do not initialize screens lazily as it doesn't make much sense
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@@ -25,7 +25,7 @@
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struct SelectedItemsAdder : public Screen< NC::Menu<std::string> >
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{
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SelectedItemsAdder() : itsPSWidth(35), itsPSHeight(11) { }
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SelectedItemsAdder();
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// Screen< NC::Menu<std::string> > implementation
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virtual void switchTo() OVERRIDE;
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@@ -44,7 +44,6 @@ struct SelectedItemsAdder : public Screen< NC::Menu<std::string> >
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virtual bool isTabbable() OVERRIDE { return false; }
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protected:
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virtual void init() OVERRIDE;
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virtual bool isLockable() OVERRIDE { return false; }
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private:
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