Add virtual destructors to base classes
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@@ -190,6 +190,8 @@ struct BaseAction
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{
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BaseAction(Type type_, const char *name_): m_name(name_), m_type(type_) { }
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virtual ~BaseAction() { }
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const std::string &name() const { return m_name; }
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Type type() const { return m_type; }
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@@ -30,6 +30,8 @@ struct LyricsFetcher
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{
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typedef std::pair<bool, std::string> Result;
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virtual ~LyricsFetcher() { }
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virtual const char *name() const = 0;
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virtual Result fetch(const std::string &artist, const std::string &title);
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