split PressSpace action into modular pieces
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@@ -40,7 +40,6 @@ struct ServerInfo: Screen<NC::Scrollpad>, Tabbable
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virtual void update() OVERRIDE;
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virtual void enterPressed() OVERRIDE { }
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virtual void spacePressed() OVERRIDE { }
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virtual bool isLockable() OVERRIDE { return false; }
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virtual bool isMergable() OVERRIDE { return false; }
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