settings: add 'execute_on_player_state_change' option
This commit is contained in:
committed by
Andrzej Rybczak
parent
8d12ac790f
commit
4130d3ba24
1
NEWS
1
NEWS
@@ -1,4 +1,5 @@
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ncmpcpp-0.8 (????-??-??)
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* Configuration variable 'execute_on_player_state_change' was added.
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ncmpcpp 0.7.4 (2016-04-17)
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* Fetching lyrics from lyricwiki.org was fixed.
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@@ -286,6 +286,15 @@
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##
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#execute_on_song_change = ""
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#
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##
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## Note: Custom command that will be executed each
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## time player state changes. The environment variable
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## MPD_PLAYER_STATE is set to the current state (either
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## unknown, play, pause, or stop) for its duration.
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##
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#
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#execute_on_player_state_change = ""
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#
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#playlist_show_mpd_host = no
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#
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#playlist_show_remaining_time = no
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@@ -152,6 +152,11 @@ Format for songs' list displayed in columns.
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.B execute_on_song_change = COMMAND
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Shell command to execute on song change.
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.TP
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.B execute_on_player_state_change = COMMAND
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Shell command to execute on player state change. The environment variable
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.B MPD_PLAYER_STATE
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is set to the current state (either unknown, play, pause, or stop) for its duration.
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.TP
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.B playlist_show_mpd_host = yes/no
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If enabled, current MPD host will be shown in playlist.
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.TP
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@@ -375,6 +375,9 @@ bool Configuration::read(const std::vector<std::string> &config_paths, bool igno
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p.add("execute_on_song_change", assign_default(
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execute_on_song_change, ""
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));
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p.add("execute_on_player_state_change", assign_default(
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execute_on_player_state_change, ""
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));
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p.add("playlist_show_mpd_host", yes_no(
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playlist_show_mpd_host, false
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));
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@@ -76,6 +76,7 @@ struct Configuration
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std::string external_editor;
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std::string system_encoding;
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std::string execute_on_song_change;
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std::string execute_on_player_state_change;
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std::string lastfm_preferred_language;
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std::wstring progressbar;
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std::wstring visualizer_chars;
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@@ -199,4 +200,3 @@ struct Configuration
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extern Configuration Config;
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#endif // NCMPCPP_SETTINGS_H
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@@ -473,6 +473,24 @@ void Status::Changes::database()
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void Status::Changes::playerState()
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{
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if (!Config.execute_on_player_state_change.empty())
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{
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auto stateToEnv = [](MPD::PlayerState st) -> const char * {
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switch (st)
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{
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case MPD::psPlay: return "play";
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case MPD::psStop: return "stop";
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case MPD::psPause: return "pause";
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case MPD::psUnknown: return "unknown";
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}
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throw std::logic_error("unreachable");
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};
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GNUC_UNUSED int res;
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setenv("MPD_PLAYER_STATE", stateToEnv(m_player_state), 1);
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res = system(Config.execute_on_player_state_change.c_str());
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unsetenv("MPD_PLAYER_STATE");
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}
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switch (m_player_state)
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{
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case MPD::psPlay:
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