do not initialize screens lazily as it doesn't make much sense
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@@ -25,6 +25,8 @@
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struct ServerInfo : public Screen<NC::Scrollpad>
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{
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ServerInfo();
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// Screen<NC::Scrollpad> implementation
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virtual void switchTo() OVERRIDE;
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virtual void resize() OVERRIDE;
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@@ -40,7 +42,6 @@ struct ServerInfo : public Screen<NC::Scrollpad>
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virtual bool isTabbable() OVERRIDE { return false; }
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protected:
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virtual void init() OVERRIDE;
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virtual bool isLockable() OVERRIDE { return false; }
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private:
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