display statusbar immediately after switching mpd to play state
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@@ -290,6 +290,7 @@ void NcmpcppStatusChanged(MPDConnection *Mpd, MPDStatusChanges changed, void *da
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{
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player_state = "Playing: ";
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mPlaylist->BoldOption(now_playing+1, 1);
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changed.ElapsedTime = 1;
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break;
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}
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case psPause:
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