settings: add 'execute_on_player_state_change' option

This commit is contained in:
ben01189998819991197253@users.noreply.github.com
2016-03-02 20:21:16 -06:00
committed by Andrzej Rybczak
parent 8d12ac790f
commit 4130d3ba24
6 changed files with 44 additions and 8 deletions

View File

@@ -375,6 +375,9 @@ bool Configuration::read(const std::vector<std::string> &config_paths, bool igno
p.add("execute_on_song_change", assign_default(
execute_on_song_change, ""
));
p.add("execute_on_player_state_change", assign_default(
execute_on_player_state_change, ""
));
p.add("playlist_show_mpd_host", yes_no(
playlist_show_mpd_host, false
));

View File

@@ -76,6 +76,7 @@ struct Configuration
std::string external_editor;
std::string system_encoding;
std::string execute_on_song_change;
std::string execute_on_player_state_change;
std::string lastfm_preferred_language;
std::wstring progressbar;
std::wstring visualizer_chars;
@@ -199,4 +200,3 @@ struct Configuration
extern Configuration Config;
#endif // NCMPCPP_SETTINGS_H

View File

@@ -246,7 +246,7 @@ void Status::update(int event)
m_playlist_length = st.playlistLength();
m_total_time = st.totalTime();
m_volume = st.volume();
if (event & MPD_IDLE_DATABASE)
Changes::database();
if (event & MPD_IDLE_STORED_PLAYLIST)
@@ -432,10 +432,10 @@ void Status::Changes::playlist(unsigned previous_version)
else // otherwise just add it to playlist
myPlaylist->main().addItem(std::move(*s));
}
myPlaylist->reloadTotalLength();
myPlaylist->reloadRemaining();
if (isVisible(myBrowser))
markSongsInPlaylist(myBrowser->main());
if (isVisible(mySearcher))
@@ -473,6 +473,24 @@ void Status::Changes::database()
void Status::Changes::playerState()
{
if (!Config.execute_on_player_state_change.empty())
{
auto stateToEnv = [](MPD::PlayerState st) -> const char * {
switch (st)
{
case MPD::psPlay: return "play";
case MPD::psStop: return "stop";
case MPD::psPause: return "pause";
case MPD::psUnknown: return "unknown";
}
throw std::logic_error("unreachable");
};
GNUC_UNUSED int res;
setenv("MPD_PLAYER_STATE", stateToEnv(m_player_state), 1);
res = system(Config.execute_on_player_state_change.c_str());
unsetenv("MPD_PLAYER_STATE");
}
switch (m_player_state)
{
case MPD::psPlay:
@@ -503,7 +521,7 @@ void Status::Changes::playerState()
default:
break;
}
std::string state = playerStateToString(m_player_state);
if (Config.design == Design::Alternative)
{
@@ -518,7 +536,7 @@ void Status::Changes::playerState()
else
*wFooter << NC::Format::Bold << state << NC::Format::NoBold;
}
// needed for immediate display after starting
// player from stopped state or seeking
elapsedTime(false);
@@ -680,7 +698,7 @@ void Status::Changes::flags()
{
if (!Config.header_visibility && Config.design == Design::Classic)
return;
std::string switch_state;
switch (Config.design)
{
@@ -739,7 +757,7 @@ void Status::Changes::mixer()
{
if (!Config.display_volume_level || (!Config.header_visibility && Config.design == Design::Classic))
return;
switch (Config.design)
{
case Design::Classic: