mirror of
https://github.com/Novattz/creamlinux-installer.git
synced 2026-01-31 07:42:52 -05:00
Compare commits
12 Commits
v1.3.0
...
a00cc92b70
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2764
package-lock.json
generated
2764
package-lock.json
generated
File diff suppressed because it is too large
Load Diff
@@ -40,14 +40,14 @@
|
|||||||
"eslint": "^9.22.0",
|
"eslint": "^9.22.0",
|
||||||
"eslint-plugin-react-hooks": "^5.2.0",
|
"eslint-plugin-react-hooks": "^5.2.0",
|
||||||
"eslint-plugin-react-refresh": "^0.4.19",
|
"eslint-plugin-react-refresh": "^0.4.19",
|
||||||
"glob": "^11.0.2",
|
"glob": "^11.1.0",
|
||||||
"globals": "^16.0.0",
|
"globals": "^16.0.0",
|
||||||
"node-fetch": "^3.3.2",
|
"node-fetch": "^3.3.2",
|
||||||
"sass-embedded": "^1.86.3",
|
"sass-embedded": "^1.86.3",
|
||||||
"semantic-release": "^24.2.4",
|
"semantic-release": "^25.0.2",
|
||||||
"typescript": "~5.7.2",
|
"typescript": "~5.7.2",
|
||||||
"typescript-eslint": "^8.26.1",
|
"typescript-eslint": "^8.26.1",
|
||||||
"vite": "^6.3.5",
|
"vite": "^6.4.1",
|
||||||
"vite-plugin-svgr": "^4.3.0"
|
"vite-plugin-svgr": "^4.3.0"
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -8,6 +8,7 @@ mod dlc_manager;
|
|||||||
mod installer;
|
mod installer;
|
||||||
mod searcher;
|
mod searcher;
|
||||||
mod unlockers;
|
mod unlockers;
|
||||||
|
mod smokeapi_config;
|
||||||
|
|
||||||
use dlc_manager::DlcInfoWithState;
|
use dlc_manager::DlcInfoWithState;
|
||||||
use installer::{Game, InstallerAction, InstallerType};
|
use installer::{Game, InstallerAction, InstallerType};
|
||||||
@@ -434,6 +435,27 @@ async fn install_cream_with_dlcs_command(
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#[tauri::command]
|
||||||
|
fn read_smokeapi_config(game_path: String) -> Result<Option<smokeapi_config::SmokeAPIConfig>, String> {
|
||||||
|
info!("Reading SmokeAPI config for: {}", game_path);
|
||||||
|
smokeapi_config::read_config(&game_path)
|
||||||
|
}
|
||||||
|
|
||||||
|
#[tauri::command]
|
||||||
|
fn write_smokeapi_config(
|
||||||
|
game_path: String,
|
||||||
|
config: smokeapi_config::SmokeAPIConfig,
|
||||||
|
) -> Result<(), String> {
|
||||||
|
info!("Writing SmokeAPI config for: {}", game_path);
|
||||||
|
smokeapi_config::write_config(&game_path, &config)
|
||||||
|
}
|
||||||
|
|
||||||
|
#[tauri::command]
|
||||||
|
fn delete_smokeapi_config(game_path: String) -> Result<(), String> {
|
||||||
|
info!("Deleting SmokeAPI config for: {}", game_path);
|
||||||
|
smokeapi_config::delete_config(&game_path)
|
||||||
|
}
|
||||||
|
|
||||||
fn setup_logging() -> Result<(), Box<dyn std::error::Error>> {
|
fn setup_logging() -> Result<(), Box<dyn std::error::Error>> {
|
||||||
use log::LevelFilter;
|
use log::LevelFilter;
|
||||||
use log4rs::append::file::FileAppender;
|
use log4rs::append::file::FileAppender;
|
||||||
@@ -491,6 +513,9 @@ fn main() {
|
|||||||
get_all_dlcs_command,
|
get_all_dlcs_command,
|
||||||
clear_caches,
|
clear_caches,
|
||||||
abort_dlc_fetch,
|
abort_dlc_fetch,
|
||||||
|
read_smokeapi_config,
|
||||||
|
write_smokeapi_config,
|
||||||
|
delete_smokeapi_config,
|
||||||
])
|
])
|
||||||
.setup(|app| {
|
.setup(|app| {
|
||||||
info!("Tauri application setup");
|
info!("Tauri application setup");
|
||||||
|
|||||||
128
src-tauri/src/smokeapi_config.rs
Normal file
128
src-tauri/src/smokeapi_config.rs
Normal file
@@ -0,0 +1,128 @@
|
|||||||
|
use log::{info, warn};
|
||||||
|
use serde::{Deserialize, Serialize};
|
||||||
|
use std::collections::HashMap;
|
||||||
|
use std::fs;
|
||||||
|
use std::path::Path;
|
||||||
|
|
||||||
|
#[derive(Serialize, Deserialize, Debug, Clone)]
|
||||||
|
pub struct SmokeAPIConfig {
|
||||||
|
#[serde(rename = "$schema")]
|
||||||
|
pub schema: String,
|
||||||
|
#[serde(rename = "$version")]
|
||||||
|
pub version: u32,
|
||||||
|
pub logging: bool,
|
||||||
|
pub log_steam_http: bool,
|
||||||
|
pub default_app_status: String,
|
||||||
|
pub override_app_status: HashMap<String, String>,
|
||||||
|
pub override_dlc_status: HashMap<String, String>,
|
||||||
|
pub auto_inject_inventory: bool,
|
||||||
|
pub extra_inventory_items: Vec<u32>,
|
||||||
|
pub extra_dlcs: HashMap<String, serde_json::Value>,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl Default for SmokeAPIConfig {
|
||||||
|
fn default() -> Self {
|
||||||
|
Self {
|
||||||
|
schema: "https://raw.githubusercontent.com/acidicoala/SmokeAPI/refs/tags/v4.0.0/res/SmokeAPI.schema.json".to_string(),
|
||||||
|
version: 4,
|
||||||
|
logging: false,
|
||||||
|
log_steam_http: false,
|
||||||
|
default_app_status: "unlocked".to_string(),
|
||||||
|
override_app_status: HashMap::new(),
|
||||||
|
override_dlc_status: HashMap::new(),
|
||||||
|
auto_inject_inventory: true,
|
||||||
|
extra_inventory_items: Vec::new(),
|
||||||
|
extra_dlcs: HashMap::new(),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Read SmokeAPI config from a game directory
|
||||||
|
// Returns None if the config doesn't exist
|
||||||
|
pub fn read_config(game_path: &str) -> Result<Option<SmokeAPIConfig>, String> {
|
||||||
|
info!("Reading SmokeAPI config from: {}", game_path);
|
||||||
|
|
||||||
|
// Find the SmokeAPI DLL location in the game directory
|
||||||
|
let config_path = find_smokeapi_config_path(game_path)?;
|
||||||
|
|
||||||
|
if !config_path.exists() {
|
||||||
|
info!("No SmokeAPI config found at: {}", config_path.display());
|
||||||
|
return Ok(None);
|
||||||
|
}
|
||||||
|
|
||||||
|
let content = fs::read_to_string(&config_path)
|
||||||
|
.map_err(|e| format!("Failed to read SmokeAPI config: {}", e))?;
|
||||||
|
|
||||||
|
let config: SmokeAPIConfig = serde_json::from_str(&content)
|
||||||
|
.map_err(|e| format!("Failed to parse SmokeAPI config: {}", e))?;
|
||||||
|
|
||||||
|
info!("Successfully read SmokeAPI config");
|
||||||
|
Ok(Some(config))
|
||||||
|
}
|
||||||
|
|
||||||
|
// Write SmokeAPI config to a game directory
|
||||||
|
pub fn write_config(game_path: &str, config: &SmokeAPIConfig) -> Result<(), String> {
|
||||||
|
info!("Writing SmokeAPI config to: {}", game_path);
|
||||||
|
|
||||||
|
let config_path = find_smokeapi_config_path(game_path)?;
|
||||||
|
|
||||||
|
let content = serde_json::to_string_pretty(config)
|
||||||
|
.map_err(|e| format!("Failed to serialize SmokeAPI config: {}", e))?;
|
||||||
|
|
||||||
|
fs::write(&config_path, content)
|
||||||
|
.map_err(|e| format!("Failed to write SmokeAPI config: {}", e))?;
|
||||||
|
|
||||||
|
info!("Successfully wrote SmokeAPI config to: {}", config_path.display());
|
||||||
|
Ok(())
|
||||||
|
}
|
||||||
|
|
||||||
|
// Delete SmokeAPI config from a game directory
|
||||||
|
pub fn delete_config(game_path: &str) -> Result<(), String> {
|
||||||
|
info!("Deleting SmokeAPI config from: {}", game_path);
|
||||||
|
|
||||||
|
let config_path = find_smokeapi_config_path(game_path)?;
|
||||||
|
|
||||||
|
if config_path.exists() {
|
||||||
|
fs::remove_file(&config_path)
|
||||||
|
.map_err(|e| format!("Failed to delete SmokeAPI config: {}", e))?;
|
||||||
|
info!("Successfully deleted SmokeAPI config");
|
||||||
|
} else {
|
||||||
|
info!("No SmokeAPI config to delete");
|
||||||
|
}
|
||||||
|
|
||||||
|
Ok(())
|
||||||
|
}
|
||||||
|
|
||||||
|
// Find the path where SmokeAPI.config.json should be located
|
||||||
|
// This is in the same directory as the SmokeAPI DLL files
|
||||||
|
fn find_smokeapi_config_path(game_path: &str) -> Result<std::path::PathBuf, String> {
|
||||||
|
let game_path_obj = Path::new(game_path);
|
||||||
|
|
||||||
|
// Search for steam_api*.dll files with _o.dll backups (indicating SmokeAPI installation)
|
||||||
|
let mut smokeapi_dir: Option<std::path::PathBuf> = None;
|
||||||
|
|
||||||
|
// Use walkdir to search recursively
|
||||||
|
for entry in walkdir::WalkDir::new(game_path_obj)
|
||||||
|
.max_depth(5)
|
||||||
|
.into_iter()
|
||||||
|
.filter_map(Result::ok)
|
||||||
|
{
|
||||||
|
let path = entry.path();
|
||||||
|
let filename = path.file_name().unwrap_or_default().to_string_lossy();
|
||||||
|
|
||||||
|
// Look for steam_api*_o.dll (backup files created by SmokeAPI)
|
||||||
|
if filename.starts_with("steam_api") && filename.ends_with("_o.dll") {
|
||||||
|
smokeapi_dir = path.parent().map(|p| p.to_path_buf());
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// If we found a SmokeAPI directory, return the config path
|
||||||
|
if let Some(dir) = smokeapi_dir {
|
||||||
|
Ok(dir.join("SmokeAPI.config.json"))
|
||||||
|
} else {
|
||||||
|
// Fallback to game root directory
|
||||||
|
warn!("Could not find SmokeAPI DLL directory, using game root");
|
||||||
|
Ok(game_path_obj.join("SmokeAPI.config.json"))
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -43,6 +43,7 @@ function App() {
|
|||||||
settingsDialog,
|
settingsDialog,
|
||||||
handleSettingsOpen,
|
handleSettingsOpen,
|
||||||
handleSettingsClose,
|
handleSettingsClose,
|
||||||
|
handleSmokeAPISettingsOpen,
|
||||||
} = useAppContext()
|
} = useAppContext()
|
||||||
|
|
||||||
// Show update screen first
|
// Show update screen first
|
||||||
@@ -86,6 +87,7 @@ function App() {
|
|||||||
isLoading={isLoading}
|
isLoading={isLoading}
|
||||||
onAction={handleGameAction}
|
onAction={handleGameAction}
|
||||||
onEdit={handleGameEdit}
|
onEdit={handleGameEdit}
|
||||||
|
onSmokeAPISettings={handleSmokeAPISettingsOpen}
|
||||||
/>
|
/>
|
||||||
)}
|
)}
|
||||||
</div>
|
</div>
|
||||||
|
|||||||
97
src/components/common/Dropdown.tsx
Normal file
97
src/components/common/Dropdown.tsx
Normal file
@@ -0,0 +1,97 @@
|
|||||||
|
import { useState, useRef, useEffect } from 'react'
|
||||||
|
import { Icon, arrowUp } from '@/components/icons'
|
||||||
|
|
||||||
|
export interface DropdownOption<T = string> {
|
||||||
|
value: T
|
||||||
|
label: string
|
||||||
|
}
|
||||||
|
|
||||||
|
interface DropdownProps<T = string> {
|
||||||
|
label: string
|
||||||
|
description?: string
|
||||||
|
value: T
|
||||||
|
options: DropdownOption<T>[]
|
||||||
|
onChange: (value: T) => void
|
||||||
|
disabled?: boolean
|
||||||
|
className?: string
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Dropdown component for selecting from a list of options
|
||||||
|
*/
|
||||||
|
const Dropdown = <T extends string | number | boolean>({
|
||||||
|
label,
|
||||||
|
description,
|
||||||
|
value,
|
||||||
|
options,
|
||||||
|
onChange,
|
||||||
|
disabled = false,
|
||||||
|
className = '',
|
||||||
|
}: DropdownProps<T>) => {
|
||||||
|
const [isOpen, setIsOpen] = useState(false)
|
||||||
|
const dropdownRef = useRef<HTMLDivElement>(null)
|
||||||
|
|
||||||
|
// Close dropdown when clicking outside
|
||||||
|
useEffect(() => {
|
||||||
|
const handleClickOutside = (event: MouseEvent) => {
|
||||||
|
if (dropdownRef.current && !dropdownRef.current.contains(event.target as Node)) {
|
||||||
|
setIsOpen(false)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (isOpen) {
|
||||||
|
document.addEventListener('mousedown', handleClickOutside)
|
||||||
|
return () => document.removeEventListener('mousedown', handleClickOutside)
|
||||||
|
}
|
||||||
|
}, [isOpen])
|
||||||
|
|
||||||
|
const selectedOption = options.find((opt) => opt.value === value)
|
||||||
|
|
||||||
|
const handleSelect = (optionValue: T) => {
|
||||||
|
onChange(optionValue)
|
||||||
|
setIsOpen(false)
|
||||||
|
}
|
||||||
|
|
||||||
|
return (
|
||||||
|
<div className={`dropdown-container ${className}`}>
|
||||||
|
<div className="dropdown-label-container">
|
||||||
|
<label className="dropdown-label">{label}</label>
|
||||||
|
{description && <p className="dropdown-description">{description}</p>}
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div className={`dropdown ${disabled ? 'disabled' : ''}`} ref={dropdownRef}>
|
||||||
|
<button
|
||||||
|
type="button"
|
||||||
|
className="dropdown-trigger"
|
||||||
|
onClick={() => !disabled && setIsOpen(!isOpen)}
|
||||||
|
disabled={disabled}
|
||||||
|
>
|
||||||
|
<span className="dropdown-value">{selectedOption?.label || 'Select...'}</span>
|
||||||
|
<Icon
|
||||||
|
name={arrowUp}
|
||||||
|
variant="solid"
|
||||||
|
size="sm"
|
||||||
|
className={`dropdown-icon ${isOpen ? 'open' : ''}`}
|
||||||
|
/>
|
||||||
|
</button>
|
||||||
|
|
||||||
|
{isOpen && !disabled && (
|
||||||
|
<div className="dropdown-menu">
|
||||||
|
{options.map((option) => (
|
||||||
|
<button
|
||||||
|
key={String(option.value)}
|
||||||
|
type="button"
|
||||||
|
className={`dropdown-option ${option.value === value ? 'selected' : ''}`}
|
||||||
|
onClick={() => handleSelect(option.value)}
|
||||||
|
>
|
||||||
|
{option.label}
|
||||||
|
</button>
|
||||||
|
))}
|
||||||
|
</div>
|
||||||
|
)}
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
)
|
||||||
|
}
|
||||||
|
|
||||||
|
export default Dropdown
|
||||||
@@ -1,4 +1,6 @@
|
|||||||
export { default as LoadingIndicator } from './LoadingIndicator'
|
export { default as LoadingIndicator } from './LoadingIndicator'
|
||||||
export { default as ProgressBar } from './ProgressBar'
|
export { default as ProgressBar } from './ProgressBar'
|
||||||
|
export { default as Dropdown } from './Dropdown'
|
||||||
|
|
||||||
export type { LoadingSize, LoadingType } from './LoadingIndicator'
|
export type { LoadingSize, LoadingType } from './LoadingIndicator'
|
||||||
|
export type { DropdownOption } from './Dropdown'
|
||||||
@@ -41,7 +41,7 @@ const SettingsDialog: React.FC<SettingsDialogProps> = ({ visible, onClose }) =>
|
|||||||
<Dialog visible={visible} onClose={onClose} size="medium">
|
<Dialog visible={visible} onClose={onClose} size="medium">
|
||||||
<DialogHeader onClose={onClose} hideCloseButton={true}>
|
<DialogHeader onClose={onClose} hideCloseButton={true}>
|
||||||
<div className="settings-header">
|
<div className="settings-header">
|
||||||
<Icon name={settings} variant="solid" size="md" />
|
{/*<Icon name={settings} variant="solid" size="md" />*/}
|
||||||
<h3>Settings</h3>
|
<h3>Settings</h3>
|
||||||
</div>
|
</div>
|
||||||
</DialogHeader>
|
</DialogHeader>
|
||||||
|
|||||||
228
src/components/dialogs/SmokeAPISettingsDialog.tsx
Normal file
228
src/components/dialogs/SmokeAPISettingsDialog.tsx
Normal file
@@ -0,0 +1,228 @@
|
|||||||
|
import { useState, useEffect, useCallback } from 'react'
|
||||||
|
import { invoke } from '@tauri-apps/api/core'
|
||||||
|
import {
|
||||||
|
Dialog,
|
||||||
|
DialogHeader,
|
||||||
|
DialogBody,
|
||||||
|
DialogFooter,
|
||||||
|
DialogActions,
|
||||||
|
} from '@/components/dialogs'
|
||||||
|
import { Button, AnimatedCheckbox } from '@/components/buttons'
|
||||||
|
import { Dropdown, DropdownOption } from '@/components/common'
|
||||||
|
//import { Icon, settings } from '@/components/icons'
|
||||||
|
|
||||||
|
interface SmokeAPIConfig {
|
||||||
|
$schema: string
|
||||||
|
$version: number
|
||||||
|
logging: boolean
|
||||||
|
log_steam_http: boolean
|
||||||
|
default_app_status: 'unlocked' | 'locked' | 'original'
|
||||||
|
override_app_status: Record<string, string>
|
||||||
|
override_dlc_status: Record<string, string>
|
||||||
|
auto_inject_inventory: boolean
|
||||||
|
extra_inventory_items: number[]
|
||||||
|
extra_dlcs: Record<string, unknown>
|
||||||
|
}
|
||||||
|
|
||||||
|
interface SmokeAPISettingsDialogProps {
|
||||||
|
visible: boolean
|
||||||
|
onClose: () => void
|
||||||
|
gamePath: string
|
||||||
|
gameTitle: string
|
||||||
|
}
|
||||||
|
|
||||||
|
const DEFAULT_CONFIG: SmokeAPIConfig = {
|
||||||
|
$schema:
|
||||||
|
'https://raw.githubusercontent.com/acidicoala/SmokeAPI/refs/tags/v4.0.0/res/SmokeAPI.schema.json',
|
||||||
|
$version: 4,
|
||||||
|
logging: false,
|
||||||
|
log_steam_http: false,
|
||||||
|
default_app_status: 'unlocked',
|
||||||
|
override_app_status: {},
|
||||||
|
override_dlc_status: {},
|
||||||
|
auto_inject_inventory: true,
|
||||||
|
extra_inventory_items: [],
|
||||||
|
extra_dlcs: {},
|
||||||
|
}
|
||||||
|
|
||||||
|
const APP_STATUS_OPTIONS: DropdownOption<'unlocked' | 'locked' | 'original'>[] = [
|
||||||
|
{ value: 'unlocked', label: 'Unlocked' },
|
||||||
|
{ value: 'locked', label: 'Locked' },
|
||||||
|
{ value: 'original', label: 'Original' },
|
||||||
|
]
|
||||||
|
|
||||||
|
/**
|
||||||
|
* SmokeAPI Settings Dialog
|
||||||
|
* Allows configuration of SmokeAPI for a specific game
|
||||||
|
*/
|
||||||
|
const SmokeAPISettingsDialog = ({
|
||||||
|
visible,
|
||||||
|
onClose,
|
||||||
|
gamePath,
|
||||||
|
gameTitle,
|
||||||
|
}: SmokeAPISettingsDialogProps) => {
|
||||||
|
const [enabled, setEnabled] = useState(false)
|
||||||
|
const [config, setConfig] = useState<SmokeAPIConfig>(DEFAULT_CONFIG)
|
||||||
|
const [isLoading, setIsLoading] = useState(false)
|
||||||
|
const [hasChanges, setHasChanges] = useState(false)
|
||||||
|
|
||||||
|
// Load existing config when dialog opens
|
||||||
|
const loadConfig = useCallback(async () => {
|
||||||
|
setIsLoading(true)
|
||||||
|
try {
|
||||||
|
const existingConfig = await invoke<SmokeAPIConfig | null>('read_smokeapi_config', {
|
||||||
|
gamePath,
|
||||||
|
})
|
||||||
|
|
||||||
|
if (existingConfig) {
|
||||||
|
setConfig(existingConfig)
|
||||||
|
setEnabled(true)
|
||||||
|
} else {
|
||||||
|
setConfig(DEFAULT_CONFIG)
|
||||||
|
setEnabled(false)
|
||||||
|
}
|
||||||
|
setHasChanges(false)
|
||||||
|
} catch (error) {
|
||||||
|
console.error('Failed to load SmokeAPI config:', error)
|
||||||
|
setConfig(DEFAULT_CONFIG)
|
||||||
|
setEnabled(false)
|
||||||
|
} finally {
|
||||||
|
setIsLoading(false)
|
||||||
|
}
|
||||||
|
}, [gamePath])
|
||||||
|
|
||||||
|
useEffect(() => {
|
||||||
|
if (visible && gamePath) {
|
||||||
|
loadConfig()
|
||||||
|
}
|
||||||
|
}, [visible, gamePath, loadConfig])
|
||||||
|
|
||||||
|
const handleSave = async () => {
|
||||||
|
setIsLoading(true)
|
||||||
|
try {
|
||||||
|
if (enabled) {
|
||||||
|
// Save the config
|
||||||
|
await invoke('write_smokeapi_config', {
|
||||||
|
gamePath,
|
||||||
|
config,
|
||||||
|
})
|
||||||
|
} else {
|
||||||
|
// Delete the config
|
||||||
|
await invoke('delete_smokeapi_config', {
|
||||||
|
gamePath,
|
||||||
|
})
|
||||||
|
}
|
||||||
|
setHasChanges(false)
|
||||||
|
onClose()
|
||||||
|
} catch (error) {
|
||||||
|
console.error('Failed to save SmokeAPI config:', error)
|
||||||
|
} finally {
|
||||||
|
setIsLoading(false)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
const handleCancel = () => {
|
||||||
|
setHasChanges(false)
|
||||||
|
onClose()
|
||||||
|
}
|
||||||
|
|
||||||
|
const updateConfig = <K extends keyof SmokeAPIConfig>(key: K, value: SmokeAPIConfig[K]) => {
|
||||||
|
setConfig((prev) => ({ ...prev, [key]: value }))
|
||||||
|
setHasChanges(true)
|
||||||
|
}
|
||||||
|
|
||||||
|
return (
|
||||||
|
<Dialog visible={visible} onClose={handleCancel} size="medium">
|
||||||
|
<DialogHeader onClose={handleCancel} hideCloseButton={true}>
|
||||||
|
<div className="settings-header">
|
||||||
|
{/*<Icon name={settings} variant="solid" size="md" />*/}
|
||||||
|
<h3>SmokeAPI Settings</h3>
|
||||||
|
</div>
|
||||||
|
<p className="dialog-subtitle">{gameTitle}</p>
|
||||||
|
</DialogHeader>
|
||||||
|
|
||||||
|
<DialogBody>
|
||||||
|
<div className="smokeapi-settings-content">
|
||||||
|
{/* Enable/Disable Section */}
|
||||||
|
<div className="settings-section">
|
||||||
|
<AnimatedCheckbox
|
||||||
|
checked={enabled}
|
||||||
|
onChange={() => {
|
||||||
|
setEnabled(!enabled)
|
||||||
|
setHasChanges(true)
|
||||||
|
}}
|
||||||
|
label="Enable SmokeAPI Configuration"
|
||||||
|
sublabel="Enable this to customize SmokeAPI settings for this game"
|
||||||
|
/>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
{/* Settings Options */}
|
||||||
|
<div className={`settings-options ${!enabled ? 'disabled' : ''}`}>
|
||||||
|
<div className="settings-section">
|
||||||
|
<h4>General Settings</h4>
|
||||||
|
|
||||||
|
<Dropdown
|
||||||
|
label="Default App Status"
|
||||||
|
description="Specifies the default DLC status"
|
||||||
|
value={config.default_app_status}
|
||||||
|
options={APP_STATUS_OPTIONS}
|
||||||
|
onChange={(value) => updateConfig('default_app_status', value)}
|
||||||
|
disabled={!enabled}
|
||||||
|
/>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div className="settings-section">
|
||||||
|
<h4>Logging</h4>
|
||||||
|
|
||||||
|
<div className="checkbox-option">
|
||||||
|
<AnimatedCheckbox
|
||||||
|
checked={config.logging}
|
||||||
|
onChange={() => updateConfig('logging', !config.logging)}
|
||||||
|
label="Enable Logging"
|
||||||
|
sublabel="Enables logging to SmokeAPI.log.log file"
|
||||||
|
/>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div className="checkbox-option">
|
||||||
|
<AnimatedCheckbox
|
||||||
|
checked={config.log_steam_http}
|
||||||
|
onChange={() => updateConfig('log_steam_http', !config.log_steam_http)}
|
||||||
|
label="Log Steam HTTP"
|
||||||
|
sublabel="Toggles logging of SteamHTTP traffic"
|
||||||
|
/>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div className="settings-section">
|
||||||
|
<h4>Inventory</h4>
|
||||||
|
|
||||||
|
<div className="checkbox-option">
|
||||||
|
<AnimatedCheckbox
|
||||||
|
checked={config.auto_inject_inventory}
|
||||||
|
onChange={() =>
|
||||||
|
updateConfig('auto_inject_inventory', !config.auto_inject_inventory)
|
||||||
|
}
|
||||||
|
label="Auto Inject Inventory"
|
||||||
|
sublabel="Automatically inject a list of all registered inventory items when the game queries user inventory"
|
||||||
|
/>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</DialogBody>
|
||||||
|
|
||||||
|
<DialogFooter>
|
||||||
|
<DialogActions>
|
||||||
|
<Button variant="secondary" onClick={handleCancel} disabled={isLoading}>
|
||||||
|
Cancel
|
||||||
|
</Button>
|
||||||
|
<Button variant="primary" onClick={handleSave} disabled={isLoading || !hasChanges}>
|
||||||
|
{isLoading ? 'Saving...' : 'Save'}
|
||||||
|
</Button>
|
||||||
|
</DialogActions>
|
||||||
|
</DialogFooter>
|
||||||
|
</Dialog>
|
||||||
|
)
|
||||||
|
}
|
||||||
|
|
||||||
|
export default SmokeAPISettingsDialog
|
||||||
@@ -7,6 +7,7 @@ export { default as DialogActions } from './DialogActions'
|
|||||||
export { default as ProgressDialog } from './ProgressDialog'
|
export { default as ProgressDialog } from './ProgressDialog'
|
||||||
export { default as DlcSelectionDialog } from './DlcSelectionDialog'
|
export { default as DlcSelectionDialog } from './DlcSelectionDialog'
|
||||||
export { default as SettingsDialog } from './SettingsDialog'
|
export { default as SettingsDialog } from './SettingsDialog'
|
||||||
|
export { default as SmokeAPISettingsDialog } from './SmokeAPISettingsDialog'
|
||||||
|
|
||||||
// Export types
|
// Export types
|
||||||
export type { DialogProps } from './Dialog'
|
export type { DialogProps } from './Dialog'
|
||||||
|
|||||||
@@ -8,13 +8,14 @@ interface GameItemProps {
|
|||||||
game: Game
|
game: Game
|
||||||
onAction: (gameId: string, action: ActionType) => Promise<void>
|
onAction: (gameId: string, action: ActionType) => Promise<void>
|
||||||
onEdit?: (gameId: string) => void
|
onEdit?: (gameId: string) => void
|
||||||
|
onSmokeAPISettings?: (gameId: string) => void
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Individual game card component
|
* Individual game card component
|
||||||
* Displays game information and action buttons
|
* Displays game information and action buttons
|
||||||
*/
|
*/
|
||||||
const GameItem = ({ game, onAction, onEdit }: GameItemProps) => {
|
const GameItem = ({ game, onAction, onEdit, onSmokeAPISettings }: GameItemProps) => {
|
||||||
const [imageUrl, setImageUrl] = useState<string | null>(null)
|
const [imageUrl, setImageUrl] = useState<string | null>(null)
|
||||||
const [isLoading, setIsLoading] = useState(true)
|
const [isLoading, setIsLoading] = useState(true)
|
||||||
const [hasError, setHasError] = useState(false)
|
const [hasError, setHasError] = useState(false)
|
||||||
@@ -77,6 +78,13 @@ const GameItem = ({ game, onAction, onEdit }: GameItemProps) => {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// SmokeAPI settings handler
|
||||||
|
const handleSmokeAPISettings = () => {
|
||||||
|
if (onSmokeAPISettings && game.smoke_installed) {
|
||||||
|
onSmokeAPISettings(game.id)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
// Determine background image
|
// Determine background image
|
||||||
const backgroundImage =
|
const backgroundImage =
|
||||||
!isLoading && imageUrl
|
!isLoading && imageUrl
|
||||||
@@ -156,6 +164,20 @@ const GameItem = ({ game, onAction, onEdit }: GameItemProps) => {
|
|||||||
iconOnly
|
iconOnly
|
||||||
/>
|
/>
|
||||||
)}
|
)}
|
||||||
|
|
||||||
|
{/* Edit button - only enabled if SmokeAPI is installed */}
|
||||||
|
{game.smoke_installed && (
|
||||||
|
<Button
|
||||||
|
variant="secondary"
|
||||||
|
size="small"
|
||||||
|
onClick={handleSmokeAPISettings}
|
||||||
|
disabled={!game.smoke_installed || !!game.installing}
|
||||||
|
title="Configure SmokeAPI"
|
||||||
|
className="edit-button settings-icon-button"
|
||||||
|
leftIcon={<Icon name="Settings" variant="solid" size="md" />}
|
||||||
|
iconOnly
|
||||||
|
/>
|
||||||
|
)}
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
|
|||||||
@@ -9,13 +9,14 @@ interface GameListProps {
|
|||||||
isLoading: boolean
|
isLoading: boolean
|
||||||
onAction: (gameId: string, action: ActionType) => Promise<void>
|
onAction: (gameId: string, action: ActionType) => Promise<void>
|
||||||
onEdit?: (gameId: string) => void
|
onEdit?: (gameId: string) => void
|
||||||
|
onSmokeAPISettings?: (gameId: string) => void
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Main game list component
|
* Main game list component
|
||||||
* Displays games in a grid with search and filtering applied
|
* Displays games in a grid with search and filtering applied
|
||||||
*/
|
*/
|
||||||
const GameList = ({ games, isLoading, onAction, onEdit }: GameListProps) => {
|
const GameList = ({ games, isLoading, onAction, onEdit, onSmokeAPISettings }: GameListProps) => {
|
||||||
const [imagesPreloaded, setImagesPreloaded] = useState(false)
|
const [imagesPreloaded, setImagesPreloaded] = useState(false)
|
||||||
|
|
||||||
// Sort games alphabetically by title
|
// Sort games alphabetically by title
|
||||||
@@ -56,7 +57,7 @@ const GameList = ({ games, isLoading, onAction, onEdit }: GameListProps) => {
|
|||||||
) : (
|
) : (
|
||||||
<div className="game-grid">
|
<div className="game-grid">
|
||||||
{sortedGames.map((game) => (
|
{sortedGames.map((game) => (
|
||||||
<GameItem key={game.id} game={game} onAction={onAction} onEdit={onEdit} />
|
<GameItem key={game.id} game={game} onAction={onAction} onEdit={onEdit} onSmokeAPISettings={onSmokeAPISettings} />
|
||||||
))}
|
))}
|
||||||
</div>
|
</div>
|
||||||
)}
|
)}
|
||||||
|
|||||||
@@ -30,6 +30,12 @@ export interface ProgressDialogState {
|
|||||||
instructions?: InstallationInstructions
|
instructions?: InstallationInstructions
|
||||||
}
|
}
|
||||||
|
|
||||||
|
export interface SmokeAPISettingsDialogState {
|
||||||
|
visible: boolean
|
||||||
|
gamePath: string
|
||||||
|
gameTitle: string
|
||||||
|
}
|
||||||
|
|
||||||
// Define the context type
|
// Define the context type
|
||||||
export interface AppContextType {
|
export interface AppContextType {
|
||||||
// Game state
|
// Game state
|
||||||
@@ -54,6 +60,11 @@ export interface AppContextType {
|
|||||||
handleSettingsOpen: () => void
|
handleSettingsOpen: () => void
|
||||||
handleSettingsClose: () => void
|
handleSettingsClose: () => void
|
||||||
|
|
||||||
|
// SmokeAPI settings
|
||||||
|
smokeAPISettingsDialog: SmokeAPISettingsDialogState
|
||||||
|
handleSmokeAPISettingsOpen: (gameId: string) => void
|
||||||
|
handleSmokeAPISettingsClose: () => void
|
||||||
|
|
||||||
// Toast notifications
|
// Toast notifications
|
||||||
showToast: (
|
showToast: (
|
||||||
message: string,
|
message: string,
|
||||||
|
|||||||
@@ -4,6 +4,7 @@ import { useGames, useDlcManager, useGameActions, useToasts } from '@/hooks'
|
|||||||
import { DlcInfo } from '@/types'
|
import { DlcInfo } from '@/types'
|
||||||
import { ActionType } from '@/components/buttons/ActionButton'
|
import { ActionType } from '@/components/buttons/ActionButton'
|
||||||
import { ToastContainer } from '@/components/notifications'
|
import { ToastContainer } from '@/components/notifications'
|
||||||
|
import { SmokeAPISettingsDialog } from '@/components/dialogs'
|
||||||
|
|
||||||
// Context provider component
|
// Context provider component
|
||||||
interface AppProviderProps {
|
interface AppProviderProps {
|
||||||
@@ -38,6 +39,17 @@ export const AppProvider = ({ children }: AppProviderProps) => {
|
|||||||
// Settings dialog state
|
// Settings dialog state
|
||||||
const [settingsDialog, setSettingsDialog] = useState({ visible: false })
|
const [settingsDialog, setSettingsDialog] = useState({ visible: false })
|
||||||
|
|
||||||
|
// SmokeAPI settings dialog state
|
||||||
|
const [smokeAPISettingsDialog, setSmokeAPISettingsDialog] = useState<{
|
||||||
|
visible: boolean
|
||||||
|
gamePath: string
|
||||||
|
gameTitle: string
|
||||||
|
}>({
|
||||||
|
visible: false,
|
||||||
|
gamePath: '',
|
||||||
|
gameTitle: '',
|
||||||
|
})
|
||||||
|
|
||||||
// Settings handlers
|
// Settings handlers
|
||||||
const handleSettingsOpen = () => {
|
const handleSettingsOpen = () => {
|
||||||
setSettingsDialog({ visible: true })
|
setSettingsDialog({ visible: true })
|
||||||
@@ -47,6 +59,25 @@ export const AppProvider = ({ children }: AppProviderProps) => {
|
|||||||
setSettingsDialog({ visible: false })
|
setSettingsDialog({ visible: false })
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// SmokeAPI settings handlers
|
||||||
|
const handleSmokeAPISettingsOpen = (gameId: string) => {
|
||||||
|
const game = games.find((g) => g.id === gameId)
|
||||||
|
if (!game) {
|
||||||
|
showError('Game not found')
|
||||||
|
return
|
||||||
|
}
|
||||||
|
|
||||||
|
setSmokeAPISettingsDialog({
|
||||||
|
visible: true,
|
||||||
|
gamePath: game.path,
|
||||||
|
gameTitle: game.title,
|
||||||
|
})
|
||||||
|
}
|
||||||
|
|
||||||
|
const handleSmokeAPISettingsClose = () => {
|
||||||
|
setSmokeAPISettingsDialog((prev) => ({ ...prev, visible: false }))
|
||||||
|
}
|
||||||
|
|
||||||
// Game action handler with proper error reporting
|
// Game action handler with proper error reporting
|
||||||
const handleGameAction = async (gameId: string, action: ActionType) => {
|
const handleGameAction = async (gameId: string, action: ActionType) => {
|
||||||
const game = games.find((g) => g.id === gameId)
|
const game = games.find((g) => g.id === gameId)
|
||||||
@@ -201,6 +232,11 @@ export const AppProvider = ({ children }: AppProviderProps) => {
|
|||||||
handleSettingsOpen,
|
handleSettingsOpen,
|
||||||
handleSettingsClose,
|
handleSettingsClose,
|
||||||
|
|
||||||
|
// SmokeAPI Settings
|
||||||
|
smokeAPISettingsDialog,
|
||||||
|
handleSmokeAPISettingsOpen,
|
||||||
|
handleSmokeAPISettingsClose,
|
||||||
|
|
||||||
// Toast notifications
|
// Toast notifications
|
||||||
showToast,
|
showToast,
|
||||||
}
|
}
|
||||||
@@ -209,6 +245,14 @@ export const AppProvider = ({ children }: AppProviderProps) => {
|
|||||||
<AppContext.Provider value={contextValue}>
|
<AppContext.Provider value={contextValue}>
|
||||||
{children}
|
{children}
|
||||||
<ToastContainer toasts={toasts} onDismiss={removeToast} />
|
<ToastContainer toasts={toasts} onDismiss={removeToast} />
|
||||||
|
|
||||||
|
{/* SmokeAPI Settings Dialog */}
|
||||||
|
<SmokeAPISettingsDialog
|
||||||
|
visible={smokeAPISettingsDialog.visible}
|
||||||
|
onClose={handleSmokeAPISettingsClose}
|
||||||
|
gamePath={smokeAPISettingsDialog.gamePath}
|
||||||
|
gameTitle={smokeAPISettingsDialog.gameTitle}
|
||||||
|
/>
|
||||||
</AppContext.Provider>
|
</AppContext.Provider>
|
||||||
)
|
)
|
||||||
}
|
}
|
||||||
127
src/styles/components/common/_dropdown.scss
Normal file
127
src/styles/components/common/_dropdown.scss
Normal file
@@ -0,0 +1,127 @@
|
|||||||
|
@use '../../themes/index' as *;
|
||||||
|
@use '../../abstracts/index' as *;
|
||||||
|
|
||||||
|
/*
|
||||||
|
Dropdown component styles
|
||||||
|
*/
|
||||||
|
|
||||||
|
.dropdown-container {
|
||||||
|
display: flex;
|
||||||
|
flex-direction: column;
|
||||||
|
gap: 0.5rem;
|
||||||
|
width: 100%;
|
||||||
|
}
|
||||||
|
|
||||||
|
.dropdown-label-container {
|
||||||
|
display: flex;
|
||||||
|
flex-direction: column;
|
||||||
|
gap: 0.25rem;
|
||||||
|
}
|
||||||
|
|
||||||
|
.dropdown-label {
|
||||||
|
font-size: 0.95rem;
|
||||||
|
font-weight: 600;
|
||||||
|
color: var(--text-primary);
|
||||||
|
}
|
||||||
|
|
||||||
|
.dropdown-description {
|
||||||
|
font-size: 0.85rem;
|
||||||
|
color: var(--text-secondary);
|
||||||
|
line-height: 1.4;
|
||||||
|
margin: 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
.dropdown {
|
||||||
|
position: relative;
|
||||||
|
width: 100%;
|
||||||
|
|
||||||
|
&.disabled {
|
||||||
|
opacity: 0.5;
|
||||||
|
cursor: not-allowed;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
.dropdown-trigger {
|
||||||
|
width: 100%;
|
||||||
|
display: flex;
|
||||||
|
align-items: center;
|
||||||
|
justify-content: space-between;
|
||||||
|
background-color: var(--border-dark);
|
||||||
|
border: 1px solid var(--border-soft);
|
||||||
|
border-radius: var(--radius-sm);
|
||||||
|
padding: 0.75rem 1rem;
|
||||||
|
color: var(--text-primary);
|
||||||
|
cursor: pointer;
|
||||||
|
transition: all var(--duration-normal) var(--easing-ease-out);
|
||||||
|
|
||||||
|
&:hover:not(:disabled) {
|
||||||
|
border-color: var(--border);
|
||||||
|
background-color: rgba(255, 255, 255, 0.05);
|
||||||
|
}
|
||||||
|
|
||||||
|
&:focus {
|
||||||
|
outline: none;
|
||||||
|
border-color: var(--primary-color);
|
||||||
|
box-shadow: 0 0 0 2px rgba(var(--primary-color), 0.2);
|
||||||
|
}
|
||||||
|
|
||||||
|
&:disabled {
|
||||||
|
cursor: not-allowed;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
.dropdown-value {
|
||||||
|
flex: 1;
|
||||||
|
text-align: left;
|
||||||
|
font-size: 0.9rem;
|
||||||
|
}
|
||||||
|
|
||||||
|
.dropdown-icon {
|
||||||
|
transition: transform var(--duration-normal) var(--easing-ease-out);
|
||||||
|
color: var(--text-secondary);
|
||||||
|
transform: rotate(180deg);
|
||||||
|
|
||||||
|
&.open {
|
||||||
|
transform: rotate(0deg);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
.dropdown-menu {
|
||||||
|
position: absolute;
|
||||||
|
top: calc(100% + 0.5rem);
|
||||||
|
left: 0;
|
||||||
|
right: 0;
|
||||||
|
background-color: var(--elevated-bg);
|
||||||
|
border: 1px solid var(--border-soft);
|
||||||
|
border-radius: var(--radius-sm);
|
||||||
|
box-shadow: var(--shadow-lg);
|
||||||
|
z-index: var(--z-modal);
|
||||||
|
max-height: 200px;
|
||||||
|
overflow-y: auto;
|
||||||
|
@include custom-scrollbar;
|
||||||
|
}
|
||||||
|
|
||||||
|
.dropdown-option {
|
||||||
|
width: 100%;
|
||||||
|
padding: 0.75rem 1rem;
|
||||||
|
background: none;
|
||||||
|
border: none;
|
||||||
|
color: var(--text-primary);
|
||||||
|
text-align: left;
|
||||||
|
cursor: pointer;
|
||||||
|
transition: all var(--duration-normal) var(--easing-ease-out);
|
||||||
|
font-size: 0.9rem;
|
||||||
|
|
||||||
|
&:hover {
|
||||||
|
background-color: rgba(255, 255, 255, 0.05);
|
||||||
|
}
|
||||||
|
|
||||||
|
&.selected {
|
||||||
|
background-color: rgba(var(--primary-color), 0.2);
|
||||||
|
color: var(--primary-color);
|
||||||
|
}
|
||||||
|
|
||||||
|
&:not(:last-child) {
|
||||||
|
border-bottom: 1px solid var(--border-soft);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,2 +1,3 @@
|
|||||||
@forward './loading';
|
@forward './loading';
|
||||||
@forward './progress_bar';
|
@forward './progress_bar';
|
||||||
|
@forward './dropdown';
|
||||||
|
|||||||
@@ -2,3 +2,4 @@
|
|||||||
@forward './dlc_dialog';
|
@forward './dlc_dialog';
|
||||||
@forward './progress_dialog';
|
@forward './progress_dialog';
|
||||||
@forward './settings_dialog';
|
@forward './settings_dialog';
|
||||||
|
@forward './smokeapi_settings_dialog';
|
||||||
|
|||||||
@@ -18,8 +18,8 @@
|
|||||||
|
|
||||||
.settings-section {
|
.settings-section {
|
||||||
h4 {
|
h4 {
|
||||||
font-size: 1.1rem;
|
font-size: 1.2rem;
|
||||||
font-weight: 600;
|
font-weight: 700;
|
||||||
color: var(--text-primary);
|
color: var(--text-primary);
|
||||||
margin-bottom: 0.5rem;
|
margin-bottom: 0.5rem;
|
||||||
padding-bottom: 0.5rem;
|
padding-bottom: 0.5rem;
|
||||||
|
|||||||
66
src/styles/components/dialogs/_smokeapi_settings_dialog.scss
Normal file
66
src/styles/components/dialogs/_smokeapi_settings_dialog.scss
Normal file
@@ -0,0 +1,66 @@
|
|||||||
|
@use '../../themes/index' as *;
|
||||||
|
@use '../../abstracts/index' as *;
|
||||||
|
|
||||||
|
/*
|
||||||
|
SmokeAPI Settings Dialog styles
|
||||||
|
*/
|
||||||
|
|
||||||
|
.dialog-subtitle {
|
||||||
|
color: var(--text-secondary);
|
||||||
|
font-weight: 500;
|
||||||
|
margin-top: 0.25rem;
|
||||||
|
font-weight: normal;
|
||||||
|
}
|
||||||
|
|
||||||
|
.smokeapi-settings-content {
|
||||||
|
display: flex;
|
||||||
|
flex-direction: column;
|
||||||
|
gap: 1.5rem;
|
||||||
|
}
|
||||||
|
|
||||||
|
.settings-options {
|
||||||
|
display: flex;
|
||||||
|
flex-direction: column;
|
||||||
|
gap: 1.5rem;
|
||||||
|
transition: opacity var(--duration-normal) var(--easing-ease-out);
|
||||||
|
|
||||||
|
&.disabled {
|
||||||
|
opacity: 0.4;
|
||||||
|
pointer-events: none;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
.settings-section {
|
||||||
|
display: flex;
|
||||||
|
flex-direction: column;
|
||||||
|
gap: 1rem;
|
||||||
|
|
||||||
|
h4 {
|
||||||
|
font-size: 1rem;
|
||||||
|
font-weight: 600;
|
||||||
|
color: var(--text-primary);
|
||||||
|
margin: 0;
|
||||||
|
padding-bottom: 0.5rem;
|
||||||
|
border-bottom: 1px solid var(--border-soft);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
.checkbox-option {
|
||||||
|
padding: 0.5rem 0;
|
||||||
|
|
||||||
|
&:not(:last-child) {
|
||||||
|
border-bottom: 1px solid var(--border-soft);
|
||||||
|
}
|
||||||
|
|
||||||
|
.animated-checkbox {
|
||||||
|
width: 100%;
|
||||||
|
|
||||||
|
.checkbox-content {
|
||||||
|
flex: 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
.checkbox-sublabel {
|
||||||
|
margin-top: 0.25rem;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -10,6 +10,7 @@
|
|||||||
"lib": ["ES2020", "DOM", "DOM.Iterable"],
|
"lib": ["ES2020", "DOM", "DOM.Iterable"],
|
||||||
"module": "ESNext",
|
"module": "ESNext",
|
||||||
"skipLibCheck": true,
|
"skipLibCheck": true,
|
||||||
|
"ignoreDeprecations": "6.0",
|
||||||
|
|
||||||
/* Bundler mode */
|
/* Bundler mode */
|
||||||
"moduleResolution": "bundler",
|
"moduleResolution": "bundler",
|
||||||
|
|||||||
Reference in New Issue
Block a user