4 Commits

Author SHA1 Message Date
Novattz
c7593b6c6c improve SmokeAPI detection and redesign loading screen 2025-10-17 12:36:17 +02:00
Novattz
a460e9d3b7 use dynamic DLL matching for SmokeAPI installation 2025-09-27 20:58:23 +02:00
Novattz
6559b15894 version bump 2025-09-12 06:41:15 +02:00
Novattz
653c301ba9 correct SmokeAPI DLL name mapping during installation 2025-09-12 06:39:38 +02:00
7 changed files with 117 additions and 151 deletions

View File

@@ -1,7 +1,7 @@
{ {
"name": "creamlinux", "name": "creamlinux",
"private": true, "private": true,
"version": "1.0.2", "version": "1.0.6",
"type": "module", "type": "module",
"author": "Tickbase", "author": "Tickbase",
"repository": "https://github.com/Novattz/creamlinux-installer", "repository": "https://github.com/Novattz/creamlinux-installer",

View File

@@ -1,6 +1,6 @@
[package] [package]
name = "app" name = "app"
version = "1.0.1" version = "1.0.6"
description = "DLC Manager for Steam games on Linux" description = "DLC Manager for Steam games on Linux"
authors = ["tickbase"] authors = ["tickbase"]
license = "MIT" license = "MIT"

View File

@@ -1001,15 +1001,48 @@ where
info!("Created backup: {}", backup_path.display()); info!("Created backup: {}", backup_path.display());
} }
// Extract the appropriate DLL directly to the game directory // Determine if we need 32-bit or 64-bit SmokeAPI DLL based on the original Steam API DLL
if let Ok(mut file) = archive.by_name(&api_name.to_string_lossy()) { let is_64bit = api_name.to_string_lossy().contains("64");
let mut outfile = fs::File::create(&original_path)?; let target_arch = if is_64bit { "64" } else { "32" };
io::copy(&mut file, &mut outfile)?;
info!("Installed SmokeAPI as: {}", original_path.display()); // Search through all files in the archive to find the matching SmokeAPI DLL
} else { let mut found_dll = false;
let mut tried_files = Vec::new();
let mut matching_dll_name: Option<String> = None;
// First pass: find the matching DLL name
for i in 0..archive.len() {
if let Ok(file) = archive.by_index(i) {
let file_name = file.name();
tried_files.push(file_name.to_string());
// Check if this is SmokeAPI DLL file with the correct architecture
if file_name.to_lowercase().ends_with(".dll")
&& file_name.to_lowercase().contains("smoke")
&& file_name.to_lowercase().contains(&format!("{}.dll", target_arch)) {
matching_dll_name = Some(file_name.to_string());
break;
}
}
}
// Second pass: extract the matching DLL if found
if let Some(dll_name) = matching_dll_name {
if let Ok(mut smoke_file) = archive.by_name(&dll_name) {
let mut outfile = fs::File::create(&original_path)?;
io::copy(&mut smoke_file, &mut outfile)?;
info!("Installed {} as: {}", dll_name, original_path.display());
found_dll = true;
}
}
if !found_dll {
return Err(InstallerError::InstallationError(format!( return Err(InstallerError::InstallationError(format!(
"Could not find {} in the SmokeAPI zip file", "Could not find {}-bit SmokeAPI DLL for {} in the zip file. Archive contains: {}",
api_name.to_string_lossy() target_arch,
api_name.to_string_lossy(),
tried_files.join(", ")
))); )));
} }
} }

View File

@@ -14,7 +14,7 @@
}, },
"productName": "Creamlinux", "productName": "Creamlinux",
"mainBinaryName": "creamlinux", "mainBinaryName": "creamlinux",
"version": "1.0.2", "version": "1.0.6",
"identifier": "com.creamlinux.dev", "identifier": "com.creamlinux.dev",
"app": { "app": {
"withGlobalTauri": false, "withGlobalTauri": false,

View File

@@ -59,7 +59,7 @@ const SettingsDialog: React.FC<SettingsDialogProps> = ({ visible, onClose }) =>
<div className="app-info"> <div className="app-info">
<div className="info-row"> <div className="info-row">
<span className="info-label">Version:</span> <span className="info-label">Version:</span>
<span className="info-value">1.0.2</span> <span className="info-value">1.0.6</span>
</div> </div>
<div className="info-row"> <div className="info-row">
<span className="info-label">Build:</span> <span className="info-label">Build:</span>

View File

@@ -10,31 +10,27 @@ interface InitialLoadingScreenProps {
* Initial loading screen displayed when the app first loads * Initial loading screen displayed when the app first loads
*/ */
const InitialLoadingScreen = ({ message, progress }: InitialLoadingScreenProps) => { const InitialLoadingScreen = ({ message, progress }: InitialLoadingScreenProps) => {
const [detailedStatus, setDetailedStatus] = useState<string[]>([ const [currentStep, setCurrentStep] = useState(0)
'Initializing application...',
'Setting up Steam integration...',
'Preparing DLC management...',
])
// Use a sequence of messages based on progress // Define the loading steps
const steps = [
'Checking system requirements...',
'Scanning Steam libraries...',
'Discovering games...',
'Preparing user interface...',
]
// Update current step based on progress
useEffect(() => { useEffect(() => {
const messages = [ const stepThresholds = [25, 50, 75, 100]
{ threshold: 10, message: 'Checking system requirements...' }, const newStep = stepThresholds.findIndex(threshold => progress < threshold)
{ threshold: 30, message: 'Scanning Steam libraries...' },
{ threshold: 50, message: 'Discovering games...' }, if (newStep !== -1 && newStep !== currentStep) {
{ threshold: 70, message: 'Analyzing game configurations...' }, setCurrentStep(newStep)
{ threshold: 90, message: 'Preparing user interface...' }, } else if (newStep === -1 && currentStep !== steps.length - 1) {
{ threshold: 100, message: 'Ready to launch!' }, setCurrentStep(steps.length - 1)
]
// Find current status message based on progress
const currentMessage = messages.find((m) => progress <= m.threshold)?.message || 'Loading...'
// Add new messages to the log as progress increases
if (currentMessage && !detailedStatus.includes(currentMessage)) {
setDetailedStatus((prev) => [...prev, currentMessage])
} }
}, [progress, detailedStatus]) }, [progress, currentStep, steps.length])
return ( return (
<div className="initial-loading-screen"> <div className="initial-loading-screen">
@@ -42,34 +38,22 @@ const InitialLoadingScreen = ({ message, progress }: InitialLoadingScreenProps)
<h1>CreamLinux</h1> <h1>CreamLinux</h1>
<div className="loading-animation"> <div className="loading-animation">
{/* Enhanced animation with SVG or more elaborate CSS animation */} {/* Spinner animation */}
<div className="loading-circles"> <div className="loading-spinner"></div>
<div className="circle circle-1"></div>
<div className="circle circle-2"></div>
<div className="circle circle-3"></div>
</div>
</div> </div>
<p className="loading-message">{message}</p> <p className="loading-message">{message}</p>
{/* Add a detailed status log that shows progress steps */} {/* Single step display that changes */}
<div className="loading-status-log"> <div className="loading-status-log">
{detailedStatus.slice(-4).map((status, index) => ( <div className="status-line active">
<div key={index} className="status-line"> <span className="status-step">[{currentStep + 1}/{steps.length}]</span>
<span className="status-indicator"></span> <span className="status-text">{steps[currentStep]}</span>
<span className="status-text">{status}</span> </div>
</div>
))}
</div> </div>
<div className="progress-bar-container">
<div className="progress-bar" style={{ width: `${progress}%` }} />
</div>
<div className="progress-percentage">{Math.round(progress)}%</div>
</div> </div>
</div> </div>
) )
} }
export default InitialLoadingScreen export default InitialLoadingScreen

View File

@@ -8,19 +8,21 @@
position: fixed; position: fixed;
top: 0; top: 0;
left: 0; left: 0;
width: 100vw; width: 100%;
height: 100vh; height: 100%;
background-color: var(--primary-bg); background: var(--primary-bg);
display: flex; display: flex;
align-items: center; align-items: center;
justify-content: center; justify-content: center;
z-index: var(--z-modal) + 1; z-index: 9999;
.loading-content { .loading-content {
text-align: center; text-align: center;
padding: 2rem; padding: 2rem;
max-width: 500px; display: flex;
width: 90%; flex-direction: column;
align-items: center;
gap: 1.5rem;
h1 { h1 {
font-size: 2.5rem; font-size: 2.5rem;
@@ -31,72 +33,46 @@
} }
.loading-animation { .loading-animation {
margin-bottom: 2rem; margin: 1rem 0;
}
.loading-circles { // Spinner styles - thicker border
display: flex; .loading-spinner {
justify-content: center; width: 50px;
gap: 1rem; height: 50px;
margin-bottom: 1rem;
.circle {
width: 20px;
height: 20px;
border-radius: 50%; border-radius: 50%;
animation: bounce 1.4s infinite ease-in-out both; border: 6px solid rgba(255, 255, 255, 0.1);
border-top-color: var(--primary-color);
&.circle-1 { animation: spin 1s linear infinite;
background-color: var(--primary-color);
animation-delay: -0.32s;
}
&.circle-2 {
background-color: var(--cream-color);
animation-delay: -0.16s;
}
&.circle-3 {
background-color: var(--smoke-color);
}
} }
} }
.loading-message { .loading-message {
font-size: 1.1rem; font-size: 1rem;
color: var(--text-secondary); color: var(--text-secondary);
margin-bottom: 1.5rem; margin: 0;
min-height: 3rem;
} }
.loading-status-log { .loading-status-log {
margin: 1rem 0; display: flex;
text-align: left; flex-direction: column;
max-height: 100px; gap: 0.5rem;
overflow-y: auto; width: 100%;
background-color: rgba(0, 0, 0, 0.2); max-width: 400px;
border-radius: var(--radius-sm);
padding: 0.5rem;
.status-line { .status-line {
margin: 0.5rem 0;
display: flex; display: flex;
align-items: center; align-items: center;
gap: 0.75rem;
padding: 0.5rem;
border-radius: 4px;
transition: all 0.3s ease;
.status-indicator { &.active {
color: var(--primary-color); background-color: rgba(var(--primary-color-rgb), 0.1);
margin-right: 0.5rem;
font-size: 1.2rem;
}
.status-text { .status-step {
color: var(--text-secondary); color: var(--primary-color);
font-size: 0.9rem; font-weight: 600;
}
&:last-child {
.status-indicator {
color: var(--success);
} }
.status-text { .status-text {
@@ -104,48 +80,21 @@
font-weight: 600; font-weight: 600;
} }
} }
.status-step {
color: var(--text-secondary);
font-family: 'Courier New', monospace;
font-weight: 500;
min-width: 3rem;
text-align: left;
}
.status-text {
color: var(--text-secondary);
text-align: left;
flex: 1;
}
} }
} }
.progress-bar-container {
height: 8px;
background-color: var(--border-soft);
border-radius: 4px;
overflow: hidden;
margin-bottom: 0.5rem;
}
.progress-bar {
height: 100%;
background-color: var(--primary-color);
border-radius: 4px;
transition: width 0.5s ease;
background: linear-gradient(
to right,
var(--cream-color),
var(--primary-color),
var(--smoke-color)
);
box-shadow: 0px 0px 10px rgba(255, 200, 150, 0.4);
}
.progress-percentage {
text-align: right;
font-size: 0.875rem;
color: var(--text-secondary);
margin-bottom: 1rem;
}
}
}
// Animation for the bouncing circles
@keyframes bounce {
0%,
80%,
100% {
transform: scale(0);
}
40% {
transform: scale(1);
} }
} }