update steamapi, add logging

This commit is contained in:
Onni Kukkonen
2022-04-16 22:19:55 +03:00
parent 5b063a0052
commit 28975e3b2e
34 changed files with 2716 additions and 1893 deletions

View File

@@ -1,6 +1,7 @@
#include <iostream>
#include <fstream>
#include "steam/steam_api.h"
#include "spdlog/spdlog.h"
#include "ini.h"
#include <string>
#include <cassert>
@@ -25,6 +26,7 @@ public:
bool BIsCybercafe() { return false; }
bool BIsVACBanned() { return false; }
int GetDLCCount() {
spdlog::info("ISteamApps->GetDLCCount called");
auto count = dlcs.size();
auto content = dlcs;
return dlcs.size();
@@ -78,6 +80,7 @@ public:
bool GetDlcDownloadProgress(AppId_t nAppID, uint64* punBytesDownloaded, uint64* punBytesTotal) { return real_steamApps->GetDlcDownloadProgress(nAppID, punBytesDownloaded, punBytesTotal); }
SteamAPICall_t GetFileDetails(const char* pszFileName) { return real_steamApps->GetFileDetails(pszFileName); }
int GetLaunchCommandLine(char* pszCommandLine, int cubCommandLine) { return real_steamApps->GetLaunchCommandLine(pszCommandLine, cubCommandLine); }
virtual bool BIsTimedTrial( uint32* punSecondsAllowed, uint32* punSecondsPlayed ) { return real_steamApps->BIsTimedTrial(punSecondsAllowed, punSecondsPlayed); }
ISteamApps* real_steamApps;
};
class Hookey_SteamUser_Class : public ISteamUser {
@@ -91,11 +94,11 @@ public:
CSteamID GetSteamID() {
return real_steamUser->GetSteamID();
};
int InitiateGameConnection( void *pAuthBlob, int cbMaxAuthBlob, CSteamID steamIDGameServer, uint32 unIPServer, uint16 usPortServer, bool bSecure ) {
return real_steamUser->InitiateGameConnection(pAuthBlob, cbMaxAuthBlob, steamIDGameServer, unIPServer, usPortServer, bSecure);
int InitiateGameConnection_DEPRECATED( void *pAuthBlob, int cbMaxAuthBlob, CSteamID steamIDGameServer, uint32 unIPServer, uint16 usPortServer, bool bSecure ) {
return real_steamUser->InitiateGameConnection_DEPRECATED(pAuthBlob, cbMaxAuthBlob, steamIDGameServer, unIPServer, usPortServer, bSecure);
};
void TerminateGameConnection( uint32 unIPServer, uint16 usPortServer ) {
return real_steamUser->TerminateGameConnection(unIPServer, usPortServer);
void TerminateGameConnection_DEPRECATED( uint32 unIPServer, uint16 usPortServer ) {
return real_steamUser->TerminateGameConnection_DEPRECATED(unIPServer, usPortServer);
};
void TrackAppUsageEvent( CGameID gameID, int eAppUsageEvent, const char *pchExtraInfo = "" ) {
return real_steamUser->TrackAppUsageEvent(gameID, eAppUsageEvent, pchExtraInfo);
@@ -134,13 +137,16 @@ public:
return real_steamUser->CancelAuthTicket(hAuthTicket);
};
EUserHasLicenseForAppResult UserHasLicenseForApp( CSteamID steamID, AppId_t appID ) {
spdlog::info("ISteamUser->UserHasLicenseForApp {} called", appID);
auto reslt = std::find_if(
std::begin(dlcs),
std::end(dlcs),
[&] (const tuple<int, string> a) { return std::get<0>(a) == appID; }) != std::end(dlcs);
if (reslt) {
spdlog::info("ISteamUser_UserHasLicenseForApp result: owned");
return (EUserHasLicenseForAppResult)0;
} else {
spdlog::info("ISteamUser_UserHasLicenseForApp result: not owned");
return (EUserHasLicenseForAppResult)2;
}
};
@@ -179,6 +185,12 @@ public:
};
SteamAPICall_t GetMarketEligibility() {
return real_steamUser->GetMarketEligibility();
};
virtual SteamAPICall_t GetDurationControl() {
return real_steamUser->GetDurationControl();
}
virtual bool BSetDurationControlOnlineState( EDurationControlOnlineState eNewState ) {
return real_steamUser->BSetDurationControlOnlineState(eNewState);
};
ISteamUser* real_steamUser;
};
@@ -209,20 +221,27 @@ ISteamUser* Hookey_SteamUser(ISteamUser* real_steamUser) {
return Hookey_SteamUser(real_steamUser);
}
}
#define STEAMUSER_INTERFACE_VERSION_OLD "SteamUser020"
extern "C" void* S_CALLTYPE SteamInternal_FindOrCreateUserInterface(HSteamUser hSteamUser, const char *pszVersion) {
void* S_CALLTYPE (*real)(HSteamUser hSteamUser, const char *pszVersion);
*(void**)(&real) = dlsym(RTLD_NEXT, "SteamInternal_FindOrCreateUserInterface");
spdlog::info("SteamInternal_FindOrCreateUserInterface called pszVersion: {}", pszVersion);
// Steamapps Interface call is hooked here
if (strstr(pszVersion, STEAMAPPS_INTERFACE_VERSION) == pszVersion) {
ISteamApps* val = (ISteamApps*)real(hSteamUser, pszVersion);
spdlog::info("SteamInternal_FindOrCreateUserInterface hooked ISteamApps");
return Hookey_SteamApps(val);
}
// Steamuser interface call is hooked here
if (strstr(pszVersion, STEAMUSER_INTERFACE_VERSION) == pszVersion) {
ISteamUser* val = (ISteamUser*)real(hSteamUser, pszVersion);
spdlog::info("SteamInternal_FindOrCreateUserInterface ISteamUser hook");
return Hookey_SteamUser(val);
}
if (strstr(pszVersion, STEAMUSER_INTERFACE_VERSION_OLD) == pszVersion) {
ISteamUser* val = (ISteamUser*)real(hSteamUser, pszVersion);
spdlog::info("SteamInternal_FindOrCreateUserInterface ISteamUser(legacy) hook");
return Hookey_SteamUser(val);
}
auto val = real(hSteamUser, pszVersion);
@@ -231,6 +250,7 @@ extern "C" void* S_CALLTYPE SteamInternal_FindOrCreateUserInterface(HSteamUser h
extern "C" EUserHasLicenseForAppResult SteamAPI_ISteamUser_UserHasLicenseForApp(CSteamID steamID, AppId_t appId) {
// LOG(TRACE) << "SteamAPI_ISteamUser_UserHasLicenseForApp called!!" << endl;
spdlog::info("ISteamUser_UserHasLicenseForApp called");
return (EUserHasLicenseForAppResult)0;
}
@@ -252,6 +272,7 @@ extern "C" bool SteamAPI_Init() {
if (env != NULL) {
creaminipath = env;
}
spdlog::info("Reading config from {}", creaminipath);
mINI::INIFile file(creaminipath);
// Open ini file
@@ -260,18 +281,16 @@ extern "C" bool SteamAPI_Init() {
for (pair<string,string> entry : ini["dlc"]) {
auto dlctuple = std::make_tuple(stoi(entry.first), entry.second);
dlcs.push_back(dlctuple);
spdlog::info("Added dlc with id: {0}, name: {1}", entry.first, entry.second);
}
#if DEBUG
LOG(TRACE) << "SteamAPI_Init called" << endl;
#endif
spdlog::info("SteamAPI_Init called");
// finish api call
// the spaghetti below this comment is calling the original Init function
// can probably be simplified but i'm no c++ expert
bool (*real)();
*(void**)(&real) = dlsym(RTLD_NEXT, "SteamAPI_Init");
auto retval = real();
#if DEBUG
LOG(TRACE) << "SteamAPI_Init returned" << endl;
#endif
spdlog::info("SteamAPI_Init returned");
return retval;
}