do not store commands list in MPD::Connection

it should have sent commandlist begin and end commands from the beginning,
having separated functions just to handle queueing commands was plainly ugly.
This commit is contained in:
Andrzej Rybczak
2009-03-12 17:30:25 +01:00
parent 8a4ee22b61
commit 24c37eb592
11 changed files with 202 additions and 230 deletions

View File

@@ -192,9 +192,14 @@ void PlaylistEditor::AddToPlaylist(bool add_n_play)
if (w == Playlists && !Playlists->Empty())
{
Mpd->GetPlaylistContent(locale_to_utf_cpy(Playlists->Current()), list);
for (SongList::const_iterator it = list.begin(); it != list.end(); it++)
Mpd->QueueAddSong(**it);
if (Mpd->CommitQueue())
Mpd->StartCommandsList();
SongList::const_iterator it = list.begin();
for (; it != list.end(); it++)
if (Mpd->AddSong(**it) < 0)
break;
Mpd->CommitCommandsList();
if (it != list.begin())
{
ShowMessage("Loading playlist %s...", Playlists->Current().c_str());
Song &s = myPlaylist->Main()->at(myPlaylist->Main()->Size()-list.size());
@@ -229,16 +234,17 @@ void PlaylistEditor::AddToPlaylist(bool add_n_play)
else
{
Playlist::BlockUpdate = 1;
Mpd->StartCommandsList();
for (size_t i = 0; i < myPlaylist->Main()->Size(); i++)
{
if (myPlaylist->Main()->at(i).GetHash() == hash)
{
Mpd->QueueDeleteSong(i);
Mpd->Delete(i);
myPlaylist->Main()->DeleteOption(i);
i--;
}
}
Mpd->CommitQueue();
Mpd->CommitCommandsList();
Content->BoldOption(Content->Choice(), 0);
}
}