keybinding system rewrite
This commit is contained in:
840
src/actions.h
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840
src/actions.h
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/***************************************************************************
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* Copyright (C) 2008-2012 by Andrzej Rybczak *
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* electricityispower@gmail.com *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program; if not, write to the *
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* Free Software Foundation, Inc., *
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* 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA. *
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***************************************************************************/
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#ifndef _ACTIONS_H
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#define _ACTIONS_H
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#include <map>
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#include <string>
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#include "ncmpcpp.h"
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enum ActionType
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{
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aMouseEvent, aScrollUp, aScrollDown, aScrollUpArtist, aScrollUpAlbum, aScrollDownArtist,
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aScrollDownAlbum, aPageUp, aPageDown, aMoveHome, aMoveEnd, aToggleInterface, aJumpToParentDir,
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aPressEnter, aPressSpace, aPreviousColumn, aNextColumn, aMasterScreen, aSlaveScreen, aVolumeUp,
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aVolumeDown, aDelete, aReplaySong, aPreviousSong, aNextSong, aPause, aStop, aSavePlaylist,
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aMoveSortOrderUp, aMoveSortOrderDown, aMoveSelectedItemsUp, aMoveSelectedItemsDown,
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aMoveSelectedItemsTo, aAdd, aSeekForward, aSeekBackward, aToggleDisplayMode, aToggleSeparatorsInPlaylist,
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aToggleLyricsFetcher, aToggleFetchingLyricsInBackground, aToggleAutoCenter, aUpdateDatabase,
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aJumpToPlayingSong, aToggleRepeat, aShuffle, aToggleRandom, aStartSearching, aSaveTagChanges,
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aToggleSingle, aToggleConsume, aToggleCrossfade, aSetCrossfade, aEditSong, aEditLibraryTag,
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aEditLibraryAlbum, aEditDirectoryName, aEditPlaylistName, aEditLyrics, aJumpToBrowser,
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aJumpToMediaLibrary, aJumpToPlaylistEditor, aToggleScreenLock, aJumpToTagEditor,
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aJumpToPositionInSong, aReverseSelection, aDeselectItems, aSelectAlbum, aAddSelectedItems,
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aCropMainPlaylist, aCropPlaylist, aClearMainPlaylist, aClearPlaylist, aSortPlaylist, aReversePlaylist,
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aApplyFilter, aDisableFilter, aFind, aFindItemForward, aFindItemBackward, aNextFoundItem,
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aPreviousFoundItem, aToggleFindMode, aToggleReplayGainMode, aToggleSpaceMode, aToggleAddMode,
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aToggleMouse, aToggleBitrateVisibility, aAddRandomItems, aToggleBrowserSortMode, aToggleLibraryTagType,
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aRefetchLyrics, aRefetchArtistInfo, aShowSongInfo, aShowArtistInfo, aShowLyrics, aQuit,
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aNextScreen, aPreviousScreen, aShowHelp, aShowPlaylist, aShowBrowser, aShowSearchEngine,
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aShowMediaLibrary, aShowPlaylistEditor, aShowTagEditor, aShowOutputs, aShowVisualizer,
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aShowClock, aShowServerInfo
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};
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struct Action
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{
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enum FindDirection { fdForward, fdBackward };
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Action(ActionType type, const char *name) : itsType(type), itsName(name) { }
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const char *Name() const { return itsName; }
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ActionType Type() const { return itsType; }
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bool Execute()
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{
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if (canBeRun())
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{
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Run();
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return true;
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}
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return false;
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}
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static void ValidateScreenSize();
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static void SetResizeFlags();
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static void ResizeScreen();
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static void SetWindowsDimensions();
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static bool AskYesNoQuestion(const std::string &question, void (*callback)());
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static bool isMPDMusicDirSet();
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static Action *Get(ActionType);
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static bool OriginalStatusbarVisibility;
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static bool DesignChanged;
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static bool OrderResize;
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static bool ExitMainLoop;
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static size_t HeaderHeight;
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static size_t FooterHeight;
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static size_t FooterStartY;
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protected:
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virtual bool canBeRun() const { return true; }
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virtual void Run() = 0;
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static void Seek();
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static void FindItem(const FindDirection);
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static void ListsChangeFinisher();
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private:
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ActionType itsType;
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const char *itsName;
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static void insertAction(Action *a) { Actions[a->Type()] = a; }
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static std::map<ActionType, Action *> Actions;
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};
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struct MouseEvent : public Action
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{
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MouseEvent() : Action(aMouseEvent, "mouse_event") { }
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virtual bool canBeRun() const;
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virtual void Run();
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private:
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MEVENT itsMouseEvent;
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MEVENT itsOldMouseEvent;
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};
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struct ScrollUp : public Action
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{
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ScrollUp() : Action(aScrollUp, "scroll_up") { }
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virtual void Run();
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};
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struct ScrollDown : public Action
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{
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ScrollDown() : Action(aScrollDown, "scroll_down") { }
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virtual void Run();
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};
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struct ScrollUpArtist : public Action
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{
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ScrollUpArtist() : Action(aScrollUpArtist, "scroll_up_artist") { }
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virtual void Run();
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};
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struct ScrollUpAlbum : public Action
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{
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ScrollUpAlbum() : Action(aScrollUpAlbum, "scroll_up_album") { }
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virtual void Run();
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};
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struct ScrollDownArtist : public Action
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{
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ScrollDownArtist() : Action(aScrollDownArtist, "scroll_down_artist") { }
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virtual void Run();
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};
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struct ScrollDownAlbum : public Action
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{
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ScrollDownAlbum() : Action(aScrollDownAlbum, "scroll_down_album") { }
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virtual void Run();
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};
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struct PageUp : public Action
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{
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PageUp() : Action(aPageUp, "page_up") { }
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virtual void Run();
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};
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struct PageDown : public Action
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{
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PageDown() : Action(aPageDown, "page_down") { }
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virtual void Run();
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};
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struct MoveHome : public Action
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{
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MoveHome() : Action(aMoveHome, "move_home") { }
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virtual void Run();
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};
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struct MoveEnd : public Action
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{
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MoveEnd() : Action(aMoveEnd, "move_end") { }
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virtual void Run();
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};
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struct ToggleInterface : public Action
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{
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ToggleInterface() : Action(aToggleInterface, "toggle_inferface") { }
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virtual void Run();
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};
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struct JumpToParentDir : public Action
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{
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JumpToParentDir() : Action(aJumpToParentDir, "jump_to_parent_dir") { }
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virtual bool canBeRun() const;
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virtual void Run();
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};
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struct PressEnter : public Action
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{
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PressEnter() : Action(aPressEnter, "press_enter") { }
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virtual void Run();
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};
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struct PressSpace : public Action
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{
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PressSpace() : Action(aPressSpace, "press_space") { }
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virtual void Run();
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};
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struct PreviousColumn : public Action
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{
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PreviousColumn() : Action(aPreviousColumn, "previous_column") { }
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virtual bool canBeRun() const;
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virtual void Run();
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};
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struct NextColumn : public Action
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{
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NextColumn() : Action(aNextColumn, "next_column") { }
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virtual bool canBeRun() const;
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virtual void Run();
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};
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struct MasterScreen : public Action
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{
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MasterScreen() : Action(aMasterScreen, "master_screen") { }
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virtual bool canBeRun() const;
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virtual void Run();
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};
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struct SlaveScreen : public Action
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{
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SlaveScreen() : Action(aSlaveScreen, "slave_screen") { }
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virtual bool canBeRun() const;
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virtual void Run();
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};
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struct VolumeUp : public Action
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{
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VolumeUp() : Action(aVolumeUp, "volume_up") { }
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virtual void Run();
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};
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struct VolumeDown : public Action
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{
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VolumeDown() : Action(aVolumeDown, "volume_down") { }
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virtual void Run();
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};
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struct Delete : public Action
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{
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Delete() : Action(aDelete, "delete") { }
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virtual void Run();
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};
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struct ReplaySong : public Action
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{
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ReplaySong() : Action(aReplaySong, "replay_song") { }
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virtual void Run();
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};
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struct PreviousSong : public Action
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{
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PreviousSong() : Action(aPreviousSong, "previous") { }
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virtual void Run();
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};
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struct NextSong : public Action
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{
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NextSong() : Action(aNextSong, "next") { }
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virtual void Run();
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};
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struct Pause : public Action
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{
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Pause() : Action(aPause, "pause") { }
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virtual void Run();
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};
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struct Stop : public Action
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{
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Stop() : Action(aStop, "stop") { }
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virtual void Run();
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};
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struct SavePlaylist : public Action
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{
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SavePlaylist() : Action(aSavePlaylist, "save_playlist") { }
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virtual void Run();
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};
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struct MoveSortOrderUp : public Action
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{
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MoveSortOrderUp() : Action(aMoveSortOrderUp, "move_sort_order_up") { }
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virtual bool canBeRun() const;
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virtual void Run();
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};
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struct MoveSortOrderDown : public Action
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{
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MoveSortOrderDown() : Action(aMoveSortOrderDown, "move_sort_order_down") { }
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virtual bool canBeRun() const;
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virtual void Run();
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};
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struct MoveSelectedItemsUp : public Action
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{
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MoveSelectedItemsUp() : Action(aMoveSelectedItemsUp, "move_selected_items_up") { }
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virtual bool canBeRun() const;
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virtual void Run();
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};
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struct MoveSelectedItemsDown : public Action
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{
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MoveSelectedItemsDown() : Action(aMoveSelectedItemsDown, "move_selected_items_down") { }
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virtual bool canBeRun() const;
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virtual void Run();
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};
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struct MoveSelectedItemsTo : public Action
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{
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MoveSelectedItemsTo() : Action(aMoveSelectedItemsTo, "move_selected_items_to") { }
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virtual void Run();
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};
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struct Add : public Action
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{
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Add() : Action(aAdd, "add") { }
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virtual bool canBeRun() const;
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virtual void Run();
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};
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struct SeekForward : public Action
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{
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SeekForward() : Action(aSeekForward, "seek_forward") { }
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virtual bool canBeRun() const;
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virtual void Run();
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};
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struct SeekBackward : public Action
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{
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SeekBackward() : Action(aSeekBackward, "seek_backward") { }
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virtual bool canBeRun() const;
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virtual void Run();
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};
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struct ToggleDisplayMode : public Action
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{
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ToggleDisplayMode() : Action(aToggleDisplayMode, "toggle_display_mode") { }
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virtual bool canBeRun() const;
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virtual void Run();
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};
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struct ToggleSeparatorsInPlaylist : public Action
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{
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ToggleSeparatorsInPlaylist() : Action(aToggleSeparatorsInPlaylist, "toggle_separators_in_playlist") { }
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virtual bool canBeRun() const;
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virtual void Run();
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};
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struct ToggleLyricsFetcher : public Action
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{
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ToggleLyricsFetcher() : Action(aToggleLyricsFetcher, "toggle_lyrics_fetcher") { }
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# ifndef HAVE_CURL_CURL_H
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virtual bool canBeRun() const;
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# endif // NOT HAVE_CURL_CURL_H
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virtual void Run();
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};
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struct ToggleFetchingLyricsInBackground : public Action
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{
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ToggleFetchingLyricsInBackground() : Action(aToggleFetchingLyricsInBackground, "toggle_fetching_lyrics_in_background") { }
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# ifndef HAVE_CURL_CURL_H
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virtual bool canBeRun() const;
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# endif // NOT HAVE_CURL_CURL_H
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virtual void Run();
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};
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struct ToggleAutoCenter : public Action
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{
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ToggleAutoCenter() : Action(aToggleAutoCenter, "toggle_autocentering") { }
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virtual void Run();
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};
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struct UpdateDatabase : public Action
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{
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UpdateDatabase() : Action(aUpdateDatabase, "update_database") { }
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virtual void Run();
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};
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struct JumpToPlayingSong : public Action
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{
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JumpToPlayingSong() : Action(aJumpToPlayingSong, "jump_to_playing_song") { }
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virtual bool canBeRun() const;
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virtual void Run();
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};
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struct ToggleRepeat : public Action
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{
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ToggleRepeat() : Action(aToggleRepeat, "toggle_repeat") { }
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virtual void Run();
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};
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struct Shuffle : public Action
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{
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Shuffle() : Action(aShuffle, "shuffle") { }
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virtual void Run();
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};
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struct ToggleRandom : public Action
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{
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ToggleRandom() : Action(aToggleRandom, "toggle_random") { }
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virtual void Run();
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};
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struct StartSearching : public Action
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{
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StartSearching() : Action(aStartSearching, "start_searching") { }
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virtual bool canBeRun() const;
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virtual void Run();
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};
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struct SaveTagChanges : public Action
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{
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SaveTagChanges() : Action(aSaveTagChanges, "save_tag_changes") { }
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virtual bool canBeRun() const;
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virtual void Run();
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};
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struct ToggleSingle : public Action
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{
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ToggleSingle() : Action(aToggleSingle, "toggle_single") { }
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virtual void Run();
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};
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struct ToggleConsume : public Action
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{
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ToggleConsume() : Action(aToggleConsume, "toggle_consume") { }
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virtual void Run();
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};
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struct ToggleCrossfade : public Action
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{
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ToggleCrossfade() : Action(aToggleCrossfade, "toggle_crossfade") { }
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virtual void Run();
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};
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struct SetCrossfade : public Action
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{
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SetCrossfade() : Action(aSetCrossfade, "set_crossfade") { }
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virtual void Run();
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};
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struct EditSong : public Action
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{
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EditSong() : Action(aEditSong, "edit_song") { }
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virtual bool canBeRun() const;
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virtual void Run();
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};
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struct EditLibraryTag : public Action
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{
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EditLibraryTag() : Action(aEditLibraryTag, "edit_library_tag") { }
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virtual bool canBeRun() const;
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virtual void Run();
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};
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struct EditLibraryAlbum : public Action
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{
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EditLibraryAlbum() : Action(aEditLibraryAlbum, "edit_library_album") { }
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virtual bool canBeRun() const;
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virtual void Run();
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};
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struct EditDirectoryName : public Action
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{
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EditDirectoryName() : Action(aEditDirectoryName, "edit_directory_name") { }
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virtual bool canBeRun() const;
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virtual void Run();
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};
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struct EditPlaylistName : public Action
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{
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EditPlaylistName() : Action(aEditPlaylistName, "edit_playlist_name") { }
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virtual bool canBeRun() const;
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virtual void Run();
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};
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struct EditLyrics : public Action
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{
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EditLyrics() : Action(aEditLyrics, "edit_lyrics") { }
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virtual bool canBeRun() const;
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virtual void Run();
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};
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struct JumpToBrowser : public Action
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{
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JumpToBrowser() : Action(aJumpToBrowser, "jump_to_browser") { }
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virtual bool canBeRun() const;
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virtual void Run();
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};
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struct JumpToMediaLibrary : public Action
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{
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JumpToMediaLibrary() : Action(aJumpToMediaLibrary, "jump_to_media_library") { }
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virtual bool canBeRun() const;
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virtual void Run();
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};
|
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struct JumpToPlaylistEditor : public Action
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{
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JumpToPlaylistEditor() : Action(aJumpToPlaylistEditor, "jump_to_playlist_editor") { }
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virtual bool canBeRun() const;
|
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virtual void Run();
|
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};
|
||||
|
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struct ToggleScreenLock : public Action
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||||
{
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ToggleScreenLock() : Action(aToggleScreenLock, "toggle_screen_lock") { }
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virtual void Run();
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};
|
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struct JumpToTagEditor : public Action
|
||||
{
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JumpToTagEditor() : Action(aJumpToTagEditor, "jump_to_tag_editor") { }
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||||
virtual bool canBeRun() const;
|
||||
virtual void Run();
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||||
};
|
||||
|
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struct JumpToPositionInSong : public Action
|
||||
{
|
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JumpToPositionInSong() : Action(aJumpToPositionInSong, "jump_to_position_in_song") { }
|
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virtual bool canBeRun() const;
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||||
virtual void Run();
|
||||
};
|
||||
|
||||
struct ReverseSelection : public Action
|
||||
{
|
||||
ReverseSelection() : Action(aReverseSelection, "reverse_selection") { }
|
||||
virtual bool canBeRun() const;
|
||||
virtual void Run();
|
||||
};
|
||||
|
||||
struct DeselectItems : public Action
|
||||
{
|
||||
DeselectItems() : Action(aDeselectItems, "deselect_items") { }
|
||||
virtual bool canBeRun() const;
|
||||
virtual void Run();
|
||||
};
|
||||
|
||||
struct SelectAlbum : public Action
|
||||
{
|
||||
SelectAlbum() : Action(aSelectAlbum, "select_album") { }
|
||||
virtual bool canBeRun() const;
|
||||
virtual void Run();
|
||||
};
|
||||
|
||||
struct AddSelectedItems : public Action
|
||||
{
|
||||
AddSelectedItems() : Action(aAddSelectedItems, "add_selected_items") { }
|
||||
virtual void Run();
|
||||
};
|
||||
|
||||
struct CropMainPlaylist : public Action
|
||||
{
|
||||
CropMainPlaylist() : Action(aCropMainPlaylist, "crop_main_playlist") { }
|
||||
virtual void Run();
|
||||
};
|
||||
|
||||
struct CropPlaylist : public Action
|
||||
{
|
||||
CropPlaylist() : Action(aCropPlaylist, "crop_playlist") { }
|
||||
virtual bool canBeRun() const;
|
||||
virtual void Run();
|
||||
};
|
||||
|
||||
struct ClearMainPlaylist : public Action
|
||||
{
|
||||
ClearMainPlaylist() : Action(aClearMainPlaylist, "clear_main_playlist") { }
|
||||
virtual void Run();
|
||||
};
|
||||
|
||||
struct ClearPlaylist : public Action
|
||||
{
|
||||
ClearPlaylist() : Action(aClearPlaylist, "clear_playlist") { }
|
||||
virtual bool canBeRun() const;
|
||||
virtual void Run();
|
||||
};
|
||||
|
||||
struct SortPlaylist : public Action
|
||||
{
|
||||
SortPlaylist() : Action(aSortPlaylist, "sort_playlist") { }
|
||||
virtual bool canBeRun() const;
|
||||
virtual void Run();
|
||||
};
|
||||
|
||||
struct ReversePlaylist : public Action
|
||||
{
|
||||
ReversePlaylist() : Action(aReversePlaylist, "reverse_playlist") { }
|
||||
virtual bool canBeRun() const;
|
||||
virtual void Run();
|
||||
};
|
||||
|
||||
struct ApplyFilter : public Action
|
||||
{
|
||||
ApplyFilter() : Action(aApplyFilter, "apply_filter") { }
|
||||
virtual void Run();
|
||||
};
|
||||
|
||||
struct DisableFilter : public Action
|
||||
{
|
||||
DisableFilter() : Action(aDisableFilter, "disable_filter") { }
|
||||
virtual void Run();
|
||||
};
|
||||
|
||||
struct Find : public Action
|
||||
{
|
||||
Find() : Action(aFind, "find") { }
|
||||
virtual bool canBeRun() const;
|
||||
virtual void Run();
|
||||
};
|
||||
|
||||
struct FindItemForward : public Action
|
||||
{
|
||||
FindItemForward() : Action(aFindItemForward, "find_item_forward") { }
|
||||
virtual void Run();
|
||||
};
|
||||
|
||||
struct FindItemBackward : public Action
|
||||
{
|
||||
FindItemBackward() : Action(aFindItemBackward, "find_item_backward") { }
|
||||
virtual void Run();
|
||||
};
|
||||
|
||||
struct NextFoundItem : public Action
|
||||
{
|
||||
NextFoundItem() : Action(aNextFoundItem, "next_found_item") { }
|
||||
virtual void Run();
|
||||
};
|
||||
|
||||
struct PreviousFoundItem : public Action
|
||||
{
|
||||
PreviousFoundItem() : Action(aPreviousFoundItem, "previous_found_item") { }
|
||||
virtual void Run();
|
||||
};
|
||||
|
||||
struct ToggleFindMode : public Action
|
||||
{
|
||||
ToggleFindMode() : Action(aToggleFindMode, "toggle_find_mode") { }
|
||||
virtual void Run();
|
||||
};
|
||||
|
||||
struct ToggleReplayGainMode : public Action
|
||||
{
|
||||
ToggleReplayGainMode() : Action(aToggleReplayGainMode, "toggle_replay_gain_mode") { }
|
||||
virtual bool canBeRun() const;
|
||||
virtual void Run();
|
||||
};
|
||||
|
||||
struct ToggleSpaceMode : public Action
|
||||
{
|
||||
ToggleSpaceMode() : Action(aToggleSpaceMode, "toggle_space_mode") { }
|
||||
virtual void Run();
|
||||
};
|
||||
|
||||
struct ToggleAddMode : public Action
|
||||
{
|
||||
ToggleAddMode() : Action(aToggleAddMode, "toggle_add_mode") { }
|
||||
virtual void Run();
|
||||
};
|
||||
|
||||
struct ToggleMouse : public Action
|
||||
{
|
||||
ToggleMouse() : Action(aToggleMouse, "toggle_mouse") { }
|
||||
virtual void Run();
|
||||
};
|
||||
|
||||
struct ToggleBitrateVisibility : public Action
|
||||
{
|
||||
ToggleBitrateVisibility() : Action(aToggleBitrateVisibility, "toggle_bitrate_visibility") { }
|
||||
virtual void Run();
|
||||
};
|
||||
|
||||
struct AddRandomItems : public Action
|
||||
{
|
||||
AddRandomItems() : Action(aAddRandomItems, "add_random_items") { }
|
||||
virtual void Run();
|
||||
};
|
||||
|
||||
struct ToggleBrowserSortMode : public Action
|
||||
{
|
||||
ToggleBrowserSortMode() : Action(aToggleBrowserSortMode, "toggle_browser_sort_mode") { }
|
||||
virtual bool canBeRun() const;
|
||||
virtual void Run();
|
||||
};
|
||||
|
||||
struct ToggleLibraryTagType : public Action
|
||||
{
|
||||
ToggleLibraryTagType() : Action(aToggleLibraryTagType, "toggle_library_tag_type") { }
|
||||
virtual bool canBeRun() const;
|
||||
virtual void Run();
|
||||
};
|
||||
|
||||
struct RefetchLyrics : public Action
|
||||
{
|
||||
RefetchLyrics() : Action(aRefetchLyrics, "refetch_lyrics") { }
|
||||
virtual bool canBeRun() const;
|
||||
virtual void Run();
|
||||
};
|
||||
|
||||
struct RefetchArtistInfo : public Action
|
||||
{
|
||||
RefetchArtistInfo() : Action(aRefetchArtistInfo, "refetch_artist_info") { }
|
||||
virtual bool canBeRun() const;
|
||||
virtual void Run();
|
||||
};
|
||||
|
||||
struct ShowSongInfo : public Action
|
||||
{
|
||||
ShowSongInfo() : Action(aShowSongInfo, "show_song_info") { }
|
||||
virtual void Run();
|
||||
};
|
||||
|
||||
struct ShowArtistInfo : public Action
|
||||
{
|
||||
ShowArtistInfo() : Action(aShowArtistInfo, "show_artist_info") { }
|
||||
# ifndef HAVE_CURL_CURL_H
|
||||
virtual bool canBeRun() const;
|
||||
# endif // NOT HAVE_CURL_CURL_H
|
||||
virtual void Run();
|
||||
};
|
||||
|
||||
struct ShowLyrics : public Action
|
||||
{
|
||||
ShowLyrics() : Action(aShowLyrics, "show_lyrics") { }
|
||||
virtual void Run();
|
||||
};
|
||||
|
||||
struct Quit : public Action
|
||||
{
|
||||
Quit() : Action(aQuit, "quit") { }
|
||||
virtual void Run();
|
||||
};
|
||||
|
||||
struct NextScreen : public Action
|
||||
{
|
||||
NextScreen() : Action(aNextScreen, "next_screen") { }
|
||||
virtual void Run();
|
||||
};
|
||||
|
||||
struct PreviousScreen : public Action
|
||||
{
|
||||
PreviousScreen() : Action(aPreviousScreen, "previous_screen") { }
|
||||
virtual void Run();
|
||||
};
|
||||
|
||||
struct ShowHelp : public Action
|
||||
{
|
||||
ShowHelp() : Action(aShowHelp, "show_help") { }
|
||||
# ifdef HAVE_TAGLIB_H
|
||||
virtual bool canBeRun() const;
|
||||
# endif // HAVE_TAGLIB_H
|
||||
virtual void Run();
|
||||
};
|
||||
|
||||
struct ShowPlaylist : public Action
|
||||
{
|
||||
ShowPlaylist() : Action(aShowPlaylist, "show_playlist") { }
|
||||
# ifdef HAVE_TAGLIB_H
|
||||
virtual bool canBeRun() const;
|
||||
# endif // HAVE_TAGLIB_H
|
||||
virtual void Run();
|
||||
};
|
||||
|
||||
struct ShowBrowser : public Action
|
||||
{
|
||||
ShowBrowser() : Action(aShowBrowser, "show_browser") { }
|
||||
# ifdef HAVE_TAGLIB_H
|
||||
virtual bool canBeRun() const;
|
||||
# endif // HAVE_TAGLIB_H
|
||||
virtual void Run();
|
||||
};
|
||||
|
||||
struct ShowSearchEngine : public Action
|
||||
{
|
||||
ShowSearchEngine() : Action(aShowSearchEngine, "show_search_engine") { }
|
||||
# ifdef HAVE_TAGLIB_H
|
||||
virtual bool canBeRun() const;
|
||||
# endif // HAVE_TAGLIB_H
|
||||
virtual void Run();
|
||||
};
|
||||
|
||||
struct ShowMediaLibrary : public Action
|
||||
{
|
||||
ShowMediaLibrary() : Action(aShowMediaLibrary, "show_media_library") { }
|
||||
# ifdef HAVE_TAGLIB_H
|
||||
virtual bool canBeRun() const;
|
||||
# endif // HAVE_TAGLIB_H
|
||||
virtual void Run();
|
||||
};
|
||||
|
||||
struct ShowPlaylistEditor : public Action
|
||||
{
|
||||
ShowPlaylistEditor() : Action(aShowPlaylistEditor, "show_playlist_editor") { }
|
||||
# ifdef HAVE_TAGLIB_H
|
||||
virtual bool canBeRun() const;
|
||||
# endif // HAVE_TAGLIB_H
|
||||
virtual void Run();
|
||||
};
|
||||
|
||||
struct ShowTagEditor : public Action
|
||||
{
|
||||
ShowTagEditor() : Action(aShowTagEditor, "show_tag_editor") { }
|
||||
virtual bool canBeRun() const;
|
||||
virtual void Run();
|
||||
};
|
||||
|
||||
struct ShowOutputs : public Action
|
||||
{
|
||||
ShowOutputs() : Action(aShowOutputs, "show_outputs") { }
|
||||
virtual bool canBeRun() const;
|
||||
virtual void Run();
|
||||
};
|
||||
|
||||
struct ShowVisualizer : public Action
|
||||
{
|
||||
ShowVisualizer() : Action(aShowVisualizer, "show_visualizer") { }
|
||||
virtual bool canBeRun() const;
|
||||
virtual void Run();
|
||||
};
|
||||
|
||||
struct ShowClock : public Action
|
||||
{
|
||||
ShowClock() : Action(aShowClock, "show_clock") { }
|
||||
virtual bool canBeRun() const;
|
||||
virtual void Run();
|
||||
};
|
||||
|
||||
struct ShowServerInfo : public Action
|
||||
{
|
||||
ShowServerInfo() : Action(aShowServerInfo, "show_server_info") { }
|
||||
# ifdef HAVE_TAGLIB_H
|
||||
virtual bool canBeRun() const;
|
||||
# endif // HAVE_TAGLIB_H
|
||||
virtual void Run();
|
||||
};
|
||||
|
||||
#endif // _ACTIONS_H
|
||||
Reference in New Issue
Block a user