2 Commits

Author SHA1 Message Date
Tickbase
fc4466048e Added logging incase script fails and additional search directories 2024-07-13 16:27:27 +02:00
Tickbase
917b787a72 Update README.md 2024-07-13 04:35:18 +02:00
2 changed files with 59 additions and 43 deletions

View File

@@ -26,7 +26,7 @@ https://www.youtube.com/watch?v=22LDDUoBvus&ab_channel=Nova
- Navigate to the directory containing the script.
- Run the script using python.
```bash
python steam_dlc_fetcher.py
python dlc_fetcher.py
```
# Issues?

View File

@@ -5,6 +5,8 @@ import zipfile
import time
import stat
LOG_FILE = 'script.log'
def clear_screen():
os.system('cls' if os.name == 'nt' else 'clear')
@@ -14,6 +16,7 @@ def fetch_latest_version():
data = response.json()
return data['tag_name']
except requests.exceptions.RequestException as e:
log_message(f"Failed to fetch latest version: {str(e)}")
return "Unknown"
def show_header(app_version):
@@ -39,6 +42,11 @@ def show_header(app_version):
app_version = fetch_latest_version()
def log_message(message):
with open(LOG_FILE, 'a') as log_file:
log_file.write(f"{message}\n")
print(message)
def parse_vdf(file_path):
library_paths = []
try:
@@ -47,7 +55,7 @@ def parse_vdf(file_path):
paths = re.findall(r'"path"\s*"(.*?)"', content, re.IGNORECASE)
library_paths.extend([os.path.normpath(path) for path in paths])
except Exception as e:
print(f"Failed to read {file_path}: {str(e)}")
log_message(f"Failed to read {file_path}: {str(e)}")
return library_paths
def find_steam_library_folders():
@@ -56,9 +64,11 @@ def find_steam_library_folders():
os.path.expanduser('~/.local/share/Steam'),
os.path.expanduser('~/home/deck/.steam/steam'),
os.path.expanduser('~/home/deck/.local/share/Steam'),
'/mnt', '/media'
'/mnt', '/media',
'/run/media/mmcblk0p1/steamapps'
]
library_folders = []
try:
for base_path in base_paths:
if os.path.exists(base_path):
for root, dirs, files in os.walk(base_path, topdown=True):
@@ -73,11 +83,16 @@ def find_steam_library_folders():
if os.path.exists(new_steamapps_path):
library_folders.append(new_steamapps_path)
dirs[:] = [] # Prevent further scanning into subdirectories
if not library_folders:
raise FileNotFoundError("No Steam library folders found.")
except Exception as e:
log_message(f"Error finding Steam library folders: {e}")
return library_folders
def find_steam_apps(library_folders):
acf_pattern = re.compile(r'^appmanifest_(\d+)\.acf$')
games = {}
try:
for folder in library_folders:
if os.path.exists(folder):
for item in os.listdir(folder):
@@ -90,7 +105,11 @@ def find_steam_apps(library_folders):
cream_installed = 'Cream installed' if 'cream.sh' in os.listdir(install_path) else ''
games[app_id] = (game_name, cream_installed, install_path)
except Exception as e:
print(f"Error parsing {item}: {e}")
log_message(f"Error parsing {item}: {e}")
if not games:
raise FileNotFoundError("No Steam games found.")
except Exception as e:
log_message(f"Error finding Steam apps: {e}")
return games
def parse_acf(file_path):
@@ -102,7 +121,7 @@ def parse_acf(file_path):
install_dir = re.search(r'"installdir"\s+"([^"]+)"', data)
return app_id.group(1), name.group(1), install_dir.group(1)
except Exception as e:
print(f"Error reading ACF file {file_path}: {e}")
log_message(f"Error reading ACF file {file_path}: {e}")
return None, None, None
def fetch_dlc_details(app_id):
@@ -111,7 +130,7 @@ def fetch_dlc_details(app_id):
response = requests.get(base_url)
data = response.json()
if app_id not in data or "data" not in data[app_id]:
print("Error: Unable to fetch game details.")
log_message("Error: Unable to fetch game details.")
return []
game_data = data[app_id]["data"]
dlcs = game_data.get("dlc", [])
@@ -127,17 +146,17 @@ def fetch_dlc_details(app_id):
dlc_name = dlc_data[str(dlc_id)]["data"].get("name", "Unknown DLC")
dlc_details.append({"appid": dlc_id, "name": dlc_name})
else:
print(f"Data missing for DLC {dlc_id}")
log_message(f"Data missing for DLC {dlc_id}")
elif dlc_response.status_code == 429:
print("Rate limited! Please wait before trying again.")
log_message("Rate limited! Please wait before trying again.")
time.sleep(10)
else:
print(f"Failed to fetch details for DLC {dlc_id}, Status Code: {dlc_response.status_code}")
log_message(f"Failed to fetch details for DLC {dlc_id}, Status Code: {dlc_response.status_code}")
except Exception as e:
print(f"Exception for DLC {dlc_id}: {str(e)}")
log_message(f"Exception for DLC {dlc_id}: {str(e)}")
return dlc_details
except requests.exceptions.RequestException as e:
print(f"Failed to fetch DLC details for {app_id}: {e}")
log_message(f"Failed to fetch DLC details for {app_id}: {e}")
return []
def install_files(app_id, game_install_dir, dlcs, game_name):
@@ -162,16 +181,14 @@ def install_files(app_id, game_install_dir, dlcs, game_name):
print(f"Custom cream_api.ini has been written to {game_install_dir}.")
print(f"Installation complete. Set launch options in Steam: 'sh ./cream.sh %command%' for {game_name}.")
else:
print("Failed to download the files needed for installation.")
log_message("Failed to download the files needed for installation.")
except Exception as e:
print(f"Failed to install files for {game_name}: {e}")
log_message(f"Failed to install files for {game_name}: {e}")
def main():
show_header(app_version)
try:
library_folders = find_steam_library_folders()
if not library_folders:
raise FileNotFoundError("No Steam library folders found.")
games = find_steam_apps(library_folders)
if games:
print("Select the game for which you want to fetch DLCs:")
@@ -199,8 +216,7 @@ def main():
else:
print("No Steam games found on this computer or connected drives.")
except Exception as e:
print(f"An error occurred: {e}")
log_message(f"An error occurred: {e}")
if __name__ == "__main__":
main()