return Ok(salt);
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}
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warn!("Salt file has invalid data, regenerating...");
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}
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let salt: String = rand::rng()
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.sample_iter(&Alphanumeric)
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.take(SALT_LENGTH)
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.map(char::from)
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.collect();
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fs::write(&salt_path, &salt)
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.map_err(|e| format!("Failed to write salt file: {}", e))?;
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info!("Generated new reporting salt");
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Ok(salt)
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}
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pub fn delete_salt() -> Result<(), String> {
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let salt_path = get_cache_dir()?.join("salt");
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if salt_path.exists() {
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fs::remove_file(&salt_path)
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.map_err(|e| format!("Failed to delete salt: {}", e))?;
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info!("Deleted reporting salt (user opted out)");
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}
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Ok(())
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}
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// Hash generation
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pub fn generate_user_hash(steam_path: &str) -> Result<String, String> {
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let machine_id = fs::read_to_string("/etc/machine-id")
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.map_err(|e| format!("Failed to read machine-id: {}", e))?;
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let machine_id = machine_id.trim();
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let salt = get_or_create_salt()?;
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let combined = format!("{}{}{}", machine_id, steam_path, salt);
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let mut hasher = Sha256::new();
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hasher.update(combined.as_bytes());
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Ok(format!("{:x}", hasher.finalize()))
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}
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// HTTP
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pub async fn post_report(payload: ReportPayload) -> Result<(), String> {
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let cfg = config::load_config()?;
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if !cfg.reporting_opted_in {
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info!("Reporting disabled - skipping report for game {}", payload.game_id);
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return Ok(());
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}
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let client = Client::new();
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let url = format!("{}/report", API_BASE);
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info!(
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"Submitting report: game={}, unlocker={}, worked={}",
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payload.game_id, payload.unlocker, payload.worked
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);
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let response = client
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.post(&url)
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.json(&payload)
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.timeout(Duration::from_secs(10))
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.send()
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.await
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.map_err(|e| format!("Failed to send report: {}", e))?;
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if response.status().is_success() {
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info!("Report submitted successfully");
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Ok(())
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} else {
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Err(format!("Report submission failed: HTTP {}", response.status()))
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}
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}
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