status: store status fields seperately

This commit is contained in:
Andrzej Rybczak
2014-09-12 13:10:47 +02:00
parent 27dc96bece
commit 68a316258c
9 changed files with 274 additions and 203 deletions

View File

@@ -19,6 +19,8 @@
***************************************************************************/
#include <boost/date_time/posix_time/posix_time.hpp>
#include <netinet/tcp.h>
#include <netinet/in.h>
#include "browser.h"
#include "charset.h"
@@ -47,7 +49,7 @@ using Global::wHeader;
using Global::Timer;
using Global::VolumeState;
namespace {//
namespace {
boost::posix_time::ptime past = boost::posix_time::from_time_t(0);
@@ -55,19 +57,24 @@ size_t playing_song_scroll_begin = 0;
size_t first_line_scroll_begin = 0;
size_t second_line_scroll_begin = 0;
MPD::Status m_status;
unsigned m_elapsed_time = 0;
bool m_status_initialized;
// local copies of these are needed to be independent
// of the order of idle events incoming from MPD.
char m_repeat = 0;
char m_random = 0;
char m_single = 0;
char m_consume = 0;
char m_crossfade = 0;
char m_db_updating = 0;
int m_current_song_id = 0;
unsigned m_playlist_version = 0;
char m_consume;
char m_crossfade;
char m_db_updating;
char m_repeat;
char m_random;
char m_single;
int m_current_song_id;
int m_current_song_pos;
unsigned m_elapsed_time;
unsigned m_kbps;
MPD::PlayerState m_player_state;
unsigned m_playlist_version;
unsigned m_playlist_length;
unsigned m_total_time;
int m_volume;
void drawTitle(const MPD::Song &np)
{
@@ -105,8 +112,49 @@ std::string playerStateToString(MPD::PlayerState ps)
return result;
}
void initialize_status()
{
// get full info about new connection
Status::update(-1);
if (Config.jump_to_now_playing_song_at_start)
{
int curr_pos = Status::State::currentSongPosition();
if (curr_pos >= 0)
myPlaylist->main().highlight(curr_pos);
}
// Set TCP_NODELAY on the tcp socket as we are using write-write-read pattern
// a lot (noidle - write, command - write, then read the result of command),
// which kills the performance.
int flag = 1;
setsockopt(Mpd.GetFD(), IPPROTO_TCP, TCP_NODELAY, &flag, sizeof(flag));
// go to startup screen
if (Config.startup_screen_type != myScreen->type())
toScreen(Config.startup_screen_type)->switchTo();
myScreen->refresh();
myBrowser->fetchSupportedExtensions();
# ifdef ENABLE_OUTPUTS
myOutputs->FetchList();
# endif // ENABLE_OUTPUTS
# ifdef ENABLE_VISUALIZER
myVisualizer->ResetFD();
if (myScreen == myVisualizer)
myVisualizer->SetFD();
myVisualizer->FindOutputID();
# endif // ENABLE_VISUALIZER
m_status_initialized = true;
wFooter->addFDCallback(Mpd.GetFD(), Statusbar::Helpers::mpd);
Statusbar::printf("Connected to %1%", Mpd.GetHostname());
}
}
/*************************************************************************/
void Status::handleClientError(MPD::ClientError &e)
{
if (!e.clearable())
@@ -116,13 +164,18 @@ void Status::handleClientError(MPD::ClientError &e)
void Status::handleServerError(MPD::ServerError &e)
{
Statusbar::printf("MPD: %1%", e.what());
if (e.code() == MPD_SERVER_ERROR_PERMISSION)
{
wFooter->setGetStringHelper(nullptr);
Statusbar::put() << "Password: ";
Mpd.SetPassword(wFooter->getString(0, true));
Mpd.SendPassword();
Statusbar::print("Password accepted");
try {
Mpd.SendPassword();
Statusbar::print("Password accepted");
} catch (MPD::ServerError &e_prim) {
handleServerError(e_prim);
}
wFooter->setGetStringHelper(Statusbar::Helpers::getString);
}
else if (e.code() == MPD_SERVER_ERROR_NO_EXIST && myScreen == myBrowser)
@@ -130,7 +183,6 @@ void Status::handleServerError(MPD::ServerError &e)
myBrowser->GetDirectory(getParentDirectory(myBrowser->CurrentDir()));
myBrowser->refresh();
}
Statusbar::printf("MPD: %1%", e.what());
}
/*************************************************************************/
@@ -141,7 +193,10 @@ void Status::trace(bool update_timer, bool update_window_timeout)
Timer = boost::posix_time::microsec_clock::local_time();
if (Mpd.Connected())
{
if (m_status.playerState() == MPD::psPlay
if (!m_status_initialized)
initialize_status();
if (m_player_state == MPD::psPlay
&& Global::Timer - past > boost::posix_time::seconds(1))
{
// update elapsed time/bitrate of the current song
@@ -169,9 +224,14 @@ void Status::trace(bool update_timer, bool update_window_timeout)
void Status::update(int event)
{
MPD::Status old_status = m_status;
m_status = Mpd.getStatus();
m_elapsed_time = m_status.elapsedTime();
auto st = Mpd.getStatus();
m_current_song_pos = st.currentSongPosition();
m_elapsed_time = st.elapsedTime();
m_kbps = st.kbps();
m_player_state = st.playerState();
m_playlist_length = st.playlistLength();
m_total_time = st.totalTime();
m_volume = st.volume();
if (event & MPD_IDLE_DATABASE)
Changes::database();
@@ -180,15 +240,15 @@ void Status::update(int event)
if (event & MPD_IDLE_PLAYLIST)
{
Changes::playlist(m_playlist_version);
m_playlist_version = m_status.playlistVersion();
m_playlist_version = st.playlistVersion();
}
if (event & MPD_IDLE_PLAYER)
{
Changes::playerState();
if (m_current_song_id != m_status.currentSongID())
if (m_current_song_id != st.currentSongID())
{
Changes::songID();
m_current_song_id = m_status.currentSongID();
m_current_song_id = st.currentSongID();
}
}
if (event & MPD_IDLE_MIXER)
@@ -197,28 +257,53 @@ void Status::update(int event)
Changes::outputs();
if (event & (MPD_IDLE_UPDATE | MPD_IDLE_OPTIONS))
{
bool show_msg = !old_status.empty();
if (event & MPD_IDLE_UPDATE)
Changes::dbUpdateState(show_msg);
{
m_db_updating = st.updateID() ? 'U' : 0;
if (m_status_initialized)
Statusbar::printf("Database update %1%", m_db_updating ? "started" : "finished");
}
if (event & MPD_IDLE_OPTIONS)
{
if (('r' == m_repeat) != m_status.repeat())
Changes::repeat(show_msg);
if (('z' == m_random) != m_status.random())
Changes::random(show_msg);
if (('s' == m_single) != m_status.single())
Changes::single(show_msg);
if (('c' == m_consume) != m_status.consume())
Changes::consume(show_msg);
if (('x' == m_crossfade) != m_status.crossfade())
Changes::crossfade(show_msg);
if (('r' == m_repeat) != st.repeat())
{
m_repeat = st.repeat() ? 'r' : 0;
if (m_status_initialized)
Statusbar::printf("Repeat mode is %1%", !m_repeat ? "off" : "on");
}
if (('z' == m_random) != st.random())
{
m_random = st.random() ? 'z' : 0;
if (m_status_initialized)
Statusbar::printf("Random mode is %1%", !m_random ? "off" : "on");
}
if (('s' == m_single) != st.single())
{
m_single = st.single() ? 's' : 0;
if (m_status_initialized)
Statusbar::printf("Single mode is %1%", !m_single ? "off" : "on");
}
if (('c' == m_consume) != st.consume())
{
m_consume = st.consume() ? 'c' : 0;
if (m_status_initialized)
Statusbar::printf("Consume mode is %1%", !m_consume ? "off" : "on");
}
if (('x' == m_crossfade) != st.crossfade())
{
int crossfade = st.crossfade();
m_crossfade = crossfade ? 'x' : 0;
if (m_status_initialized)
Statusbar::printf("Crossfade set to %1% seconds", crossfade);
}
}
Changes::flags();
}
m_status_initialized = true;
if (event & MPD_IDLE_PLAYER)
wFooter->refresh();
if (event & (MPD_IDLE_PLAYLIST | MPD_IDLE_DATABASE | MPD_IDLE_PLAYER))
applyToVisibleWindows(&BaseScreen::refreshWindow);
}
@@ -226,41 +311,93 @@ void Status::update(int event)
void Status::clear()
{
// reset local variables
m_status.clear();
m_status_initialized = false;
m_repeat = 0;
m_random = 0;
m_single = 0;
m_consume = 0;
m_crossfade = 0;
m_db_updating = 0;
m_current_song_id = 0;
m_current_song_id = -1;
m_current_song_pos = -1;
m_kbps = 0;
m_player_state = MPD::psUnknown;
m_playlist_length = 0;
m_playlist_version = 0;
m_total_time = 0;
m_volume = -1;
}
const MPD::Status &Status::get()
/*************************************************************************/
bool Status::State::consume()
{
return m_status;
return m_consume != 0;
}
unsigned Status::elapsedTime()
bool Status::State::crossfade()
{
return m_crossfade != 0;
}
bool Status::State::repeat()
{
return m_repeat != 0;
}
bool Status::State::random()
{
return m_random != 0;
}
bool Status::State::single()
{
return m_single != 0;
}
int Status::State::currentSongID()
{
return m_current_song_id;
}
int Status::State::currentSongPosition()
{
return m_current_song_pos;
}
unsigned Status::State::elapsedTime()
{
return m_elapsed_time;
}
MPD::PlayerState Status::State::player()
{
return m_player_state;
}
unsigned Status::State::totalTime()
{
return m_total_time;
}
int Status::State::volume()
{
return m_volume;
}
/*************************************************************************/
void Status::Changes::playlist(unsigned previous_version)
{
myPlaylist->main().clearSearchResults();
withUnfilteredMenuReapplyFilter(myPlaylist->main(), [previous_version]() {
size_t playlist_length = m_status.playlistLength();
if (playlist_length < myPlaylist->main().size())
if (m_playlist_length < myPlaylist->main().size())
{
auto it = myPlaylist->main().begin()+playlist_length;
auto it = myPlaylist->main().begin()+m_playlist_length;
auto end = myPlaylist->main().end();
for (; it != end; ++it)
myPlaylist->unregisterSong(it->value());
myPlaylist->main().resizeList(playlist_length);
myPlaylist->main().resizeList(m_playlist_length);
}
Mpd.GetPlaylistChanges(previous_version, [](MPD::Song s) {
@@ -278,7 +415,7 @@ void Status::Changes::playlist(unsigned previous_version)
});
});
if (m_status.playerState() != MPD::psStop)
if (m_player_state == MPD::psStop)
drawTitle(myPlaylist->nowPlayingSong());
myPlaylist->reloadTotalLength();
@@ -328,7 +465,7 @@ void Status::Changes::database()
void Status::Changes::playerState()
{
switch (m_status.playerState())
switch (m_player_state)
{
case MPD::psPlay:
drawTitle(myPlaylist->nowPlayingSong());
@@ -354,7 +491,7 @@ void Status::Changes::playerState()
break;
}
std::string state = playerStateToString(m_status.playerState());
std::string state = playerStateToString(m_player_state);
if (Config.design == Design::Alternative)
{
*wHeader << NC::XY(0, 1) << NC::Format::Bold << state << NC::Format::NoBold;
@@ -381,7 +518,7 @@ void Status::Changes::songID()
playing_song_scroll_begin = 0;
first_line_scroll_begin = 0;
second_line_scroll_begin = 0;
if (m_status.playerState() != MPD::psStop)
if (m_player_state != MPD::psStop)
{
GNUC_UNUSED int res;
if (!Config.execute_on_song_change.empty())
@@ -395,7 +532,7 @@ void Status::Changes::songID()
drawTitle(myPlaylist->nowPlayingSong());
if (Config.autocenter_mode && !myPlaylist->main().isFiltered())
myPlaylist->main().highlight(Status::get().currentSongPosition());
myPlaylist->main().highlight(Status::State::currentSongPosition());
if (Config.now_playing_lyrics && isVisible(myLyrics) && myLyrics->previousScreen() == myPlaylist)
myLyrics->ReloadNP = 1;
@@ -406,17 +543,20 @@ void Status::Changes::songID()
void Status::Changes::elapsedTime(bool update_elapsed)
{
if (update_elapsed)
m_elapsed_time = Mpd.getStatus().elapsedTime();
const auto &st = m_status;
if (st.playerState() == MPD::psStop)
{
auto st = Mpd.getStatus();
m_elapsed_time = st.elapsedTime();
m_kbps = st.kbps();
}
if (m_player_state == MPD::psStop)
{
if (Statusbar::isUnlocked() && Config.statusbar_visibility)
*wFooter << NC::XY(0, 1) << wclrtoeol;
return;
}
std::string ps = playerStateToString(st.playerState());
std::string ps = playerStateToString(m_player_state);
MPD::Song np = myPlaylist->nowPlayingSong();
drawTitle(np);
@@ -426,24 +566,24 @@ void Status::Changes::elapsedTime(bool update_elapsed)
case Design::Classic:
if (Statusbar::isUnlocked() && Config.statusbar_visibility)
{
if (Config.display_bitrate && st.kbps())
if (Config.display_bitrate && m_kbps)
{
tracklength += " [";
tracklength += boost::lexical_cast<std::string>(st.kbps());
tracklength += boost::lexical_cast<std::string>(m_kbps);
tracklength += " kbps]";
}
tracklength += " [";
if (st.totalTime())
if (m_total_time)
{
if (Config.display_remaining_time)
{
tracklength += "-";
tracklength += MPD::Song::ShowTime(st.totalTime()-m_elapsed_time);
tracklength += MPD::Song::ShowTime(m_total_time-m_elapsed_time);
}
else
tracklength += MPD::Song::ShowTime(m_elapsed_time);
tracklength += "/";
tracklength += MPD::Song::ShowTime(st.totalTime());
tracklength += MPD::Song::ShowTime(m_total_time);
tracklength += "]";
}
else
@@ -462,20 +602,20 @@ void Status::Changes::elapsedTime(bool update_elapsed)
if (Config.display_remaining_time)
{
tracklength = "-";
tracklength += MPD::Song::ShowTime(st.totalTime()-m_elapsed_time);
tracklength += MPD::Song::ShowTime(m_total_time-m_elapsed_time);
}
else
tracklength = MPD::Song::ShowTime(m_elapsed_time);
if (st.totalTime())
if (m_total_time)
{
tracklength += "/";
tracklength += MPD::Song::ShowTime(st.totalTime());
tracklength += MPD::Song::ShowTime(m_total_time);
}
// bitrate here doesn't look good, but it can be moved somewhere else later
if (Config.display_bitrate && st.kbps())
if (Config.display_bitrate && m_kbps)
{
tracklength += " ";
tracklength += boost::lexical_cast<std::string>(st.kbps());
tracklength += boost::lexical_cast<std::string>(m_kbps);
tracklength += " kbps";
}
@@ -505,50 +645,7 @@ void Status::Changes::elapsedTime(bool update_elapsed)
flags();
}
if (Progressbar::isUnlocked())
Progressbar::draw(m_elapsed_time, st.totalTime());
}
void Status::Changes::repeat(bool show_msg)
{
m_repeat = m_status.repeat() ? 'r' : 0;
if (show_msg)
Statusbar::printf("Repeat mode is %1%", !m_repeat ? "off" : "on");
}
void Status::Changes::random(bool show_msg)
{
m_random = m_status.random() ? 'z' : 0;
if (show_msg)
Statusbar::printf("Random mode is %1%", !m_random ? "off" : "on");
}
void Status::Changes::single(bool show_msg)
{
m_single = m_status.single() ? 's' : 0;
if (show_msg)
Statusbar::printf("Single mode is %1%", !m_single ? "off" : "on");
}
void Status::Changes::consume(bool show_msg)
{
m_consume = m_status.consume() ? 'c' : 0;
if (show_msg)
Statusbar::printf("Consume mode is %1%", !m_consume ? "off" : "on");
}
void Status::Changes::crossfade(bool show_msg)
{
int crossfade = m_status.crossfade();
m_crossfade = crossfade ? 'x' : 0;
if (show_msg)
Statusbar::printf("Crossfade set to %1% seconds", crossfade);
}
void Status::Changes::dbUpdateState(bool show_msg)
{
m_db_updating = m_status.updateID() ? 'U' : 0;
if (show_msg)
Statusbar::printf("Database update %1%", m_status.updateID() ? "started" : "finished");
Progressbar::draw(m_elapsed_time, m_total_time);
}
void Status::Changes::flags()
@@ -625,11 +722,11 @@ void Status::Changes::mixer()
VolumeState = " " "Vol" ": ";
break;
}
if (m_status.volume() < 0)
if (m_volume < 0)
VolumeState += "n/a";
else
{
VolumeState += boost::lexical_cast<std::string>(m_status.volume());
VolumeState += boost::lexical_cast<std::string>(m_volume);
VolumeState += "%";
}
*wHeader << Config.volume_color;