Files
dms-chat/views/DiscordJoinPanel.qml
SalastilandClaude Sonnet 5 20389e7396 Add Matrix verification/backup, per-protocol join pages, Discord friends, and expired-media/auth-failure recovery
- Matrix: interactive device verification (SAS emoji flow), recovery-key
  backup/restore, membership announcement moderation, member/room avatars,
  power-level-aware moderation menu, and an encryption lock indicator on
  the composer - verified live with two independent devices.
- Replace the single combined join panel with a dedicated page per
  protocol (IrcJoinPanel/MatrixJoinPanel/DiscordJoinPanel), routed by
  whichever account the "+" button was clicked for rather than listing
  every account in one expandable page.
- Discord: friends list (Online/All, click-to-DM, add-friend, matches
  READY's relationships + live PRESENCE_UPDATE), create-a-server, and
  join-by-invite alongside the existing DM-by-ID flow.
- Discord: an expired attachment-link fallback ("Open in Discord") for
  scrollback media whose signed cdn.discordapp.com URL has lapsed -
  Discord's own /attachments/refresh-urls re-sign endpoint hard-rejects
  this backend's user-token requests, confirmed live, so this opens the
  real message instead of showing a broken embed.
- Discord: detect gateway close code 4004 (revoked token) as a distinct
  ConnState::AuthFailed instead of retrying a dead credential forever;
  the Accounts pane shows a clear "needs login" state that routes
  straight to a fresh QR login, which upserts the same account id in
  place (no lost buffers/scrollback).
- Fix the unread-DM pinned-buffer flash never reliably triggering: an
  implicit property binding computed via nested closures over two
  separate properties wasn't consistently re-evaluated by QML's
  dependency tracker; replaced with an explicit recompute function called
  at every actual mutation point.
- Fix ChatBarWidget.qml's pill double-padding against BasePill's own
  padding.

Co-Authored-By: Claude Sonnet 5 <[email protected]>
2026-08-21 12:30:46 -04:00

269 lines
8.3 KiB
QML

import QtQuick
import QtQuick.Layouts
import qs.Common
import qs.Widgets
// Discord's own join/DM page - see IrcJoinPanel.qml's doc comment for why
// this is a separate per-protocol page rather than one shared page.
// Discord's own mechanisms: accept a real invite code/link (this backend
// runs on a user token, not a bot - joining is "accept an invite" the same
// way any human user does it, not a bot-add flow) or create a brand-new
// server; a friends list (fetched fresh every time this page loads, see
// Component.onCompleted) with click-to-DM; or DM someone not yet a friend
// by their real numeric user ID (no guild-wide member search available to
// a user-token client - see backend/discord.rs's own userlist-
// investigation history for why).
ColumnLayout {
id: root
property var account: null
// Array of {userId, username, globalName, avatarUrl, status} - fetched
// by the caller (see friendsRequested below) and handed back in via
// this prop, same one-way-data-flow shape every other panel here uses.
property var friends: []
signal joinRequested(string invite)
signal createGuildRequested(string name)
signal dmRequested(string userId)
signal friendsRequested
signal addFriendRequested(string username)
// Defaults to the "Online" tab, matching the real Discord client's own
// default view.
property bool onlineOnly: true
Component.onCompleted: root.friendsRequested()
spacing: Theme.spacingS
StyledText {
Layout.fillWidth: true
text: "Join a server"
color: Theme.surfaceVariantText
font.pixelSize: Theme.fontSizeSmall
}
DankTextField {
Layout.fillWidth: true
placeholderText: "invite code or discord.gg/..."
onAccepted: {
if (text)
root.joinRequested(text);
text = "";
}
}
StyledText {
Layout.topMargin: Theme.spacingS
Layout.fillWidth: true
text: "Create a server"
color: Theme.surfaceVariantText
font.pixelSize: Theme.fontSizeSmall
}
DankTextField {
Layout.fillWidth: true
placeholderText: "server name"
onAccepted: {
if (text)
root.createGuildRequested(text);
text = "";
}
}
RowLayout {
Layout.topMargin: Theme.spacingM
Layout.fillWidth: true
spacing: Theme.spacingXS
StyledText {
Layout.fillWidth: true
text: "Friends"
font.pixelSize: Theme.fontSizeLarge
font.weight: Font.Medium
color: Theme.surfaceText
}
StyledText {
text: "Online"
font.pixelSize: Theme.fontSizeSmall
color: root.onlineOnly ? Theme.primary : Theme.surfaceVariantText
MouseArea {
anchors.fill: parent
anchors.margins: -4
cursorShape: Qt.PointingHandCursor
onClicked: root.onlineOnly = true
}
}
StyledText {
text: "/"
font.pixelSize: Theme.fontSizeSmall
color: Theme.surfaceVariantText
}
StyledText {
text: "All"
font.pixelSize: Theme.fontSizeSmall
color: !root.onlineOnly ? Theme.primary : Theme.surfaceVariantText
MouseArea {
anchors.fill: parent
anchors.margins: -4
cursorShape: Qt.PointingHandCursor
onClicked: root.onlineOnly = false
}
}
}
StyledText {
Layout.fillWidth: true
visible: root.friends.length === 0
text: "No friends to show yet."
color: Theme.surfaceVariantText
font.pixelSize: Theme.fontSizeSmall
}
Repeater {
// Online-first when the "All" tab is showing offline friends too,
// then alphabetical - matches the ordering a real Discord client's
// friends list uses.
model: {
const shown = root.onlineOnly ? root.friends.filter(f => f.status !== "offline") : root.friends;
return shown.slice().sort((a, b) => {
const aOffline = a.status === "offline";
const bOffline = b.status === "offline";
if (aOffline !== bOffline)
return aOffline ? 1 : -1;
const an = (a.globalName || a.username).toLowerCase();
const bn = (b.globalName || b.username).toLowerCase();
return an < bn ? -1 : (an > bn ? 1 : 0);
});
}
RowLayout {
id: friendRow
required property var modelData
Layout.fillWidth: true
spacing: Theme.spacingXS
Item {
implicitWidth: 24
implicitHeight: 24
Rectangle {
anchors.fill: parent
visible: !!friendRow.modelData.avatarUrl
radius: width / 2
clip: true
Image {
anchors.fill: parent
source: friendRow.modelData.avatarUrl || ""
fillMode: Image.PreserveAspectCrop
asynchronous: true
}
}
DankIcon {
anchors.centerIn: parent
visible: !friendRow.modelData.avatarUrl
name: "person"
size: Theme.iconSizeSmall
color: Theme.surfaceVariantText
}
Rectangle {
width: 8
height: 8
radius: 4
anchors.right: parent.right
anchors.bottom: parent.bottom
border.width: 2
border.color: Theme.surfaceContainerHigh
color: {
if (friendRow.modelData.status === "online")
return Theme.success;
if (friendRow.modelData.status === "idle")
return Theme.warning;
if (friendRow.modelData.status === "dnd")
return Theme.error;
return Theme.outlineMedium;
}
}
}
StyledText {
Layout.fillWidth: true
text: friendRow.modelData.globalName || friendRow.modelData.username
color: Theme.surfaceText
wrapMode: Text.NoWrap
elide: Text.ElideRight
}
DankIcon {
name: "chat_bubble"
size: Theme.iconSizeSmall
color: dmHover.hovered ? Theme.primary : Theme.surfaceVariantText
HoverHandler {
id: dmHover
}
MouseArea {
anchors.fill: parent
anchors.margins: -4
cursorShape: Qt.PointingHandCursor
onClicked: root.dmRequested(friendRow.modelData.userId)
}
}
}
}
StyledText {
Layout.topMargin: Theme.spacingS
Layout.fillWidth: true
text: "Add a friend"
color: Theme.surfaceVariantText
font.pixelSize: Theme.fontSizeSmall
}
DankTextField {
Layout.fillWidth: true
placeholderText: "username"
onAccepted: {
if (text)
root.addFriendRequested(text);
text = "";
}
}
StyledText {
Layout.topMargin: Theme.spacingS
Layout.fillWidth: true
text: "DM by user ID"
color: Theme.surfaceVariantText
font.pixelSize: Theme.fontSizeSmall
}
DankTextField {
Layout.fillWidth: true
placeholderText: "user ID"
onAccepted: {
if (text)
root.dmRequested(text);
text = "";
}
}
StyledText {
Layout.fillWidth: true
text: "For someone not in your friends list above: their real Discord user ID, not a username - right-click their profile in any Discord client and \"Copy User ID\" (Developer Mode on)."
wrapMode: Text.WordWrap
font.pixelSize: Theme.fontSizeSmall - 1
color: Theme.surfaceVariantText
}
}