index & hook #89

This commit is contained in:
Novattz
2025-12-26 22:11:44 +01:00
parent 919749d0ae
commit 3801404138
4 changed files with 189 additions and 8 deletions

View File

@@ -1,13 +1,27 @@
import { useState } from 'react'
import { invoke } from '@tauri-apps/api/core'
import { useAppContext } from '@/contexts/useAppContext'
import { useAppLogic } from '@/hooks'
import { useAppLogic, useConflictDetection } from '@/hooks'
import './styles/main.scss'
// Layout components
import { Header, Sidebar, InitialLoadingScreen, ErrorBoundary, UpdateScreen, AnimatedBackground } from '@/components/layout'
import {
Header,
Sidebar,
InitialLoadingScreen,
ErrorBoundary,
UpdateScreen,
AnimatedBackground,
} from '@/components/layout'
// Dialog components
import { ProgressDialog, DlcSelectionDialog, SettingsDialog } from '@/components/dialogs'
import {
ProgressDialog,
DlcSelectionDialog,
SettingsDialog,
ConflictDialog,
ReminderDialog,
} from '@/components/dialogs'
// Game components
import { GameList } from '@/components/games'
@@ -17,6 +31,7 @@ import { GameList } from '@/components/games'
*/
function App() {
const [updateComplete, setUpdateComplete] = useState(false)
// Get application logic from hook
const {
filter,
@@ -33,6 +48,7 @@ function App() {
// Get action handlers from context
const {
games,
dlcDialog,
handleDlcDialogClose,
handleProgressDialogClose,
@@ -45,8 +61,30 @@ function App() {
handleSettingsOpen,
handleSettingsClose,
handleSmokeAPISettingsOpen,
showToast,
} = useAppContext()
// Conflict detection
const { currentConflict, showReminder, resolveConflict, closeReminder } =
useConflictDetection(games)
// Handle conflict resolution
const handleConflictResolve = async () => {
const resolution = resolveConflict()
if (!resolution) return
// Always remove files - use the special conflict resolution command
try {
await invoke('resolve_platform_conflict', {
gameId: resolution.gameId,
conflictType: resolution.conflictType,
})
} catch (error) {
console.error('Error resolving conflict:', error)
showToast(`Failed to resolve conflict: ${error}`, 'error')
}
}
// Show update screen first
if (!updateComplete) {
return <UpdateScreen onComplete={() => setUpdateComplete(true)} />
@@ -73,7 +111,11 @@ function App() {
<div className="main-content">
{/* Sidebar for filtering */}
<Sidebar setFilter={setFilter} currentFilter={filter} onSettingsClick={handleSettingsOpen} />
<Sidebar
setFilter={setFilter}
currentFilter={filter}
onSettingsClick={handleSettingsOpen}
/>
{/* Show error or game list */}
{error ? (
@@ -123,10 +165,20 @@ function App() {
/>
{/* Settings Dialog */}
<SettingsDialog
visible ={settingsDialog.visible}
onClose={handleSettingsClose}
/>
<SettingsDialog visible={settingsDialog.visible} onClose={handleSettingsClose} />
{/* Conflict Detection Dialog */}
{currentConflict && (
<ConflictDialog
visible={true}
gameTitle={currentConflict.gameTitle}
conflictType={currentConflict.type}
onConfirm={handleConflictResolve}
/>
)}
{/* Steam Launch Options Reminder */}
<ReminderDialog visible={showReminder} onClose={closeReminder} />
</div>
</ErrorBoundary>
)