actions: add action for environment update
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@@ -162,7 +162,9 @@ int main(int argc, char **argv)
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bool key_pressed = false;
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auto input = NC::Key::None;
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auto connect_attempt = boost::posix_time::from_time_t(0);
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auto past = boost::posix_time::from_time_t(0);
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auto update_environment = static_cast<Actions::UpdateEnvironment &>(
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Actions::get(Actions::Type::UpdateEnvironment)
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);
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while (!Actions::ExitMainLoop)
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{
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@@ -189,30 +191,17 @@ int main(int argc, char **argv)
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Status::handleClientError(e);
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}
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}
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// update timer, status if necessary etc.
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Status::trace(!key_pressed, true);
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if (run_resize_screen)
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{
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Actions::resizeScreen(true);
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run_resize_screen = false;
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}
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// header stuff
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if ((myScreen == myPlaylist || myScreen == myBrowser || myScreen == myLyrics)
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&& (Timer - past > boost::posix_time::milliseconds(500))
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)
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{
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drawHeader();
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past = Timer;
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}
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if (key_pressed)
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myScreen->refreshWindow();
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update_environment.run(!key_pressed, key_pressed);
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input = readKey(*wFooter);
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key_pressed = input != NC::Key::None;
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if (!key_pressed)
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continue;
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