change all Mpd.GetState </> psPlay/psStop to (!)Mpd.isPlaying()
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@@ -394,7 +394,7 @@ int main(int argc, char *argv[])
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}
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else if (mouse_event.bstate & BUTTON1_PRESSED
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&& (Config.statusbar_visibility || Config.new_design)
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&& Mpd.GetState() > psStop
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&& Mpd.isPlaying()
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&& mouse_event.y == (Config.new_design ? 1 : LINES-1) && mouse_event.x < 9
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) // playing/paused
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{
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@@ -474,7 +474,7 @@ int main(int argc, char *argv[])
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myScreen->Refresh();
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RedrawStatusbar = 1;
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StatusChanges changes;
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if (Mpd.GetState() < psPlay || design_changed)
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if (!Mpd.isPlaying() || design_changed)
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{
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changes.PlayerState = 1;
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if (design_changed)
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