change all Mpd.GetState </> psPlay/psStop to (!)Mpd.isPlaying()

This commit is contained in:
Andrzej Rybczak
2009-09-18 02:17:30 +00:00
parent 7c9363c174
commit 2f971147b1
5 changed files with 12 additions and 10 deletions

View File

@@ -118,6 +118,8 @@ namespace MPD
void Shuffle() const;
void ClearPlaylist() const;
bool isPlaying() const { return GetState() > psStop; }
PlayerState GetState() const { return isConnected && itsCurrentStatus ? PlayerState(itsCurrentStatus->state) : psUnknown; }
bool GetRepeat() const { return isConnected && itsCurrentStatus ? itsCurrentStatus->repeat : 0; }
bool GetRandom() const { return isConnected && itsCurrentStatus ? itsCurrentStatus->random : 0; }