mirror of
https://github.com/anticitizn/creamlinux.git
synced 2025-12-06 05:25:44 -05:00
fixed paradox launcher, removed zenity gui
This commit is contained in:
@@ -95,7 +95,7 @@ public:
|
||||
virtual ISteamGameSearch *GetISteamGameSearch( HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion ) = 0;
|
||||
|
||||
// Deprecated. Applications should use SteamAPI_RunCallbacks() or SteamGameServer_RunCallbacks() instead.
|
||||
STEAM_PRIVATE_API( virtual void RunFrame() = 0; )
|
||||
virtual void RunFrame() = 0;
|
||||
|
||||
// returns the number of IPC calls made since the last time this function was called
|
||||
// Used for perf debugging so you can understand how many IPC calls your game makes per frame
|
||||
@@ -116,7 +116,7 @@ public:
|
||||
virtual ISteamHTTP *GetISteamHTTP( HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion ) = 0;
|
||||
|
||||
// Deprecated - the ISteamUnifiedMessages interface is no longer intended for public consumption.
|
||||
STEAM_PRIVATE_API( virtual void *DEPRECATED_GetISteamUnifiedMessages( HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion ) = 0 ; )
|
||||
virtual void *DEPRECATED_GetISteamUnifiedMessages( HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion ) = 0 ;
|
||||
|
||||
// Exposes the ISteamController interface - deprecated in favor of Steam Input
|
||||
virtual ISteamController *GetISteamController( HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion ) = 0;
|
||||
@@ -137,9 +137,9 @@ public:
|
||||
virtual ISteamHTMLSurface *GetISteamHTMLSurface(HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion) = 0;
|
||||
|
||||
// Helper functions for internal Steam usage
|
||||
STEAM_PRIVATE_API( virtual void DEPRECATED_Set_SteamAPI_CPostAPIResultInProcess( void (*)() ) = 0; )
|
||||
STEAM_PRIVATE_API( virtual void DEPRECATED_Remove_SteamAPI_CPostAPIResultInProcess( void (*)() ) = 0; )
|
||||
STEAM_PRIVATE_API( virtual void Set_SteamAPI_CCheckCallbackRegisteredInProcess( SteamAPI_CheckCallbackRegistered_t func ) = 0; )
|
||||
virtual void DEPRECATED_Set_SteamAPI_CPostAPIResultInProcess( void (*)() ) = 0;
|
||||
virtual void DEPRECATED_Remove_SteamAPI_CPostAPIResultInProcess( void (*)() ) = 0;
|
||||
virtual void Set_SteamAPI_CCheckCallbackRegisteredInProcess( SteamAPI_CheckCallbackRegistered_t func ) = 0;
|
||||
|
||||
// inventory
|
||||
virtual ISteamInventory *GetISteamInventory( HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion ) = 0;
|
||||
@@ -159,7 +159,7 @@ public:
|
||||
// Steam Remote Play interface
|
||||
virtual ISteamRemotePlay *GetISteamRemotePlay( HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion ) = 0;
|
||||
|
||||
STEAM_PRIVATE_API( virtual void DestroyAllInterfaces() = 0; )
|
||||
virtual void DestroyAllInterfaces() = 0;
|
||||
|
||||
};
|
||||
#define STEAMCLIENT_INTERFACE_VERSION "SteamClient020"
|
||||
@@ -167,12 +167,12 @@ public:
|
||||
#ifndef STEAM_API_EXPORTS
|
||||
|
||||
// Global ISteamClient interface accessor
|
||||
inline ISteamClient *SteamClient();
|
||||
STEAM_DEFINE_INTERFACE_ACCESSOR( ISteamClient *, SteamClient, SteamInternal_CreateInterface( STEAMCLIENT_INTERFACE_VERSION ), "global", STEAMCLIENT_INTERFACE_VERSION );
|
||||
//inline ISteamClient *SteamClient();
|
||||
//STEAM_DEFINE_INTERFACE_ACCESSOR( ISteamClient *, SteamClient, SteamInternal_CreateInterface( STEAMCLIENT_INTERFACE_VERSION ), "global", STEAMCLIENT_INTERFACE_VERSION );
|
||||
|
||||
// The internal ISteamClient used for the gameserver interface.
|
||||
// (This is actually the same thing. You really shouldn't need to access any of this stuff directly.)
|
||||
inline ISteamClient *SteamGameServerClient() { return SteamClient(); }
|
||||
//inline ISteamClient *SteamGameServerClient() { return SteamClient(); }
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
Reference in New Issue
Block a user