keybinding system rewrite
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@@ -47,7 +47,14 @@ class Help : public Screen<Scrollpad>
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virtual bool isLockable() { return true; }
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private:
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std::string DisplayKeys(int *, int = 2);
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void KeysSection(const char *title) { Section("Keys", title); }
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void MouseSection(const char *title) { Section("Mouse", title); }
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void Section(const char *type, const char *title);
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void KeyDesc(const ActionType at, const char *desc);
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void MouseDesc(std::string action, const char *desc, bool indent = false);
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void MouseColumn(const char *column);
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std::string DisplayKeys2(const ActionType at);
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void GetKeybindings();
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};
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