Files
creamlinux-installer/src/components/games/GameItem.tsx
2026-01-17 17:56:46 +01:00

216 lines
6.8 KiB
TypeScript

import { useState, useEffect } from 'react'
import { findBestGameImage } from '@/services/ImageService'
import { Game } from '@/types'
import { ActionButton, ActionType, Button } from '@/components/buttons'
import { Icon } from '@/components/icons'
interface GameItemProps {
game: Game
onAction: (gameId: string, action: ActionType) => Promise<void>
onEdit?: (gameId: string) => void
onSmokeAPISettings?: (gameId: string) => void
}
/**
* Individual game card component
* Displays game information and action buttons
*/
const GameItem = ({ game, onAction, onEdit, onSmokeAPISettings }: GameItemProps) => {
const [imageUrl, setImageUrl] = useState<string | null>(null)
const [isLoading, setIsLoading] = useState(true)
const [hasError, setHasError] = useState(false)
useEffect(() => {
// Function to fetch the game cover/image
const fetchGameImage = async () => {
// First check if we already have it (to prevent flickering on re-renders)
if (imageUrl) return
setIsLoading(true)
try {
// Try to find the best available image for this game
const bestImageUrl = await findBestGameImage(game.id)
if (bestImageUrl) {
setImageUrl(bestImageUrl)
setHasError(false)
} else {
setHasError(true)
}
} catch (error) {
console.error('Error fetching game image:', error)
setHasError(true)
} finally {
setIsLoading(false)
}
}
if (game.id) {
fetchGameImage()
}
}, [game.id, imageUrl])
// Determine if we should show CreamLinux buttons (only for native games)
const shouldShowCream = game.native && game.cream_installed // Only show if installed (for uninstall)
// Determine if we should show SmokeAPI buttons (only for non-native games with API files)
const shouldShowSmoke = !game.native && game.api_files && game.api_files.length > 0
// Show generic button if nothing installed
const shouldShowUnlocker = game.native && !game.cream_installed && !game.smoke_installed
// Check if this is a Proton game without API files
const isProtonNoApi = !game.native && (!game.api_files || game.api_files.length === 0)
const handleCreamAction = () => {
if (game.installing) return
const action: ActionType = game.cream_installed ? 'uninstall_cream' : 'install_cream'
onAction(game.id, action)
}
const handleSmokeAction = () => {
if (game.installing) return
const action: ActionType = game.smoke_installed ? 'uninstall_smoke' : 'install_smoke'
onAction(game.id, action)
}
const handleUnlockerAction = () => {
if (game.installing) return
onAction(game.id, 'install_unlocker')
}
// Handle edit button click
const handleEdit = () => {
if (onEdit && game.cream_installed) {
onEdit(game.id)
}
}
// SmokeAPI settings handler
const handleSmokeAPISettings = () => {
if (onSmokeAPISettings && game.smoke_installed) {
onSmokeAPISettings(game.id)
}
}
// Determine background image
const backgroundImage =
!isLoading && imageUrl
? `url(${imageUrl})`
: hasError
? 'linear-gradient(135deg, #232323, #1A1A1A)'
: 'linear-gradient(135deg, #232323, #1A1A1A)'
return (
<div
className="game-item-card"
style={{
backgroundImage,
backgroundSize: 'cover',
backgroundPosition: 'center',
}}
>
<div className="game-item-overlay">
<div className="game-badges">
<span className={`status-badge ${game.native ? 'native' : 'proton'}`}>
{game.native ? 'Native' : 'Proton'}
</span>
{game.cream_installed && <span className="status-badge cream">CreamLinux</span>}
{game.smoke_installed && <span className="status-badge smoke">SmokeAPI</span>}
</div>
<div className="game-title">
<h3>{game.title}</h3>
</div>
<div className="game-actions">
{/* Show generic "Install" button for native games with nothing installed */}
{shouldShowUnlocker && (
<ActionButton
action="install_unlocker"
isInstalled={false}
isWorking={!!game.installing}
onClick={handleUnlockerAction}
/>
)}
{/* Show CreamLinux uninstall button if CreamLinux is installed */}
{shouldShowCream && (
<ActionButton
action="uninstall_cream"
isInstalled={true}
isWorking={!!game.installing}
onClick={handleCreamAction}
/>
)}
{/* Show SmokeAPI button for Proton games OR native games with SmokeAPI installed */}
{shouldShowSmoke && (
<ActionButton
action={game.smoke_installed ? 'uninstall_smoke' : 'install_smoke'}
isInstalled={!!game.smoke_installed}
isWorking={!!game.installing}
onClick={handleSmokeAction}
/>
)}
{/* Show SmokeAPI uninstall for native games if installed */}
{game.native && game.smoke_installed && (
<ActionButton
action="uninstall_smoke"
isInstalled={true}
isWorking={!!game.installing}
onClick={handleSmokeAction}
/>
)}
{/* Show message for Proton games without API files */}
{isProtonNoApi && (
<div className="api-not-found-message">
<span>Steam API DLL not found</span>
<Button
variant="warning"
size="small"
onClick={() => onAction(game.id, 'install_smoke')}
title="Attempt to scan again"
>
Rescan
</Button>
</div>
)}
{/* Edit button - only enabled if CreamLinux is installed */}
{game.cream_installed && (
<Button
variant="secondary"
size="small"
onClick={handleEdit}
disabled={!game.cream_installed || !!game.installing}
title="Manage DLCs"
className="edit-button settings-icon-button"
leftIcon={<Icon name="Settings" variant="solid" size="md" />}
iconOnly
/>
)}
{/* Edit button - only enabled if SmokeAPI is installed */}
{game.smoke_installed && (
<Button
variant="secondary"
size="small"
onClick={handleSmokeAPISettings}
disabled={!game.smoke_installed || !!game.installing}
title="Configure SmokeAPI"
className="edit-button settings-icon-button"
leftIcon={<Icon name="Settings" variant="solid" size="md" />}
iconOnly
/>
)}
</div>
</div>
</div>
)
}
export default GameItem