// This is a placeholder file - cache functionality has been removed // and now only exists in memory within the App state pub fn cache_dlcs(_game_id: &str, _dlcs: &[crate::dlc_manager::DlcInfoWithState]) -> std::io::Result<()> { // This function is kept only for compatibility, but now does nothing // The DLCs are only cached in memory log::info!("Cache functionality has been removed - DLCs are only stored in memory"); Ok(()) } pub fn load_cached_dlcs(_game_id: &str) -> Option> { // This function is kept only for compatibility, but now always returns None log::info!("Cache functionality has been removed - DLCs are only stored in memory"); None } pub fn clear_all_caches() -> std::io::Result<()> { // This function is kept only for compatibility, but now does nothing log::info!("Cache functionality has been removed - DLCs are only stored in memory"); Ok(()) }