adjust indentation of remaining classes in headers
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@@ -29,31 +29,29 @@
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#include "mpdpp.h"
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#include "screen.h"
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class Outputs : public Screen< NC::Menu<MPD::Output> >
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struct Outputs : public Screen< NC::Menu<MPD::Output> >
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{
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public:
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// Screen< NC::Menu<MPD::Output> > implementation
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virtual void switchTo() OVERRIDE;
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virtual void resize() OVERRIDE;
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virtual std::wstring title() OVERRIDE;
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virtual void update() OVERRIDE { }
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virtual void enterPressed() OVERRIDE;
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virtual void spacePressed() OVERRIDE { }
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virtual void mouseButtonPressed(MEVENT me) OVERRIDE;
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virtual bool isTabbable() OVERRIDE { return true; }
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virtual bool isMergable() OVERRIDE { return true; }
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// private members
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void FetchList();
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protected:
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virtual void init() OVERRIDE;
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virtual bool isLockable() OVERRIDE { return true; }
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// Screen< NC::Menu<MPD::Output> > implementation
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virtual void switchTo() OVERRIDE;
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virtual void resize() OVERRIDE;
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virtual std::wstring title() OVERRIDE;
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virtual void update() OVERRIDE { }
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virtual void enterPressed() OVERRIDE;
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virtual void spacePressed() OVERRIDE { }
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virtual void mouseButtonPressed(MEVENT me) OVERRIDE;
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virtual bool isTabbable() OVERRIDE { return true; }
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virtual bool isMergable() OVERRIDE { return true; }
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// private members
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void FetchList();
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protected:
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virtual void init() OVERRIDE;
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virtual bool isLockable() OVERRIDE { return true; }
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};
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extern Outputs *myOutputs;
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