move code responsible for marking song as now playing to display functions
This commit is contained in:
@@ -806,18 +806,32 @@ int main(int argc, char *argv[])
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{
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std::vector<size_t> list;
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myPlaylist->Items->GetSelected(list);
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for (std::vector<size_t>::iterator it = list.begin(); it != list.end(); ++it)
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if (*it == size_t(myPlaylist->NowPlaying) && list.front() > 0)
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myPlaylist->Items->Bold(myPlaylist->NowPlaying, 0);
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std::vector<size_t> origs(list);
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// NOTICE: since ncmpcpp only pretends to move the songs until the key is
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// released, mpd doesn't know about the change while the songs are moved
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// so wee need to block playlist update for this time and also if one of
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// the songs being moved is currently playing, now playing update to prevent
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// mpd from 'updating' and thus showing wrong position
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bool modify_now_playing = 0;
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for (std::vector<size_t>::iterator it = list.begin(); it != list.end(); ++it)
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{
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if (*it == size_t(myPlaylist->NowPlaying) && list.front() > 0)
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{
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modify_now_playing = 1;
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Playlist::BlockNowPlayingUpdate = 1;
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break;
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}
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}
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while (Keypressed(input, Key.MvSongUp) && list.front() > 0)
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{
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TraceMpdStatus();
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Playlist::BlockUpdate = 1;
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myPlaylist->UpdateTimer();
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if (modify_now_playing)
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--myPlaylist->NowPlaying;
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for (std::vector<size_t>::iterator it = list.begin(); it != list.end(); ++it)
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{
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--*it;
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@@ -829,6 +843,7 @@ int main(int argc, char *argv[])
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myPlaylist->Items->Refresh();
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myPlaylist->Items->ReadKey(input);
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}
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Playlist::BlockNowPlayingUpdate = 0;
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Mpd.StartCommandsList();
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for (size_t i = 0; i < list.size(); ++i)
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Mpd.Move(origs[i], list[i]);
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@@ -838,14 +853,16 @@ int main(int argc, char *argv[])
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{
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size_t from, to;
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from = to = myPlaylist->Items->Choice();
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// unbold now playing as if song changes during move, this won't be unbolded.
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if (to == size_t(myPlaylist->NowPlaying) && to > 0)
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myPlaylist->Items->Bold(myPlaylist->NowPlaying, 0);
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bool modify_now_playing = from == size_t(myPlaylist->NowPlaying);
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if (modify_now_playing)
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Playlist::BlockNowPlayingUpdate = 1;
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while (Keypressed(input, Key.MvSongUp) && to > 0)
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{
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TraceMpdStatus();
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Playlist::BlockUpdate = 1;
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myPlaylist->UpdateTimer();
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if (modify_now_playing)
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--myPlaylist->NowPlaying;
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--to;
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myPlaylist->Items->at(from).SetPosition(to);
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myPlaylist->Items->at(to).SetPosition(from);
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@@ -855,6 +872,7 @@ int main(int argc, char *argv[])
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myPlaylist->Items->ReadKey(input);
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}
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Mpd.Move(from, to);
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Playlist::BlockNowPlayingUpdate = 0;
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UpdateStatusImmediately = 1;
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}
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myPlaylist->Items->SetTimeout(ncmpcpp_window_timeout);
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@@ -920,18 +938,26 @@ int main(int argc, char *argv[])
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{
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std::vector<size_t> list;
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myPlaylist->Items->GetSelected(list);
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for (std::vector<size_t>::iterator it = list.begin(); it != list.end(); ++it)
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if (*it == size_t(myPlaylist->NowPlaying) && list.back() < myPlaylist->Items->Size()-1)
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myPlaylist->Items->Bold(myPlaylist->NowPlaying, 0);
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std::vector<size_t> origs(list);
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bool modify_now_playing = 0;
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for (std::vector<size_t>::iterator it = list.begin(); it != list.end(); ++it)
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{
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if (*it == size_t(myPlaylist->NowPlaying) && list.back() < myPlaylist->Items->Size()-1)
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{
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modify_now_playing = 1;
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Playlist::BlockNowPlayingUpdate = 1;
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break;
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}
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}
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while (Keypressed(input, Key.MvSongDown) && list.back() < myPlaylist->Items->Size()-1)
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{
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TraceMpdStatus();
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Playlist::BlockUpdate = 1;
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myPlaylist->UpdateTimer();
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if (modify_now_playing)
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++myPlaylist->NowPlaying;
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for (std::vector<size_t>::reverse_iterator it = list.rbegin(); it != list.rend(); ++it)
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{
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++*it;
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@@ -943,6 +969,7 @@ int main(int argc, char *argv[])
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myPlaylist->Items->Refresh();
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myPlaylist->Items->ReadKey(input);
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}
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Playlist::BlockNowPlayingUpdate = 0;
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Mpd.StartCommandsList();
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for (int i = list.size()-1; i >= 0; --i)
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Mpd.Move(origs[i], list[i]);
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@@ -952,14 +979,16 @@ int main(int argc, char *argv[])
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{
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size_t from, to;
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from = to = myPlaylist->Items->Choice();
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// unbold now playing as if song changes during move, this won't be unbolded.
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if (to == size_t(myPlaylist->NowPlaying) && to < myPlaylist->Items->Size()-1)
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myPlaylist->Items->Bold(myPlaylist->NowPlaying, 0);
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bool modify_now_playing = from == size_t(myPlaylist->NowPlaying);
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if (modify_now_playing)
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Playlist::BlockNowPlayingUpdate = 1;
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while (Keypressed(input, Key.MvSongDown) && to < myPlaylist->Items->Size()-1)
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{
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TraceMpdStatus();
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Playlist::BlockUpdate = 1;
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myPlaylist->UpdateTimer();
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if (modify_now_playing)
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++myPlaylist->NowPlaying;
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++to;
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myPlaylist->Items->at(from).SetPosition(to);
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myPlaylist->Items->at(to).SetPosition(from);
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@@ -969,6 +998,7 @@ int main(int argc, char *argv[])
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myPlaylist->Items->ReadKey(input);
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}
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Mpd.Move(from, to);
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Playlist::BlockNowPlayingUpdate = 0;
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UpdateStatusImmediately = 1;
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}
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myPlaylist->Items->SetTimeout(ncmpcpp_window_timeout);
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