define MPD::Connection handler as an object, not pointer
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@@ -224,7 +224,7 @@ void Help::GetKeybindings()
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# else
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*w << DisplayKeys(Key.EditTags) << "Rename playlist/directory\n";
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# endif // HAVE_TAGLIB_H
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if (Mpd->GetHostname()[0] == '/') // are we connected to unix socket?
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if (Mpd.GetHostname()[0] == '/') // are we connected to unix socket?
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*w << DisplayKeys(Key.SwitchTagTypeList)<< "Browse MPD database/local filesystem\n";
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*w << DisplayKeys(Key.GoToNowPlaying) << "Locate currently playing song\n";
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*w << DisplayKeys(Key.GoToParentDir) << "Go to parent directory\n";
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