status: fix toggling flags

This commit is contained in:
Andrzej Rybczak
2014-09-03 19:07:55 +02:00
parent 18de4c1e77
commit 06a07b0d33
10 changed files with 72 additions and 149 deletions

View File

@@ -61,8 +61,6 @@ char m_crossfade = 0;
char m_db_updating = 0;
MPD::Status m_status;
MPD::PlayerState m_player_state = MPD::psUnknown;
int m_volume = -1;
unsigned m_elapsed_time = 0;
void drawTitle(const MPD::Song &np)
@@ -137,7 +135,7 @@ void Status::trace(bool update_timer, bool update_window_timeout)
Timer = boost::posix_time::microsec_clock::local_time();
if (Mpd.Connected())
{
if (State::player() == MPD::psPlay
if (m_status.playerState() == MPD::psPlay
&& Global::Timer - past > boost::posix_time::seconds(1))
{
// update elapsed time/bitrate of the current song
@@ -167,16 +165,14 @@ void Status::update(int event)
{
MPD::Status old_status = m_status;
m_status = Mpd.getStatus();
m_player_state = m_status.playerState();
m_volume = m_status.volume();
myPlaylist->setStatus(m_status);
m_elapsed_time = m_status.elapsedTime();
if (event & MPD_IDLE_DATABASE)
Changes::database();
if (event & MPD_IDLE_STORED_PLAYLIST)
Changes::storedPlaylists();
if (event & MPD_IDLE_PLAYLIST)
Changes::playlist();
Changes::playlist(old_status.empty() ? 0 : old_status.playlistVersion());
if (event & MPD_IDLE_PLAYER)
{
Changes::playerState();
@@ -216,52 +212,22 @@ void Status::update(int event)
/*************************************************************************/
bool Status::State::repeat()
const MPD::Status &Status::get()
{
return m_repeat;
return m_status;
}
bool Status::State::random()
{
return m_random;
}
bool Status::State::single()
{
return m_single;
}
bool Status::State::consume()
{
return m_consume;
}
bool Status::State::crossfade()
{
return m_crossfade;
}
MPD::PlayerState Status::State::player()
{
return m_player_state;
}
int Status::State::volume()
{
return m_volume;
}
unsigned int Status::State::elapsedTime()
unsigned Status::elapsedTime()
{
return m_elapsed_time;
}
/*************************************************************************/
void Status::Changes::playlist()
void Status::Changes::playlist(unsigned previous_version)
{
myPlaylist->main().clearSearchResults();
withUnfilteredMenuReapplyFilter(myPlaylist->main(), []() {
withUnfilteredMenuReapplyFilter(myPlaylist->main(), [previous_version]() {
size_t playlist_length = m_status.playlistLength();
if (playlist_length < myPlaylist->main().size())
{
@@ -272,7 +238,7 @@ void Status::Changes::playlist()
myPlaylist->main().resizeList(playlist_length);
}
Mpd.GetPlaylistChanges(myPlaylist->oldVersion(), [](MPD::Song s) {
Mpd.GetPlaylistChanges(previous_version, [](MPD::Song s) {
size_t pos = s.getPosition();
if (pos < myPlaylist->main().size())
{
@@ -287,7 +253,7 @@ void Status::Changes::playlist()
});
});
if (State::player() != MPD::psStop)
if (m_status.playerState() != MPD::psStop)
drawTitle(myPlaylist->nowPlayingSong());
myPlaylist->reloadTotalLength();
@@ -337,7 +303,7 @@ void Status::Changes::database()
void Status::Changes::playerState()
{
switch (State::player())
switch (m_status.playerState())
{
case MPD::psPlay:
drawTitle(myPlaylist->nowPlayingSong());
@@ -363,7 +329,7 @@ void Status::Changes::playerState()
break;
}
std::string state = playerStateToString(State::player());
std::string state = playerStateToString(m_status.playerState());
if (Config.design == Design::Alternative)
{
*wHeader << NC::XY(0, 1) << NC::Format::Bold << state << NC::Format::NoBold;
@@ -386,12 +352,11 @@ void Status::Changes::playerState()
void Status::Changes::songID()
{
// update information about current song
myPlaylist->setStatus(m_status);
myPlaylist->reloadRemaining();
playing_song_scroll_begin = 0;
first_line_scroll_begin = 0;
second_line_scroll_begin = 0;
if (State::player() != MPD::psStop)
if (m_status.playerState() != MPD::psStop)
{
GNUC_UNUSED int res;
if (!Config.execute_on_song_change.empty())
@@ -405,7 +370,7 @@ void Status::Changes::songID()
drawTitle(myPlaylist->nowPlayingSong());
if (Config.autocenter_mode && !myPlaylist->main().isFiltered())
myPlaylist->main().highlight(myPlaylist->currentSongPosition());
myPlaylist->main().highlight(Status::get().currentSongPosition());
if (Config.now_playing_lyrics && isVisible(myLyrics) && myLyrics->previousScreen() == myPlaylist)
myLyrics->ReloadNP = 1;
@@ -416,10 +381,7 @@ void Status::Changes::songID()
void Status::Changes::elapsedTime(bool update_elapsed)
{
if (update_elapsed)
{
m_status = Mpd.getStatus();
m_elapsed_time = m_status.elapsedTime();
}
m_elapsed_time = Mpd.getStatus().elapsedTime();
const auto &st = m_status;
if (st.playerState() == MPD::psStop)
@@ -451,17 +413,17 @@ void Status::Changes::elapsedTime(bool update_elapsed)
if (Config.display_remaining_time)
{
tracklength += "-";
tracklength += MPD::Song::ShowTime(st.totalTime()-st.elapsedTime());
tracklength += MPD::Song::ShowTime(st.totalTime()-m_elapsed_time);
}
else
tracklength += MPD::Song::ShowTime(st.elapsedTime());
tracklength += MPD::Song::ShowTime(m_elapsed_time);
tracklength += "/";
tracklength += MPD::Song::ShowTime(st.totalTime());
tracklength += "]";
}
else
{
tracklength += MPD::Song::ShowTime(st.elapsedTime());
tracklength += MPD::Song::ShowTime(m_elapsed_time);
tracklength += "]";
}
NC::WBuffer np_song;
@@ -475,10 +437,10 @@ void Status::Changes::elapsedTime(bool update_elapsed)
if (Config.display_remaining_time)
{
tracklength = "-";
tracklength += MPD::Song::ShowTime(st.totalTime()-st.elapsedTime());
tracklength += MPD::Song::ShowTime(st.totalTime()-m_elapsed_time);
}
else
tracklength = MPD::Song::ShowTime(st.elapsedTime());
tracklength = MPD::Song::ShowTime(m_elapsed_time);
if (st.totalTime())
{
tracklength += "/";
@@ -518,7 +480,7 @@ void Status::Changes::elapsedTime(bool update_elapsed)
flags();
}
if (Progressbar::isUnlocked())
Progressbar::draw(st.elapsedTime(), st.totalTime());
Progressbar::draw(m_elapsed_time, st.totalTime());
}
void Status::Changes::repeat(bool show_msg)
@@ -638,11 +600,11 @@ void Status::Changes::mixer()
VolumeState = " " "Vol" ": ";
break;
}
if (State::volume() < 0)
if (m_status.volume() < 0)
VolumeState += "n/a";
else
{
VolumeState += boost::lexical_cast<std::string>(State::volume());
VolumeState += boost::lexical_cast<std::string>(m_status.volume());
VolumeState += "%";
}
*wHeader << Config.volume_color;