disable detecting currently used encoding as it's extremely ugly

This commit is contained in:
Andrzej Rybczak
2009-03-26 17:00:00 +01:00
parent 344fc21d76
commit 343f778256
11 changed files with 28 additions and 475 deletions

View File

@@ -29,13 +29,11 @@
#include <iostream>
#include <stdexcept>
#include "locale.h"
#include "settings.h"
#include "str_pool.h"
namespace
{
char *locale_charset = 0;
inline bool char_non_ascii(char ch)
{
return (ch & 0x80) != 0;
@@ -89,55 +87,12 @@ namespace
}
}
void init_current_locale()
{
if (!setlocale(LC_CTYPE, ""))
return;
std::string envlocale = setlocale(LC_CTYPE, "");
if (envlocale.empty() || envlocale == "C")
return;
std::ifstream f(ENCODINGS);
if (!f.is_open())
{
std::cerr << "ncmpcpp: cannot open file "ENCODINGS"!\n";
return;
}
envlocale += " ";
std::string line;
while (!f.eof())
{
getline(f, line);
if (line.find(envlocale) != std::string::npos)
{
try
{
std::string charset = line.substr(line.find(" ")+1);
if (charset == "UTF-8"
|| charset == "utf-8"
|| charset == "utf8")
{
f.close();
return;
}
locale_charset = strdup((charset + "//TRANSLIT").c_str());
}
catch (std::out_of_range)
{
f.close();
return;
}
break;
}
}
f.close();
}
void utf_to_locale(std::string &s)
{
if (s.empty() || !locale_charset || !has_non_ascii_chars(s))
if (s.empty() || Config.system_encoding.empty() || !has_non_ascii_chars(s))
return;
char *tmp = str_pool_get(s.c_str());
charset_convert("utf8", locale_charset, tmp, s.length());
charset_convert("utf8", Config.system_encoding.c_str(), tmp, s.length());
s = tmp;
str_pool_put(tmp);
}
@@ -151,10 +106,10 @@ std::string utf_to_locale_cpy(const std::string &s)
void locale_to_utf(std::string &s)
{
if (s.empty() || !locale_charset || !has_non_ascii_chars(s))
if (s.empty() || Config.system_encoding.empty() || !has_non_ascii_chars(s))
return;
char *tmp = str_pool_get(s.c_str());
charset_convert(locale_charset, "utf8", tmp, s.length());
charset_convert(Config.system_encoding.c_str(), "utf8", tmp, s.length());
s = tmp;
str_pool_put(tmp);
}
@@ -168,16 +123,16 @@ std::string locale_to_utf_cpy(const std::string &s)
void str_pool_utf_to_locale(char *&s)
{
if (!s || !locale_charset || !has_non_ascii_chars(s))
if (!s || Config.system_encoding.empty() || !has_non_ascii_chars(s))
return;
charset_convert("utf8", locale_charset, s);
charset_convert("utf8", Config.system_encoding.c_str(), s);
}
void str_pool_locale_to_utf(char *&s)
{
if (!s || !locale_charset || !has_non_ascii_chars(s))
if (!s || Config.system_encoding.empty() || !has_non_ascii_chars(s))
return;
charset_convert(locale_charset, "utf8", s);
charset_convert(Config.system_encoding.c_str(), "utf8", s);
}
#endif // HAVE_ICONV_H