Files
creamlinux-installer/dlc_fetcher.py
2024-11-30 11:40:02 +01:00

452 lines
18 KiB
Python

import os
import re
import requests
import zipfile
import time
import stat
import subprocess
from collections import defaultdict
import logging
import argparse
from concurrent.futures import ThreadPoolExecutor
from tqdm import tqdm
import shutil
LOG_FILE = 'script.log'
DEBUG_FILE = 'debug_script.log'
TIMEOUT = 180 # Timeout in seconds (3 minutes)
def setup_logging(debug):
log_format = '%(asctime)s [%(levelname)s] %(message)s'
date_format = '%m-%d %H:%M:%S'
if debug:
logging.basicConfig(filename=DEBUG_FILE, level=logging.DEBUG, format=log_format, datefmt=date_format)
else:
logging.basicConfig(filename=LOG_FILE, level=logging.ERROR, format=log_format, datefmt=date_format)
def clear_screen():
os.system('cls' if os.name == 'nt' else 'clear')
def log_error(message):
logging.error(message)
print(message)
def log_debug(message):
logging.debug(message)
def read_steam_registry():
registry_path = os.path.expanduser('~/.steam/registry.vdf')
if os.path.exists(registry_path):
log_debug(f"Found Steam registry file: {registry_path}")
with open(registry_path, 'r') as f:
content = f.read()
install_path = re.search(r'"InstallPath"\s*"([^"]+)"', content)
if install_path:
return install_path.group(1)
return None
def check_requirements():
required_commands = ['which', 'steam']
required_packages = ['requests', 'tqdm']
for cmd in required_commands:
if not subprocess.run(['which', cmd], capture_output=True).returncode == 0:
print(f"Missing required command: {cmd}")
return False
for package in required_packages:
try:
__import__(package)
except ImportError:
print(f"Missing required package: {package}")
return False
return True
def fetch_latest_version():
try:
response = requests.get("https://api.github.com/repos/Novattz/creamlinux-installer/releases/latest")
data = response.json()
return data['tag_name']
except requests.exceptions.RequestException as e:
log_error(f"Failed to fetch latest version: {str(e)}")
return "Unknown"
def show_header(app_version, debug_mode):
clear_screen()
cyan = '\033[96m'
red = '\033[91m'
reset = '\033[0m'
print(f"{cyan}")
print(r"""
_ _ _ _ _ ____ _____ _ ________ _____
| | | | \ | | | / __ \ / ____| |/ / ____| __ \
| | | | \| | | | | | | | | ' /| |__ | |__) |
| | | | . ` | | | | | | | | < | __| | _ /
| |__| | |\ | |___| |__| | |____| . \| |____| | \ \
\____/|_| \_|______\____/ \_____|_|\_\______|_| \_\
""")
print(f"""
> Made by Tickbase
> GitHub: https://github.com/Novattz/creamlinux-installer
> Version: {app_version}
{reset}
""")
if debug_mode:
print(f"{red} [Running in DEBUG mode]{reset}\n")
print()
app_version = fetch_latest_version()
#app_version = "TESTING / LETS NOT OVERLOAD GITHUB FOR NO REASON"
def filter_games(games_list, search_term):
filtered = [(idx, item) for idx, item in enumerate(games_list)
if search_term.lower() in item[1][0].lower()]
if not filtered:
print("No games found matching your search.")
return filtered
def select_multiple_games(games_list):
while True:
selections = input("Enter game numbers (comma-separated) or 'all': ").strip()
try:
if selections.lower() == 'all':
return list(range(len(games_list)))
numbers = [int(x.strip()) - 1 for x in selections.split(',')]
if all(0 <= n < len(games_list) for n in numbers):
return numbers
print("Some selections were out of range. Please try again.")
except ValueError:
print("Invalid input. Please enter numbers separated by commas.")
def parse_vdf(file_path):
library_paths = []
try:
with open(file_path, 'r', encoding='utf-8') as file:
content = file.read()
paths = re.findall(r'"path"\s*"(.*?)"', content, re.IGNORECASE)
library_paths.extend([os.path.normpath(path) for path in paths])
except Exception as e:
log_error(f"Failed to read {file_path}: {str(e)}")
return library_paths
def find_steam_binary():
try:
result = subprocess.run(['which', 'steam'], stdout=subprocess.PIPE)
steam_path = result.stdout.decode('utf-8').strip()
if steam_path:
return os.path.dirname(steam_path)
except Exception as e:
log_error(f"Failed to locate steam binary: {str(e)}")
return None
def find_steam_library_folders(manual_path=""):
search_list = [
# Default
os.path.expanduser('~/.steam/steam'),
os.path.expanduser('~/.local/share/Steam'),
# Steam Deck
os.path.expanduser('/home/deck/.steam/steam'),
os.path.expanduser('/home/deck/.local/share/Steam'),
# Others
'/mnt/Jogos/Steam',
'/run/media/mmcblk0p1',
# Flatpak
os.path.expanduser('~/.var/app/com.valvesoftware.Steam/.local/share/Steam'),
os.path.expanduser('~/.var/app/com.valvesoftware.Steam/data/Steam/steamapps/common')
]
library_folders = []
try:
if manual_path:
log_debug(f"Manual game path set to \"{manual_path}\" skipping path lookup")
library_folders.append(manual_path)
else:
steam_binary_path = find_steam_binary()
if steam_binary_path and steam_binary_path not in search_list:
log_debug(f"Found Steam Binary path! adding it to search paths: {steam_binary_path}")
search_list.append(steam_binary_path)
steam_install_path = read_steam_registry()
if steam_install_path and steam_install_path not in search_list:
log_debug(f"Found Steam Binary path! adding it to search paths: {steam_install_path}")
search_list.append(steam_install_path)
log_debug(f"Paths that will be searched: {search_list}")
for search_path in search_list:
if os.path.exists(search_path):
log_debug(f"Scanning path: {search_path}")
steamapps_path = str(os.path.normpath(f"{search_path}/steamapps"))
if os.path.exists(steamapps_path):
library_folders.append(steamapps_path)
log_debug(f"Found steamapps folder: {steamapps_path}")
vdf_path = os.path.join(steamapps_path, 'libraryfolders.vdf')
if os.path.exists(vdf_path):
log_debug(f"Found libraryfolders.vdf: {vdf_path}")
additional_paths = parse_vdf(vdf_path)
for path in additional_paths:
new_steamapps_path = os.path.join(path, 'steamapps')
if os.path.exists(new_steamapps_path):
library_folders.append(new_steamapps_path)
log_debug(f"Added additional steamapps folder: {new_steamapps_path}")
if not library_folders:
raise FileNotFoundError("No Steam library folders found.")
log_debug(f"Total Steam library folders found: {len(library_folders)}")
except Exception as e:
log_error(f"Error finding Steam library folders: {e}")
log_error("Scanned paths:")
for path in search_list:
log_error(f" - {path}")
return library_folders
def process_acf_file(folder, item):
try:
app_id, game_name, install_dir = parse_acf(os.path.join(folder, item))
if app_id and game_name:
install_path = os.path.join(folder, 'common', install_dir)
if os.path.exists(install_path):
return app_id, game_name, install_path
except Exception as e:
log_error(f"Error processing {item}: {e}")
return None
def find_steam_apps(library_folders):
acf_pattern = re.compile(r'^appmanifest_(\d+)\.acf$')
games = {}
with ThreadPoolExecutor() as executor:
futures = []
for folder in library_folders:
if os.path.exists(folder):
log_debug(f"Scanning folder for ACF files: {folder}")
folder_items = os.listdir(folder)
acf_count = 0
with tqdm(total=len(folder_items), desc=f"Scanning {os.path.basename(folder)}") as pbar:
for item in folder_items:
if acf_pattern.match(item):
acf_count += 1
futures.append(executor.submit(process_acf_file, folder, item))
pbar.update(1)
log_debug(f"Found {acf_count} ACF files in {folder}")
for future in futures:
result = future.result()
if result:
app_id, game_name, install_path = result
cream_installed = 'Cream installed' if os.path.exists(os.path.join(install_path, 'cream.sh')) else ''
log_debug(f"Found game: {game_name} (App ID: {app_id})")
games[app_id] = (game_name, cream_installed, install_path)
if not games:
log_error("No Steam games found.")
log_debug(f"Total games found: {len(games)}")
return games
def parse_acf(file_path):
try:
with open(file_path, 'r', encoding='utf-8') as file:
data = file.read()
app_id = re.search(r'"appid"\s+"(\d+)"', data)
name = re.search(r'"name"\s+"([^"]+)"', data)
install_dir = re.search(r'"installdir"\s+"([^"]+)"', data)
return app_id.group(1), name.group(1), install_dir.group(1)
except Exception as e:
log_error(f"Error reading ACF file {file_path}: {e}")
return None, None, None
def fetch_dlc_details(app_id):
base_url = f"https://store.steampowered.com/api/appdetails?appids={app_id}"
try:
response = requests.get(base_url)
data = response.json()
if app_id not in data or "data" not in data[app_id]:
return []
game_data = data[app_id]["data"]
dlcs = game_data.get("dlc", [])
dlc_details = []
with tqdm(total=len(dlcs), desc="Fetching DLC details") as pbar:
for dlc_id in dlcs:
try:
time.sleep(0.3)
dlc_url = f"https://store.steampowered.com/api/appdetails?appids={dlc_id}"
dlc_response = requests.get(dlc_url)
if dlc_response.status_code == 200:
dlc_data = dlc_response.json()
if str(dlc_id) in dlc_data and "data" in dlc_data[str(dlc_id)]:
dlc_name = dlc_data[str(dlc_id)]["data"].get("name", "Unknown DLC")
dlc_details.append({"appid": dlc_id, "name": dlc_name})
elif dlc_response.status_code == 429:
time.sleep(10)
pbar.update(1)
except Exception as e:
log_error(f"Exception for DLC {dlc_id}: {str(e)}")
return dlc_details
except requests.exceptions.RequestException as e:
log_error(f"Failed to fetch DLC details for {app_id}: {e}")
return []
def install_files(app_id, game_install_dir, dlcs, game_name):
if dlcs:
print("\nFound DLCs:")
for idx, dlc in enumerate(dlcs, 1):
print(f"{idx}. {dlc['name']} (ID: {dlc['appid']})")
if input("\nProceed with installation? (Y/n): ").lower() != 'n':
return
GREEN = '\033[92m'
YELLOW = '\033[93m'
RESET = '\033[0m'
zip_url = "https://github.com/anticitizn/creamlinux/releases/latest/download/creamlinux.zip"
zip_path = os.path.join(game_install_dir, 'creamlinux.zip')
try:
log_debug(f"Downloading creamlinux.zip from {zip_url}")
response = requests.get(zip_url)
if response.status_code == 200:
log_debug("Successfully downloaded creamlinux.zip")
with open(zip_path, 'wb') as f:
f.write(response.content)
with zipfile.ZipFile(zip_path, 'r') as zip_ref:
log_debug(f"Extracting files to {game_install_dir}")
zip_ref.extractall(game_install_dir)
os.remove(zip_path)
log_debug("Removed temporary zip file")
cream_sh_path = os.path.join(game_install_dir, 'cream.sh')
os.chmod(cream_sh_path, os.stat(cream_sh_path).st_mode | stat.S_IEXEC)
log_debug("Set executable permissions for cream.sh")
dlc_list = "\n".join([f"{dlc['appid']} = {dlc['name']}" for dlc in dlcs])
cream_api_path = os.path.join(game_install_dir, 'cream_api.ini')
log_debug(f"Writing cream_api.ini with {len(dlcs)} DLCs")
with open(cream_api_path, 'w') as f:
f.write(f"APPID = {app_id}\n[config]\nissubscribedapp_on_false_use_real = true\n[methods]\ndisable_steamapps_issubscribedapp = false\n[dlc]\n{dlc_list}")
print(f"Custom cream_api.ini has been written to {game_install_dir}.")
print(f"\n{GREEN}Installation complete!{RESET}")
print(f"\n{YELLOW}Set launch options in Steam:{RESET}")
print(f"{GREEN}'sh ./cream.sh %command%'{RESET} for {game_name}")
else:
log_error("Failed to download the files needed for installation.")
except Exception as e:
log_error(f"Failed to install files for {game_name}: {e}")
def uninstall_creamlinux(install_path, game_name):
YELLOW = '\033[93m'
GREEN = '\033[92m'
RESET = '\033[0m'
try:
log_debug(f"Starting uninstallation for {game_name}")
files_to_remove = ['cream.sh', 'cream_api.ini', 'cream_api.so', 'lib32Creamlinux.so', 'lib64Creamlinux.so']
for file in files_to_remove:
file_path = os.path.join(install_path, file)
if os.path.exists(file_path):
log_debug(f"Removing {file}")
os.remove(file_path)
print(f"\n{GREEN}Successfully uninstalled CreamLinux from {game_name}{RESET}")
print(f"\n{YELLOW}Make sure to remove{RESET} {GREEN}'sh ./cream.sh %command%'{RESET} {YELLOW}from launch options{RESET}")
log_debug("Uninstallation completed successfully")
except Exception as e:
log_error(f"Failed to uninstall CreamLinux: {e}")
def main():
parser = argparse.ArgumentParser(description="Steam DLC Fetcher")
parser.add_argument("--manual", metavar='steamapps_path', help="Sets the steamapps path for faster operation", required=False)
parser.add_argument("--debug", action="store_true", help="Enable debug logging")
args = parser.parse_args()
setup_logging(args.debug)
show_header(app_version, args.debug)
if not check_requirements():
print("Missing required dependencies. Please install them and try again.")
return
try:
library_folders = find_steam_library_folders(args.manual)
if not library_folders:
print("Falling back to Manual Method since no library folder was found")
steamapps_path = input("Steamapps Path: ")
if len(steamapps_path) > 3:
library_folders = [steamapps_path]
else:
print("Invalid path! Closing the program...")
return
# Do initial game scan
games = find_steam_apps(library_folders)
if not games:
print("No Steam games found on this computer or connected drives.")
return
while True:
games_list = list(games.items())
# Show game list
print("\nSelect the game(s) for which you want to fetch DLCs:")
GREEN = '\033[92m'
RESET = '\033[0m'
for idx, (app_id, (name, cream_status, _)) in enumerate(games_list, 1):
status = f" ({GREEN}Cream installed{RESET})" if cream_status else ""
print(f"{idx}. {name} (App ID: {app_id}){status}")
try:
choice = int(input("\nEnter the number of the game: ")) - 1
if not (0 <= choice < len(games_list)):
print("Invalid selection.")
continue
except ValueError:
print("Invalid input. Please enter a number.")
continue
selected_app_id, (selected_game_name, cream_status, selected_install_dir) = games_list[choice]
if cream_status:
print(f"\nCreamLinux is installed for {selected_game_name}. What would you like to do?")
print("1. Fetch DLC IDs")
print("2. Uninstall CreamLinux")
action = input("Enter your choice (1-2): ")
if action == "1":
print(f"\nSelected: {selected_game_name} (App ID: {selected_app_id})")
dlcs = fetch_dlc_details(selected_app_id)
if dlcs:
install_files(selected_app_id, selected_install_dir, dlcs, selected_game_name)
else:
print("No DLCs found for the selected game.")
elif action == "2":
uninstall_creamlinux(selected_install_dir, selected_game_name)
else:
print("Invalid choice.")
else:
print(f"\nSelected: {selected_game_name} (App ID: {selected_app_id})")
dlcs = fetch_dlc_details(selected_app_id)
if dlcs:
install_files(selected_app_id, selected_install_dir, dlcs, selected_game_name)
else:
print("No DLCs found for the selected game.")
if input("\nWould you like to perform another operation? (y/N): ").lower() != 'y':
break
# Only scan again if user wants to continue
games = find_steam_apps(library_folders)
except Exception as e:
logging.exception("An error occurred:")
log_error(f"An error occurred: {e}")
if __name__ == "__main__":
main()