fix blocking playlist update
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@@ -199,8 +199,6 @@ int main(int argc, char *argv[])
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TraceMpdStatus();
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BlockItemListUpdate = 0;
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Playlist::BlockUpdate = 0;
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MessagesAllowed = 1;
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// header stuff
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@@ -463,6 +461,7 @@ int main(int argc, char *argv[])
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{
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size_t id = myPlaylist->Main()->Choice();
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TraceMpdStatus();
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Playlist::BlockUpdate = 1;
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myPlaylist->UpdateTimer();
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// needed for keeping proper position of now playing song.
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if (myPlaylist->NowPlaying > myPlaylist->CurrentSong()->GetPosition()-del_counter)
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@@ -619,7 +618,6 @@ int main(int argc, char *argv[])
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if (myScreen == myPlaylist && !myPlaylist->Main()->Empty())
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{
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CHECK_PLAYLIST_FOR_FILTERING;
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Playlist::BlockUpdate = 1;
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myPlaylist->Main()->SetTimeout(50);
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if (myPlaylist->Main()->hasSelected())
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{
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@@ -635,6 +633,7 @@ int main(int argc, char *argv[])
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while (Keypressed(input, Key.MvSongUp) && list.front() > 0)
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{
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TraceMpdStatus();
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Playlist::BlockUpdate = 1;
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myPlaylist->UpdateTimer();
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for (vector<size_t>::iterator it = list.begin(); it != list.end(); it++)
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{
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@@ -662,6 +661,7 @@ int main(int argc, char *argv[])
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while (Keypressed(input, Key.MvSongUp) && to > 0)
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{
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TraceMpdStatus();
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Playlist::BlockUpdate = 1;
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myPlaylist->UpdateTimer();
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to--;
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myPlaylist->Main()->at(from).SetPosition(to);
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@@ -729,7 +729,6 @@ int main(int argc, char *argv[])
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if (myScreen == myPlaylist && !myPlaylist->Main()->Empty())
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{
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CHECK_PLAYLIST_FOR_FILTERING;
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Playlist::BlockUpdate = 1;
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myPlaylist->Main()->SetTimeout(50);
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if (myPlaylist->Main()->hasSelected())
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{
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@@ -745,6 +744,7 @@ int main(int argc, char *argv[])
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while (Keypressed(input, Key.MvSongDown) && list.back() < myPlaylist->Main()->Size()-1)
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{
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TraceMpdStatus();
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Playlist::BlockUpdate = 1;
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myPlaylist->UpdateTimer();
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for (vector<size_t>::reverse_iterator it = list.rbegin(); it != list.rend(); it++)
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{
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@@ -772,6 +772,7 @@ int main(int argc, char *argv[])
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while (Keypressed(input, Key.MvSongDown) && to < myPlaylist->Main()->Size()-1)
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{
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TraceMpdStatus();
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Playlist::BlockUpdate = 1;
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myPlaylist->UpdateTimer();
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to++;
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myPlaylist->Main()->at(from).SetPosition(to);
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