scrollpad: tidy Scrollpad::flush a bit
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@@ -40,15 +40,11 @@ m_real_height(height)
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void Scrollpad::flush()
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{
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recreate(m_width, m_height);
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auto &w = static_cast<Window &>(*this);
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const auto &s = m_buffer.str();
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const auto &ps = m_buffer.properties();
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auto p = ps.begin();
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auto old_p = p;
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int x, y;
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size_t i = 0, old_i;
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size_t i = 0;
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auto load_properties = [&]() {
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for (; p != ps.end() && p->position() == i; ++p)
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@@ -71,10 +67,13 @@ void Scrollpad::flush()
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auto write_buffer = [&](bool generate_height_only) -> size_t {
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int new_y;
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size_t height = 1;
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size_t old_i;
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auto old_p = p;
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int x, y;
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i = 0;
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p = ps.begin();
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y = getY();
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while (true)
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while (i < s.length())
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{
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// write all whitespaces.
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write_whitespace();
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@@ -136,9 +135,6 @@ void Scrollpad::flush()
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}
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}
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if (i == s.length())
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break;
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if (generate_height_only)
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{
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// move to the first line, since when we do
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