do not initialize screens lazily as it doesn't make much sense
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@@ -30,6 +30,8 @@
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struct Clock : public Screen<NC::Window>
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{
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Clock();
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virtual void resize() OVERRIDE;
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virtual void switchTo() OVERRIDE;
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@@ -46,7 +48,6 @@ struct Clock : public Screen<NC::Window>
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virtual bool isMergable() OVERRIDE { return true; }
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protected:
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virtual void init() OVERRIDE;
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virtual bool isLockable() OVERRIDE { return false; }
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private:
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