readme updates

This commit is contained in:
Onni Kukkonen
2022-12-06 22:55:21 +02:00
parent 8b31204d86
commit 3eb3dff19e

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@@ -2,7 +2,7 @@
CreamApi clone for Linux.
## Support
This should work for any linux native steam title that isn't a unity game and doesn't block LD_PRELOAD.
This should work for any linux native steam title that doesn't block LD_PRELOAD.
## Tested games
- Hearts Of Iron IV
@@ -22,27 +22,25 @@ This should work for any linux native steam title that isn't a unity game and do
```
git clone https://github.com/20PercentRendered/creamlinux --recursive
```
2. build the project like any standard CMake project:
2. build the project with build.sh
```
mkdir build
cd build
cmake ..
make
sh ./build.sh
```
3. Copy `build/lib` folder contents to the game folder.
3. Copy `output` folder contents to the game folder.
4. Then set the game's steam launch params to `sh ./cream.sh %command%`.
5. If you have your own cream_api.ini, copy the DLC lines to Creamlinux's cream_api.ini in the game directory.
## Advanced
If you want to load `cream_api.ini` from a specific path, specify the path with `CREAM_CONFIG_PATH` in the launch options.
If the game you want to test isn't supported, use `CREAM_GAME_NAME` to specify the game executable's name.
## Todo
- Proxy mode
- dlsym hooking (Unity?)
- Support for some older versions of the steam API
- Support multiple SDK versions
- Proton support
- SteamClient() call support (Paradox launcher)
- Desphaggetify code
- Put all external code into ext
## Credits