status: make idle events handling independent of the order of their arrival
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@@ -32,9 +32,9 @@ void handleServerError(MPD::ServerError &e);
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void trace(bool update_timer, bool update_window_timeout);
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inline void trace() { trace(true, false); }
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void update(int event);
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void clear();
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const MPD::Status &get();
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unsigned elapsedTime();
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namespace Changes {//
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