do not initialize screens lazily as it doesn't make much sense

This commit is contained in:
Andrzej Rybczak
2012-09-14 00:54:48 +02:00
parent 7c3f93e211
commit 1891c1c050
41 changed files with 153 additions and 205 deletions

View File

@@ -75,6 +75,8 @@ struct SEItem
struct SearchEngine : public Screen< NC::Menu<SEItem> >, public Filterable, public HasSongs, public Searchable
{
SearchEngine();
// Screen< NC::Menu<SEItem> > implementation
virtual void resize() OVERRIDE;
virtual void switchTo() OVERRIDE;
@@ -115,7 +117,6 @@ struct SearchEngine : public Screen< NC::Menu<SEItem> >, public Filterable, publ
static size_t ResetButton;
protected:
virtual void init() OVERRIDE;
virtual bool isLockable() OVERRIDE { return true; }
private: